Game Guides Archive

Thread: Noob Question from a Vet

CaboFS
Mon May 10, 2004 7:23 am
#1

Ok well I started a new toon. I get in game and out Pops an R2 droid. I am very thankfull for all the help he it trying to give but for the life of me I cannot seem to get rid of him. I delete him and he keeps comming back. It is getting rather annoying. I tryed taking him to theed and kicking him off the waterfall that did not work either.




xLargox
Elder Jedi
hGalyeth Backpackh
Master Bounty Hunter
MCabo FirestormM
Master Commando


Riamao - Master DancerRiamao' - Master Dancer

cynix
Mon May 10, 2004 7:26 am
#2

you have to complete the starting quests first then he'll go.....



Cynix Aifys (T-S )
BidoXP
Mon May 10, 2004 7:41 am
#3

hehe never thought to think if their was a way to get rid of him. should be an option somewhere
Zutan
Mon May 10, 2004 7:43 am
#4

Complete the quests or wait till the character has 10 hours of play time then delete the droid from datapad.
Duedroth
Mon Aug 01, 2005 3:03 pm
#5

I was wondering if this is basically the best procedure when making a new gun from scratch:

-Try to max out dmg in the crafting process with tissues, bones etc.
-Slice for spd as much as you can
-Put any remaining slicing points (still hazzy on the new slicing system even though I'm a smuggler, but yes i know there are stickies!) into the crit chance bonus
-Stick a spd PUP on it

My understanding is that a weapon which has already hit the max on dmg won't increase dmg with a pup or a slice, so it's best to try to max it out during crafting and then slice for the other stats.

Please correct me if I'm wrong, and yes I realize this is a "perfect world" scenario.



Nathan Bluewater Smuggler and Captain of the Ivory Eagle
Oberon Bluewater Twi'lek Bounty Hunter
fireonice fireonice Dark Jedi Knight

A'idan Corso Merchant Extraordinaire
Behold an YT-1300 and the one that piloted it was Nathan and Vengeance followed with him.


SmugglinZane
Mon Aug 01, 2005 3:07 pm
#6


As someone who has a WS alt, I can tell you that it really matter what you're making.


If you're making a rifle or carbineand have Pre CU stocks, you should max the damage while using the stocks and just a couple experimentation points to keep the SAC low and then using slices to complete it.


If you're going for pistol, it's easier to hit max damage, but you don't have the benefit of the stocks to lower the SAC. In that case I would say use some really good tissues, get the SAC below 80, and keep the rest of the points in damage. That way you can use the slice to finish off whatever portion of the stats you want to enhance.




PS- A weapon cannot be sliced above it's max stats, however from what I've seen a pup will put it over. So getting the most out of your max damage would still be a good idea. I only use pups that improve damage.

Message Edited by SmugglinZane on 08-01-2005 06:08 PM



"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
Duedroth
Mon Aug 01, 2005 4:15 pm
#7

Thank you very much for shedding more light on this for me. The only crafting I've only done was Smuggler goods, so didn't know exactly how everything was setup, despite having been around since launch rofl.



Nathan Bluewater Smuggler and Captain of the Ivory Eagle
Oberon Bluewater Twi'lek Bounty Hunter
fireonice fireonice Dark Jedi Knight

A'idan Corso Merchant Extraordinaire
Behold an YT-1300 and the one that piloted it was Nathan and Vengeance followed with him.


Shadwe
Mon Aug 01, 2005 4:53 pm
#8

Get as low a sac as possible, damage does not matter if your out of action to shoot the weapon.



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Plateau Mall located @ waypoint 980 -4100 behind the shuttleport in Mesric Sanctuary on Tatooine.
SmugglinZane
Mon Aug 01, 2005 7:47 pm
#9






Shadwe wrote:
Get as low a sac as possible, damage does not matter if your out of action to shoot the weapon.




Anything below 80 SAC does just fine especially with spice and foods. Since most WS can get under 80 on carbines and pistols with 2-3 points and components experimented the right way (haven't played with rifles enough yet since I've been focusing on getting my pistols and carbines perfect so far), it's important not to spend too much time on it. Anything more than 3, maybe 4 points into SAC is just taking too much away from the overall damage of the weapon.



"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
Duedroth
Mon Aug 01, 2005 7:50 pm
#10

my LS has an SAC of 100 (it's preCU) and with spice and the right food/drink I have never run out of action, so I kind of wrote SAC off as something to request experiment points be put into.

And I won't be fighting too often, I'll be smuggling more than fighting

oh wait



Nathan Bluewater Smuggler and Captain of the Ivory Eagle
Oberon Bluewater Twi'lek Bounty Hunter
fireonice fireonice Dark Jedi Knight

A'idan Corso Merchant Extraordinaire
Behold an YT-1300 and the one that piloted it was Nathan and Vengeance followed with him.


geric43
Mon Aug 01, 2005 9:56 pm
#11

does slicing 4 slice as well as a master smuggler? or does master smuggler get a bonus?


Thanks, for the info
Thomen
Mon Aug 01, 2005 10:08 pm
#12

same.. no bonus for master anymore



Lawho Iwon
Master Smuggler
Smugglers Alliance Ace

Coalition of the Lost Smugglers
Kelida
Tue Aug 02, 2005 4:21 am
#13

I may be wrong, but I got Master Smuggler a short time ago and I think that, while I just had Slicing IV, I didn't get the option to make the higher tier slices for armor. Please, any Smuggler having Slicing IV but not Master could confirm this?



Kelida Tordana
Master Smuggler - Master Creature Handler
Imperial Ground Forces Colonel- Imperial Navy Pilot
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