Force Sensitive Archive

Thread: The problem with grinding

mcorey
Sat Feb 19, 2005 8:21 am
#1

Some food for thought this morning. I'm not expecting answers or the Devs to fix anything, but this has been bugging me and I wanted to vent.

I've been thinking about this over the last month or so since I've been glowy. The grind is a bad way to implement FS/Jedi. I'm not saying it should be easy - on the contrary, it should be a difficult, time consuming process.

Grinding is not hard.

Grinding is time consuming, tedious, and potentially expensive. Grinding is the same unlock process we've been going through since the Holodaze. Grinding is as difficult as running your favorite crafting/healing macro or spamming your favorite specials. (And yes, or lobbing grenades by the crateload.) Which is to say, painfully simple.

Grinding is not content.

The devs are obsessed with grinding, it seems. From a business angle, it makes sense - if everyone is spending weeks or months grinding, those are weeks or months they're continuing to renew. From a player perspective, we all tend to look at it as a means to an end. But why do we keep accepting this over and over? Why do we find grinding itself acceptable, when we were promised a quest based path? Sure, every three weeks there's a single quest to do, but then it's back to the grind.

What does the grind accomplish? It doesn't slow (most) people down, waiting for the next unlock in the village does that. It doesn't require any skill at or knowledge of the game, other than finding the fastest way to finish it. Grinding is there to keep us busy and hide the utter lack of content.

Ok, getting off the soapbox now. Next?

MC



--
Four accounts cancelled effective December 8, 2005. So long, and thanks for all the fish!
Hammerstein2K3
Sat Feb 19, 2005 8:32 am
#2

If you think the grind in this game is bad then you probably never played Everquest or Lineage 2 or City of Heroes. Compared to these games grinding is incredibly easy in SWG.



Antarius V´domier



"In the land of the blind the one-eyed man is king"
Staler
Sat Feb 19, 2005 9:33 am
#3

Just because it's simple doesn't mean it's right. I agree that grinding shouldn't be the way. Although I welcome the fact that I now know what I have to do to unlock Jedi it's a ridiculous waist of time. I've worked out that it'll take me months of grinding to reach Jedi and that's not what I subscribe to this game to do.


As far as I can see it is impossible to make Jedi without grinding as you'd never make enough XP in normal play.


They should make Jedi a quest based thing with many quests that are based on the skills you must learn to become Jedi, this would make it obvious how to get there and present a more realistic "Training" based progression that could still take a long time but at least would be more interesting and provide good content.


I don't remember Luke progressing to Jedi by grinding droid frames 6 hours a day for a couple of months and then standing around in a field slicing up anything that passed by......


Regards Staler Kram, Master DE, Master Artisan, Master Pistoleer, Master Pilot, Bored FS Grinder, Ahazi


PS. if the devs do read this please take note........
Blakgun
Sat Feb 19, 2005 10:24 am
#4

I really agree with the grinding issues. This solution to the road to become Jedi is ridiculous. Why can't there be some sort of very long and dynamic - ever changing, individualized quest system that is based on individual profession abilities. It really wouldn't be that hard to have something like this based on a set of variables derived from random numbers and a character's individual traits, such as race and faction alignment.


This won't happen though since Jedi is "finished."
SalomonXsjado
Sat Feb 19, 2005 3:09 pm
#5

why does everyone feel the need to cry about the method of attaining jedi? People have been crying since the village came out. I stoped crying and left. ThenI learned about grenades and comeback andam still earning my way there. Enjoying the little bit of content the village offers and its rewards.Grinding is the way because it is metally draining. I dont see how they could make it completely quest based, and hard at the same time. If they did that everyone would go throughthe process of becoming a jedi! The object of grinding being implemented into becoming a jedi is to deter people. Quests = mostly fun and very little work for the most part. And lets face it, a huge complex quest system would take quite awhile to create. Frankly I think people should just toughen up or find a new proffession to chase after. Im tired of the complaining for things to be easier. Thats the only reason you cry for a completely content based quest system. Because no one wants to work for it. Just admit it.




