Game Guides Archive

Thread: Building a Resource Recycler? Look Here. IMPORTANT MESSAGE ADDED 3/29/05

MorvekKrovar
Fri Mar 18, 2005 3:00 pm
#131






Rehavam wrote:

Most professions have some resources they need where quality doesn't matter.For someone to saythat these generic resources are useless just shows that they have clue.





1. There is no resource that is that rare

2. Even tho some items need resources where quality doesnt matter it doesnt mean that you should waste 2 better resources of the same type just to smelt them into a bigger stack.

3. most inorganic resources can be bought for 1-2 cpu and are of better quality which means you could use em for other items where quality matters.

4. most organic resources can be bought for 5-8 cpu and are of better quality which means you could use em for other items where quality matters.





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Rehavam
Fri Mar 18, 2005 3:51 pm
#132

Dude, you are talking quality again. Quality doesn't matter for a lot of resources in many proffessions. E.g. if you make large factory runs that need lots of hide - furniture, paintings etc. So instead of making a couple factory runs because you have a couple stacks of different hide you combine them. Got it?



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Ghostfurby
Sat Mar 19, 2005 2:29 am
#133






MorvekKrovar wrote:





Rehavam wrote:

Most professions have some resources they need where quality doesn't matter.For someone to saythat these generic resources are useless just shows that they have clue.





1. There is no resource that is that rare

2. Even tho some items need resources where quality doesnt matter it doesnt mean that you should waste 2 better resources of the same type just to smelt them into a bigger stack.

3. most inorganic resources can be bought for 1-2 cpu and are of better quality which means you could use em for other items where quality matters.

4. most organic resources can be bought for 5-8 cpu and are of better quality which means you could use em for other items where quality matters.








also it lets you take your smaller stacks and make something bigger from it.



IE when i grinding shipwright i had 10k of this steel, 1k of that, 5k of the other one, etc etc.


i coulda saved a ton on buying steel had i been able to combine my stacks into one big stack i could use (some chassis needed like 60k steel from the same stack)




Corec Lapec
< Insert Witty Sig Line Here >

MorvekKrovar
Sat Mar 19, 2005 10:38 pm
#134






Rehavam wrote:

Dude, you are talking quality again. Quality doesn't matter for a lot of resources in many proffessions. E.g. if you make large factory runs that need lots of hide - furniture, paintings etc. So instead of making a couple factory runs because you have a couple stacks of different hide you combine them. Got it?






no i am not??


like i said ...these dont need good resources ..k ...but the resources you smelt are better than what you get after it for sure cos the stuff you get is the worst stuff ever and that means your wasting the resources by smelting them ,,,every resource that is worse than the stuff will never be harvested for obvious reason. ...





|JOKER| - |Enterprises|
Joker Weapons & Joker Superior Armors can be found
on Lok -3300 -5187 in Semper Fidelis.
-'Joker'-, 12-PointElder Weaponsmith,
12-Point Elder Armorsmith

***
aka Morvek' , Morvek, Remarl, Blade


Ghostfurby
Mon Mar 21, 2005 3:59 am
#135






MorvekKrovar wrote:





Rehavam wrote:

Dude, you are talking quality again. Quality doesn't matter for a lot of resources in many proffessions. E.g. if you make large factory runs that need lots of hide - furniture, paintings etc. So instead of making a couple factory runs because you have a couple stacks of different hide you combine them. Got it?







no i am not??


like i said ...these dont need good resources ..k ...but the resources you smelt are better than what you get after it for sure cos the stuff you get is the worst stuff ever and that means your wasting the resources by smelting them ,,,every resource that is worse than the stuff will never be harvested for obvious reason. ...








"every resource that is worse"


that right there is a statement regarding quality.


a Scout making crates of tents does not care one bit about the stacks of the hide, they're all gonna make the same quality tent.


However, if that scout has 1 stack of 1k hide and 1 stack of 500 hide he could make two fully seperate schematics, confuse them, lose them, not use them to their full capacity, etc.


