Game Guides Archive
Thread: Koyeset Mining Camp How'd you beat the army?
What's the trick to winning this one? Just kill everything?
Best trick is drop off your miners at the last part of the city (where the commander spawns). We never used the detonation charges, but they would be best at the end of both paths.
Most important thing is bringing aggro to your core group by Jedi with Force Run. Try to grab as many mobs as you can and bring to the AOE circle of death. When a Double Gold Elite comes, armor break it, and concentrate your attacks on it while AOEing (also bring to main group). We really lucked out because we had a cloaker with force run who just ran around and grabbed all the aggro.
You cannot spend time regening, and as a Master Defender with a 12 Force Cost saber, I had to pop a holo. We barely had the facility scratched, mainly because we were proactive with killing. You have to push forward and AOE. However, do not AOE around the mining droids and Miners because you can hurt them. In those situations, its best to have your group concentrate on one mob at a time and take them out quickly. We did have 5 Jedi and one Squad Leader in our group, so that probably helped, even though the Squad Leader died half way through.
Kazzar wrote:Best trick is drop off your miners at the last part of the city (where the commander spawns). We never used the detonation charges, but they would be best at the end of both paths.
Most important thing is bringing aggro to your core group by Jedi with Force Run. Try to grab as many mobs as you can and bring to the AOE circle of death. When a Double Gold Elite comes, armor break it, and concentrate your attacks on it while AOEing (also bring to main group). We really lucked out because we had a cloaker with force run who just ran around and grabbed all the aggro.
You cannot spend time regening, and as a Master Defender with a 12 Force Cost saber, I had to pop a holo. We barely had the facility scratched, mainly because we were proactive with killing. You have to push forward and AOE. However, do not AOE around the mining droids and Miners because you can hurt them. In those situations, its best to have your group concentrate on one mob at a time and take them out quickly. We did have 5 Jedi and one Squad Leader in our group, so that probably helped, even though the Squad Leader died half way through.
Okay but the objective is to simply kill everything, right?
McSnackbar wrote:
AntiXryst wrote:
Kazzar wrote:
Best trick is drop off your miners at the last part of the city (where the commander spawns). We never used the detonation charges, but they would be best at the end of both paths.
Most important thing is bringing aggro to your core group by Jedi with Force Run. Try to grab as many mobs as you can and bring to the AOE circle of death. When a Double Gold Elite comes, armor break it, and concentrate your attacks on it while AOEing (also bring to main group). We really lucked out because we had a cloaker with force run who just ran around and grabbed all the aggro.
You cannot spend time regening, and as a Master Defender with a 12 Force Cost saber, I had to pop a holo. We barely had the facility scratched, mainly because we were proactive with killing. You have to push forward and AOE. However, do not AOE around the mining droids and Miners because you can hurt them. In those situations, its best to have your group concentrate on one mob at a time and take them out quickly. We did have 5 Jedi and one Squad Leader in our group, so that probably helped, even though the Squad Leader died half way through.
Okay but the objective is to simply kill everything, right?
Not sure, we killed everything but the mission didnt end. We traveled to the other side of the map and the quest finished.
Yea you kill everything, you kill for awhile then you get a message saying the commander has entered the battlefield, kill everything, then after a minute or so, you get the message saying mission complete, you got the badge, ect.
AntiXryst wrote:
Kazzar wrote:Best trick is drop off your miners at the last part of the city (where the commander spawns). We never used the detonation charges, but they would be best at the end of both paths.
Most important thing is bringing aggro to your core group by Jedi with Force Run. Try to grab as many mobs as you can and bring to the AOE circle of death. When a Double Gold Elite comes, armor break it, and concentrate your attacks on it while AOEing (also bring to main group). We really lucked out because we had a cloaker with force run who just ran around and grabbed all the aggro.
You cannot spend time regening, and as a Master Defender with a 12 Force Cost saber, I had to pop a holo. We barely had the facility scratched, mainly because we were proactive with killing. You have to push forward and AOE. However, do not AOE around the mining droids and Miners because you can hurt them. In those situations, its best to have your group concentrate on one mob at a time and take them out quickly. We did have 5 Jedi and one Squad Leader in our group, so that probably helped, even though the Squad Leader died half way through.
Okay but the objective is to simply kill everything, right?
Not sure, we killed everything but the mission didnt end. We traveled to the other side of the map and the quest finished.
Ok heres my solution to the droid invasion no win scenario. Other solutions are certainly valid, but this one is mine
First mistake my group made on the first run was thinking that it was actually all that terribly important to save the bases from attack. Do realize that the ONLY objective that matters is destroying ALL the droids. And that makes a difference because if you try to defend the immediate area of any of the given bases you will end up getting overrun pretty quickly. Also you have 2 hours to win this battle so you have some time to spare. (but not too much, 2 hours to be exact.)
Pre-Invasion Setup
I found that its best to place mines to the left of the power generator base right along the path to that base. Place the troops in the lower canyon of the main base. Posistion your own group roughly on the opposite side of the power generator across the lava pools so that you end up roughly in between the 2 incoming spawn points for droids.
Invasion Begins
At this point in the invasion your main objective should be to stay alive whlie taking on as many incoming hks as your group can comfortably handle. I mainly try attacking the incoming troops near the main base, and I tend to only go after the troops coming from the other side if were just a little too bored near the main base. At all times you want to more or less hug the middle and drag incoming hk's into that middle point between they're spawns at the edge of the lava pools. If you stay close enough to that center most of the incoming hk's should walk past you, andallow your group leader to choose your targetsinstead of your targets choosing you.You may have to swerve a little bit now and then to avoid them as they vary they're paths slightly incoming. Its important all thru this that your group members stick by your side as close as possible.
Under Siege
At some pointyou will recieve a message to the effect of "the commander has entered the battlefield" and shortly after the incoming hk's will cease.If you've done well to this point you will have destroyed the majority of hk's near the main base and will have a blob of hks on the left side of the power generator over the mines you placed previously. Go ahead and blow up the mines and see what kind of damage you can get on them. After the fun with that is over send either a tank in, or have a rifleman draw agro from the rear of the group into your group. Be carefull of course to not pull more than a few bad guys at a time. Keep in mind you do have 2 hours so no need to rush too fast. That just cost lives.
This outlines the majority of how you will procede from here on out. Simply agro the hk's from behind a few at a time until you've killed them all.
Field Commander
After you've pulled enough hks off the army at some point the commander will become a relatively open target. You have to be good and ready to take him on however as while your fighting him he will spawn additional droid reinforcements around him. Ignore any reinforcements he spawns and concentrate all your firepower on him until hes destroyed, then destroy any remaining units. It becomes pretty easy going after the commander is out of the picture. Simply destroy theremaining droids for the win.
Final Tips
How ever, the first time we did it, we pressed higher up the map and killed them all as soon as they spawned, and then fell back when the commander spawned. We lost a couple of people but It wasnt too difficult.
OneFinalRyot wrote:
best trick my team has found to do in about 15 minutes is to take out the small camp completely yourself, this makes more shift leaders spawn at the large camp, and you can set up a veritable army, which can kill the commander in about 15 seconds. All you do is sit back, and kill the ones that slip past to the camp to keep it alive.
Seems like a dumb idea, but believe me it works.
HAHA Ok thats a new strategy I didn't think of LOL.