Thanks for the good times Eclipse...R.I.P. SWG
Salomon Xsjado...gone to WoW Azshara: Sifika - Alliance
May we find greener pastures anew...
ob-gli
Sat Feb 19, 2005 4:14 pm
#6

their crying for content cause there is none ,and what is considered content has either become boring to them or way too hard i.e DWB , corvette ,krayt BOOM!. space isnt content imo so dont say it is..no one plays sapce except probably a few hundred people across all servers.jedi is content to people ..so if they want to make suggestions on the current and future ways to attain jedi ,whats it gonna hurt?

get soe to publicly show server population and how many people are on the ground and in space and i bet my numbers aint too far off..the problem is they put out a dumb space expansion instead of listening to the people who bought the game for what it provided them initaly (a crafting system unlike any other,vast planets and caves to discover and kill/loot enemies for better weapons / weapon parts ,armor componets etc). no one bought this game expecting to fly in space. they excepted a ground game complete with quests ,player interaction and endless content.

i been playing this game since june 04, i was completely bored out of my mind after 3 months , i had mastered about 8 professions ,had killed as many jantas as my gaffi could take made millions from missions and selling loot.. only thing left to conquer was jedi ,the corvette and dwb ,and at the time just seeing a krayt dragon would of been content let alone fighting one... nothing else interested me yet those 3 things seemed unattainable..(well not jedi ) but the 2 best places (and the only forms of content to me)were very much not attainable to complete -dwb and corvette-.

people want content, they want an endless number of profitable quests yet challenging ones also ..not just run 4 errands for someone get a ancient treasure map ,goto the wp in the krayt gravyard and loot a schematic that sells for 750k. lol, and that quest i just mentioned is the best one ive found in game to date. it has the best reward anyways.. BH investigation completely sucks .. i did it for about 6 hours and never even killed anything worthwhile ..maybe if we were hunting some jedi npc padawans or something that might have made it fun ,but no it sucked pretty bad travelling 12000m to kill some dumb meatlump type smugglers and loot 120 credits...

the other quests worth mentioning are the hero of tat quests which are not attainable by everyone unless a ranger is involved//and rangers arent exactly falling out of the sky on my server.. one of the rewards is a nice rez ring but other than what i mentioned in this post not much else remains in form of content .. oh the geo cave ,which is full of cave-camping-kill-stealing swordsmen or jedi so lets not even bother with that hole...

there is a vast resource of novels available to get ideas for quests and missions ..there is a few planets we hear about in movies or novels not in the game ..lets start to see some new stuff and maybe people will give up complaining about jedi this ,gank sqaud that etc.. the village quests sucks etc etc .. the devs brought all the complaints on themselves or whoever is assigning work to the devs needs to take a good long look at the future of this game and listen to the people who allready left the game, not the whiners who remain. jtl came out and for every 1000 players that quit i bet 1 newb bought the game to fly in space ..



______________________________________________________________________
Nerf Bat Revealed
Implementor
Sat Feb 19, 2005 4:17 pm
#7

the solution be simple, no?....don't grind. play the game and the xp will come. I haven't done any xp grinding at all, just played as i usually do. sometimes I am capped for days and days before I make time to visit village. And lo, another week and I be done.

I see it as a choice, grind if you wish or have fun and let come what may.



Gx-Advanced Weapons Labs
-680 -5489 Tatooine
Manifest Apocrypha
12-point Force-Crafter Master Weaponsmith
Chirikiti
Procurement Specialist O_o
Rodian-Bob
Sat Feb 19, 2005 5:01 pm
#8






Implementor wrote:

the solution be simple, no?....don't grind. play the game and the xp will come. I haven't done any xp grinding at all, just played as i usually do. sometimes I am capped for days and days before I make time to visit village. And lo, another week and I be done.

I see it as a choice, grind if you wish or have fun and let come what may.







This is an answer I've heard a lot since the unveiling of this new system


Thing is, I've hardly grinded since the village openedand I got glowysometime inSeptember, 2004. It was phase 1,because theAssembly FS Crafting box was the one I unlocked. Then I spent days grinding ABECs with my Doctor Crafting skill andI ground out 1 box of Assembly in Crafting, thendays more grindinga second box when Experiment opened up in Phase 3.


Then I 'just played'. I'm about 9/10ths done with one Melee Speed box from combat I've done over the past 6 months. Crafting normal items and factory schematics have yeilded about 1k FS xp total in that amount of time. I've unlocked a couple more trees, but haven't even got the Novice Box in their groups yet.


At this rate, by letting come what may,I should finish the 6 trees by around 2018. Grinding is the only way to produce the amounts of xp required by these trees. And I won't do it.


Quest-Based FSSystem. Bah.


I've gotten some neat items, though! That's all the Village is worth to a me as a casual gamer. My Bacta Tank sold for a pretty penny...