OR with a recycler, he could make all his hide into generic "HIDE" that will always work in the same 1 schematic and hell never need to worry about the right type again.


Same if he has someone make a schem for something he cant make.


An example:


I was a smuggler. I had to have a weaponsmith and armorsmith make me WUK & AUK schematics so i could make them to slice.


I had to find large stacks of materials to make runs of these things.


I could care less the quality of these things as they dont take experimentation and it doesnt make a difference in slicing.


my life woulda been so easier had i been able to just smelt whatever resources i could find versus needing giant stakcs of the same thing




Corec Lapec
< Insert Witty Sig Line Here >

MorvekKrovar
Mon Mar 21, 2005 8:50 pm
#136






Ghostfurby wrote:





MorvekKrovar wrote:





Rehavam wrote:

Dude, you are talking quality again. Quality doesn't matter for a lot of resources in many proffessions. E.g. if you make large factory runs that need lots of hide - furniture, paintings etc. So instead of making a couple factory runs because you have a couple stacks of different hide you combine them. Got it?







no i am not??


like i said ...these dont need good resources ..k ...but the resources you smelt are better than what you get after it for sure cos the stuff you get is the worst stuff ever and that means your wasting the resources by smelting them ,,,every resource that is worse than the stuff will never be harvested for obvious reason. ...








"every resource that is worse"


that right there is a statement regarding quality.


a Scout making crates of tents does not care one bit about the stacks of the hide, they're all gonna make the same quality tent.


However, if that scout has 1 stack of 1k hide and 1 stack of 500 hide he could make two fully seperate schematics, confuse them, lose them, not use them to their full capacity, etc.


OR with a recycler, he could make all his hide into generic "HIDE" that will always work in the same 1 schematic and hell never need to worry about the right type again.


Same if he has someone make a schem for something he cant make.


An example:


I was a smuggler. I had to have a weaponsmith and armorsmith make me WUK & AUK schematics so i could make them to slice.


I had to find large stacks of materials to make runs of these things.


I could care less the quality of these things as they dont take experimentation and it doesnt make a difference in slicing.


my life woulda been so easier had i been able to just smelt whatever resources i could find versus needing giant stakcs of the same thing








Your still not getting what im talking about.


When you have 2 stacks of hide one 500 units and one 1k instead of combinig it of say an average stat of 500 ..sell em ..and buy 3k of stuff that is of less quality b/c maybe you dont need the quality for an item but someone else sure does ..


selling em could give you enough money to buy new ones aaand to make a lil profit


plus ..it doesnt matter if you dont need the stats ..


thats like saying "..oh i dont need that 100$so ill just use that to wrap it around my bubblegum and throw it in the trash" instead of buying a pack of tissues for 20 cent and then using the rest for your pleasure...


making something worse out of somethingbetteris just stupid...






|JOKER| - |Enterprises|
Joker Weapons & Joker Superior Armors can be found
on Lok -3300 -5187 in Semper Fidelis.
-'Joker'-, 12-PointElder Weaponsmith,
12-Point Elder Armorsmith

***
aka Morvek' , Morvek, Remarl, Blade


Ghostfurby
Tue Mar 22, 2005 3:10 am
#137






MorvekKrovar wrote:




Your still not getting what im talking about.


When you have 2 stacks of hide one 500 units and one 1k instead of combinig it of say an average stat of 500 ..sell em ..and buy 3k of stuff that is of less quality b/c maybe you dont need the quality for an item but someone else sure does ..


selling em could give you enough money to buy new ones aaand to make a lil profit


plus ..it doesnt matter if you dont need the stats ..


thats like saying "..oh i dont need that 100$so ill just use that to wrap it around my bubblegum and throw it in the trash" instead of buying a pack of tissues for 20 cent and then using the rest for your pleasure...


making something worse out of somethingbetteris just stupid...








