Force Sensitive Archive

Thread: Nades wasnt the big problem for fast Jedi this was, so please switch comabt back to 3:1

DharkX
Sun Aug 14, 2005 10:34 am
#1

Nades was an issue but it wasnt the whole reason jedi could be grinded so fast. It was double exp. Because when you turned in your force exp you got double the amount back as well let me show you one of my trips to the village and how much combat force exp I got.


Now remember it was double exp so I filled this cap TWICE as fast as well


1.2 mil swords = 40,000 FS exp X2 with double exp = 80,000 fs exp

200,000 pistol, carbine, and fencer = 600,000 wep exp = 20,000 X2 FS exp = 40,000 fs exp

300,000 combat = 100,000 fs exp X2 = 200,000 fs exp

20,000 rifles, unarmed, and polearm = 60,000 wep exp = 2,000 fs exp X2 = 4,000 FS exp



So with one good group I could cap all that in2-2and a halfhours so in one trip to the village I was making 324,000 Fs wep exp so you see why people got it so fast, just make comabt 3-1 nade exp heavy wep do double exp once or twice a year but only for a day or two if things get messed up and it will be fine. 30 to 1 combat is just making people angry and its waaaaaay to much.



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eddytheone
Sun Aug 14, 2005 10:36 am
#2


This has slowed down nade grinders and normal grinders to the pace it should be. Well done devs. Jedi Should be hard. If you dont like it... dont do jedi.




... I soloed a "You know what" (unarmored)
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110010101101011011111111101001000111011010110111111011111111
010111100000111010010010000100001010110010111001010011011110
101101110100101101100011001101100001010100011111000010101101
100010000001010000010010101100111011100000101100000010101001
001110000000000000101110011010010000000001110001110010110011
100101011110100110010110000101011000011010101001011110000010
010001111111010111000111111111111100110110000000100010101110
001010111000000110010011011101100001000111011100110010011011
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...
TT1
Sun Aug 14, 2005 10:39 am
#3






eddytheone wrote:


This has slowed down nade grinders and normal grinders to the pace it should be. Well done devs. Jedi Should be hard. If you dont like it... dont do jedi.





/agree
Bacon00
Sun Aug 14, 2005 11:04 am
#4

I was rather upset with the change at first, but honestly, I think the change is a good idea. It slows it down, and it also makes people think about grinding out trees other than the combat ones. Gives more variaty to the types of FS toons that come out of the village, other than ones with 6 combat/reflexes trees.





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RakovMoonrider
Sun Aug 14, 2005 1:36 pm
#5

right now i might be tempted to say its at roughly the rate it was pre-cu for people who did not nade...but im not too sure, i know as i ground it out with TKM/nothing rofl that the grind was soooo long turning in 130k every 3 hours, you can turn in 130k in what now...every hour under the old turn ratio?
Gudii
Sun Aug 14, 2005 2:48 pm
#6


Its ridicules


The place is crawling with jedi and NOW there doing something? a year to late!


God, stupidity at SOE reaches new heights




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DharkX
Sun Aug 14, 2005 3:00 pm
#7

people who say its great to have the grind slowed down dont patronize the rest of us, you have your jedi already and just want the rest off us to suffer while you had it easy now you dont care about the rest of us. Dont say it isnt true because it is, i mean coming from someone with a jedi saber in their sig. If you want to know what I think they should do, is take jedi from people who have had it less than six months give them three complete trees, the ones they unlocked, and let them grind over three full trees again. Well see how much you guys whine then when you are in our shoes, when they change a system that they left in too long for people that already got jedi. And borked its toughness times 10 to the ones who didnt nade and take advantage of the system, dont powergame, or who just got glowy, and people who havnt even got glowy yet. And also dont patronize the rest of us by saying, "i think this is a good change even though i dont have jedi", because its either A.... yes you do have jedi and youre trying to make it harder for the rest of us so you can climb up the FRS, or B..... You have 4-5 trees completed already so your grind wont be long at all. Oh and don't troll please because thats not with thtis is I really dont mind at all if there are no more responses in this thread, just venting.


DONT MAKE THE GRIND TO JEDI HARDER WHAT YOU SHOuLD DO IS MAKE THE JEDI GRIND HARDER. MAKE IT 100 EXP A KILL INSTEAD OF 1000 THAT WILL KILL ALOT MORE JEDI THAN FORCE GRINDING.



First ever Master Creature Handler on the Flurry server....RIP fellow CH's.
Ribas363
Sun Aug 14, 2005 3:28 pm
#8


Anyone remember the original path tojedi?


That, in my opinion,never should have been changed.




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Message Edited by Ribas363 on 08-14-2005 03:29 PM

Ylis
Sun Aug 14, 2005 4:42 pm
#9

At least with hologrnding people learned more about the game, and gained a perspective on what non-Jedi players actually do.



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kingofpop
Sun Aug 14, 2005 5:01 pm
#10

the nerf of combat xp ratio i a good thing, im glad jedi will be more scarce now, btw before you start saying how easy it was for me to unlock with 2x xp etc. i used none of that and no nades. i grinded hard and made a decent amount of money out of it off missions(over 50 mill)



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Zuulu
Sun Aug 14, 2005 7:58 pm
#11

how does someone make 50 million off missions? lol I do so many missions and barly spend my money (only on vehicle reparis or travel) and I barly see a change.
Caleso
Sun Aug 14, 2005 11:18 pm
#12



eddytheone wrote:
This has slowed down nade grinders and normal grinders to the pace it should be. Well done devs. Jedi Should be hard. If you dont like it... dont do jedi.





Your point is invalid. It's not hard. What it is, is boring.



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Yoshiyuki
Sun Aug 14, 2005 11:21 pm
#13






eddytheone wrote:


This has slowed down nade grinders and normal grinders to the pace it should be. Well done devs. Jedi Should be hard. If you dont like it... dont do jedi.






You are either a BH troll or a Jedi troll. Frankley if your a Jedi you need to be nerf whipped to next tuesday boy, why because I bet you nade grinded your templeate and feel others should tough it out.


I really think they should increase the investigation XP cost to be come a BH. Make that 10 times harder also instead of 340k Combat XP to master make it 3.4 million. I will not care if they did that why? I'm already a MBH. If you don't like the 10 times harder BH grind become a dancer!


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