Message Edited by Rodian-Bob on 02-19-2005 04:02 PM



-Bob is Robii D'Luminatii
~NOT a Jedi: Drifting away into The Great Dark~
Assassin & former Mayor of Perdition/Grendin Waste, Lok: Ahazi
SalomonXsjado
Sat Feb 19, 2005 5:07 pm
#9


Message Edited by SalomonXsjado on 02-19-2005 04:14 PM




Thanks for the good times Eclipse...R.I.P. SWG
Salomon Xsjado...gone to WoW Azshara: Sifika - Alliance
May we find greener pastures anew...
SalomonXsjado
Sat Feb 19, 2005 5:14 pm
#10


If content is what u want then becoming a jedi isnt any reason to go to the village to do a few quests. I think you expect wayy too much as I stated earlier. Do you even relize how long it takes to create a publish and add content to the game. Only reason people are doing jedi is because they have nothing better to do. But plz dont complain because its not everything you expected it to be and more. Try to be realistic. The CURB and GCW updates are in the near future. PvP should be a main focus of the game. Not a super cool Jedi quest system, which was not a feature stated on the game box! Yes input is nice, but what good is input if the devs feel what they have created is sufficient. There are plenty of other ideas and new features im sure the devs have plained for in the future. They are probably tired of doing jedi focused publishes. Can you remember it took for the Village publish to come out? 2-3 months maybe, i cant remember but im sure some of you can.


Just think of how long your extravegant ideas would take to create and test, only to have tons of problems after the code went live. It just seems pointless to dream and whine....I suppose you think your being treated unfairly?




Thanks for the good times Eclipse...R.I.P. SWG
Salomon Xsjado...gone to WoW Azshara: Sifika - Alliance
May we find greener pastures anew...
LaserDood
Sat Feb 19, 2005 9:24 pm
#11

The only real reason I see to grind is that if you don't, SOE will change the rules so you can't make it to jedi under the present system. Happened to many in the previous system, and will happen again if they change much about the combat system or the village. They say that a semi-casual gamer should be able to do it in 6 months start->end, but don't leave systems in place that long.

If the CURB comes through and severely impacts our ability to gain experience, etc. Then this won't be true. Luckily, I still think the CURB is months away from going live.



Igei Ieblebeu
Shadowfire
Tigok Ahazi-Shipwright, Vendor wp 1102 -5821 In Legionnaire City on Rori
mcorey
Sat Feb 19, 2005 9:58 pm
#12

Er... I can't speak for anyone else, but I don't think I'm being treated unfairly. In fact, as others have commented, I'm pretty pleased to be able to tell exactly where I am in the process, as compared to the "Grind X professions, hoping to hit your random set." I'm just expressing disappointment that the quest based system that they hyped turned out to be "Gather this set of badges, then do a minimum of six quests at the rate of one per three weeks. Oh, and grind 111,750,000 points of weapon XP and 11,175,000 points of combat XP."

Maybe I should clarify:

I was a casual hologrinder on a different toon than the one I ultimately made glowy. I did three, fourth was silent, and then did a whopping two more professions over the course of about two months. That aside, I left the game pre-Pub 9 due to burnout from trying to maintain an architect business while (only) harvesting my own resources. I was in a cycle of spending hours a day gathering resources, moving harvesters, and really, in the final analysis, enjoying myself far less than I enjoy the FS grind. When I realized that I basically felt like I'd taken a second job and was paying for the "privilege," I knew it was time for a break. The last thing I heard about jedi before leaving was "Hologrind going away! New quest based system coming! Everything changes in Pub 9 and Pub 10!"

I came back in December to see how this new quest based system worked. Before I checked out the FAQs, I was all geared up to start this quest process, expecting something like a cross between the themeparks and the Hero of Tat quest, only much longer and much more complicated. I was geared up for some epic quest series that would take me months, maybe years to complete. After all, this had been in the works for months both before and after I left.

I was horribly naive, and unbelievably optimistic. Yes, as others have pointed out, it's pretty unreasonable to expect such a thing to have been developed in tandem with JtL and at the same time as maintaining other updates. Mea culpa, I set my sights too high.

When I did finally look into it... Well, like I said, I was pretty disappointed. After chewing it over for a month or so, I made the decision to push on anyway, and as I said in my first post, I'm not expecting changes or anything. I wanted to vent my frustration and the FS forum - where, in theory, most people are going through/have been through the same things - seemed the place to do it.

Someone made a passing comment about the kind of process we're talking about here essentially requiring the kind of resource dedication of a full expansion. With hindsight being 20/20, I not only think that's a reasonable analysis of the situation, I think it could have been a great idea.

Ah well. The real content in this game is what we make of it anyway. Doing the Phase 4 melee quest with a couple of different groups of likeminded strangers was one of the best experiences I've had in this game, and that makes dealing with the rest of it that much easier.

See y'all in the village.

MC



--
Four accounts cancelled effective December 8, 2005. So long, and thanks for all the fish!
MOOK42MDP
Sat Feb 19, 2005 11:09 pm
#13

get over it jedi should take long and be hard to get lol i need 1 box then i got it so i dont care .i hope they make it harder



MOVE the time line off game after "return of the jedi" then you can have "jedi a starting prof." make all ELDER jedi 2 times better and put in "DEATH STAR" as a big group quest free update
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