but here you're assuming im only harvesting uber resources. there are many many things i harvest which have an avg stat of 500. theres some stuff that prolly ends up better with 200 across the board


also, some of us dont want to hassle with finding a seller for such a small amount and would rather just put it to use



Corec Lapec
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xifon
Wed Mar 23, 2005 4:23 am
#138






Ghostfurby wrote:

ive been able to craft them today using the following method:


combine as normal


when you get the error type

/nextCraftingStage;

/nextCraftingStage;


nothing will happen, but im not sure if it works without that step


then type

/createPrototype;


this will make all the ingredients disappear


/createPrototype


this will end the crafting session and put a timer on your crafting tool as its counting down.


out will pop you crafted item!


this has worked on:

agitator motor

tumble blender

chemical recycler

metal recycler



i cant promise this will work for anyone, but it did work for me several times as stated above.


I had a friend do all the crafting (since i had already redeemed my one time restore), i suggest others do it this way for the same reason



good luck! hopefully we can get our recyclers again!




This didn't work.. i lost all my items.. waiting on for a ticket respnce now...




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Ghostfurby
Wed Mar 23, 2005 8:21 pm
#139






xifon wrote:

This didn't work.. i lost all my items.. waiting on for a ticket respnce now...







sorry to hear that man


it worked for another guildy of mine


did you type everything out or use a macro?


did you do /nextCraftingStage & /createPrototype two times each?


what galaxy do you play on? (maybe it only works on eclipse for some stupid reason?)


if the CSR doesnt reimburse you just keep filing tickets till they do, they will reimburse you for it once you get the right CSR



Corec Lapec
< Insert Witty Sig Line Here >

Hampster2
Fri Mar 25, 2005 12:22 pm
#140




MorvekKrovar wrote:




Your still not getting what im talking about.


When you have 2 stacks of hide one 500 units and one 1k instead of combinig it of say an average stat of 500 ..sell em ..and buy 3k of stuff that is of less quality b/c maybe you dont need the quality for an item but someone else sure does ..


selling em could give you enough money to buy new ones aaand to make a lil profit


plus ..it doesnt matter if you dont need the stats ..


thats like saying "..oh i dont need that 100$so ill just use that to wrap it around my bubblegum and throw it in the trash" instead of buying a pack of tissues for 20 cent and then using the rest for your pleasure...


making something worse out of somethingbetteris just stupid...




Basically if the best stat on something is say only 800 there is absolutely no advantage to the resource over a 200 stat. No one in their right mind is going to try and craft something from it if they hope to get any money from it or have the finished product be decent at all. Hence when I go to use or sell resources with stats lower than this I will normally recycle them first to gain the advantages that having a common resource gives you.


I do however agree that their value is limited and somehow don't get why people are willing to pay me 5m for a recycler aside from the "collector" value. Anything over 1.5m seems to cause the ROI to not make any sense anymore.


Cheers,
radiant.Arba

MasterChefe
Tue Mar 29, 2005 7:44 am
#141

Publish 0.117734
March 29, 2005


Crafting



  • Fixed a bug where a crafting tool can hang while loading schematic.
  • Fixed recyclers, the tumble blender, and the agitator motor.

i hope that don't lost the schematics and items i will test now ...........




IGN: Evoan - Master Chef -

IGN: Annak - Master Bio Engineer -

Food Vendor: Dantooine "300m from Mining Outpost" /way -604, 2904

MasterChefe
Tue Mar 29, 2005 7:58 am
#142

puhhhh


A prototype object is finished being created and has placed in your inventory


/works..




IGN: Evoan - Master Chef -

IGN: Annak - Master Bio Engineer -

Food Vendor: Dantooine "300m from Mining Outpost" /way -604, 2904

nefarious2
Tue Mar 29, 2005 10:30 am
#143

THANK YOU


I can now build my recyclers



Khasper Wavingfly - Master Artisan/Master Bio-Engineer/Imperial Pilot - Naritus


"Are you threatening me Master Jedi?"
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