Force Sensitive Archive
Thread: The 30:1 fix *EXPLAINED*
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JDawg40
Wed Aug 10, 2005 8:23 pm
#1
I may be mistaken, but listen to this...
Lets do the math...
175,000 + 250,000 + 350,000 + 450000 = 1,225,000 exp for one complete branch.
1,225,000 x 6 = 7,350,000FS exp to complete the fs grind.
7,350,000 x 30 = 220,050,000 standard exp.
Ponder that for a moment. 220 MILLION standard exp needed to reach jedi with the new 30:1 ratio.
So, After phase 4 is complete, all we Valcyners will gogrind in Oasis Paradise 24/7. I do it for about...oh, 5 hours a day and get maybe 600k, depending on if I happen to get a good group. And 600k on a good day, mind you.
Listen closely here...say i play for 5 hours each and every day and get exactly600k exp every day. Ok?
220,050,000 / 600,000
366 3/4 days.
366.
THREE-HUNDRED AND SIXTEY-SIX DAYS. Each and every one, sitting in this chair killing dewbacks.
I do not call that difficult. I call that INSANELY BORING.
At that rate, by the time i get Jedi Initiate i will be STARTING MY JUNIOR YEAR, and my sophomore year hasnt even STARTED yet.
You cannot tell me to stop complaining now. This is insane.
I demand a fix.
And, for the record, why not boost the needed Jedi exp? That way, many people will be jedi, but it would take dedicated time and effort to become powerful at all.
Keep this at the top of the page. This is very impotant information.
Im in the Valcyn Galaxy, i am Zarcanet Balaboa.
Gnecymec
Wed Aug 10, 2005 8:29 pm
#2
uh.....why would it take you 5 hours to get 600k xp...... you can probably cap(900k or 1.2 mill)1 type of weapons xp 1-2 hours slacking.....
JDawg40
Wed Aug 10, 2005 8:34 pm
#3
well u see.....well over half of the days that i grind at OP, i can never find a group. And more often than not, i happen to get a crappy group that doesnt know what "pull" means. Which, blended together on average, thats about 600k exp per day.
and no. I dont get 1 mill in 5 hours. Lets do the math on that one.
220,050,000 / 1,000,000 = 220 days.
hrmm. And thats assuming that i get 1mil exp each and every 7 days of every week for the next 220 days...not gonna happen. My way equals itself out.
JDawg40
Wed Aug 10, 2005 8:37 pm
#4
oh ya and i forgot. I will beat school from 7:30 to 3:20 every day. Plus homework.
So i am STILL overestimating how much exp i will get. If summer continues, that formula would be valid.
Paulo187
Wed Aug 10, 2005 9:03 pm
#5
there is no way you can be that bad at getting xp. i can get more jedi xp than that solo. pffft 600k!!
this just sounds like another whiners thread to me cuz you are too lazy to grind properly
this just sounds like another whiners thread to me cuz you are too lazy to grind properly
littlefish666666
Wed Aug 10, 2005 9:06 pm
#7
that is exagerating or however you spell it alot you have be not only grinding you can probably get a skill filled in one or two days or atleast 2 bboxes cap all of your xp kill some pikets cap a weapon easy
slacker575
Wed Aug 10, 2005 9:42 pm
#9
Despite the fact that your xp estimates are insanely low, you forget that you still get combat xp at the same time as weapons....since the 30-1 is constant, you basically get a 10% boost to xp, so you only need 220,050,000 * 90% = 198,045,000
198,045,000 / 600k = 330 days....still a lot, but not 366. Let's strive for accuracy on our complaints!
He-who-hunts-jedi
Wed Aug 10, 2005 9:47 pm
#10
Dant mining always has groups...I cap 1.2 mill main, 900k each for two secondaries..and 300k combat in about 5 hours...and thast not grinding hard, just killing considtantly.
JDawg40
Wed Aug 10, 2005 10:03 pm
#11
I recognise all of your people points about my EXP being low, and if you think it is, i guess it is..
Remember though, that is what i will be getting on AVERAGE. I will NOT be playing every day (4 of 7 more like) and of those days, i will NOT always get a good group. That is why i lowered the exp to 600k a day, because alltogether in a good day i may get 1.2 mill, sure, but 1- I dont have the time to do that every day and 2- I flat out WONT do that 4-7 days a week.
This is simple algebraic reduction...
ThreeTimesOneMinusOne
Wed Aug 10, 2005 10:22 pm
#12
slacker575 wrote:
Despite the fact that your xp estimates are insanely low, you forget that you still get combat xp at the same time as weapons....since the 30-1 is constant, you basically get a 10% boost to xp, so you only need 220,050,000 * 90% = 198,045,000
198,045,000 / 600k = 330 days....still a lot, but not 366. Let's strive for accuracy on our complaints!
/raisehand
Is this going to be on the finals? ![]()
MrZink
Wed Aug 10, 2005 10:32 pm
#13
I get this for hunting approximatly 3 hours every day.
1.5 Mil Pistol + 1.2 Mil Carbine + 270k Combat = 2.97 Mil.
Toss in a few nades to cap Combat xp aswell and its 3 Mil xp. Convert it and you got 100k fsxp per 3 hour session.
Some days I do 2 runs like that... so only thing the new ratio have done is put me back alittle in time...
1.5 Mil Pistol + 1.2 Mil Carbine + 270k Combat = 2.97 Mil.
Toss in a few nades to cap Combat xp aswell and its 3 Mil xp. Convert it and you got 100k fsxp per 3 hour session.
Some days I do 2 runs like that... so only thing the new ratio have done is put me back alittle in time...
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