Force Sensitive Archive
Thread: bad news patch 21 coming tuesday
JaxMeridian wrote:
I'm sick and damn tired of XP nerfs. I don't pay my money to have those developing the game I play make it harder and harder. It's hard enough as it is. They opened the flood-gates to more Jedi, now deal with it.
So you're saying you want a game without content? That's the attitude!
Dear God, why now? I only just got glowie today!
I would start cursing at the developers in another language, if I knew whether or not different languages were allowed.
Message Edited by Ekykens on 07-30-2005 12:32 PM
JaxMeridian wrote:
What the devil does killing 100000000000000000000000000000000000000000000000000000000 animals got to do with being a Jedi anyway?
Here is the Link so everybody can verify that.
http://forums.station.sony.com/swg/board/message?board.id=in_testing&message.id=77242
http://forums.station.sony.com/swg/board/message?board.id=in_testing&message.id=77242/>Publish 21 Notes</a>
The second thing to notice is the Nerf was NOT to the XP as everybody keeps saying it's to the XP BONUS that awarded. So when this change is introduced grouping will not be killed. It will still be rewarding, only the large bonuses rescevied will be roduced. Not the ability fir groups to smakdown high end mobd. You'll still progress faster than a solo player who gets NO XP Bonus for doing the same content as a Group alone.
Kessa -Infinity-
Exploring the galaxy one inch at a time.
Hey, newsflash kedo - that "noob grenade" exp isnt for everyone, i'm grinding my last line currently, and know what i use? A PISTOL. That 300000 combat exp i cap out on after capping RIFLES, PISTOLS, AND CARBINES, is worth a lot to me. I'd rather have that 100,000FS exp and less trips to the villiage, instead of 10,000FS exp. Thats total BS, so its not all about grenades. Thats going to cut my roundtimes by a TON!! Instead of bringing 190,000FS exp a round, i'll be bringing roughly 100,000FS. Can you say 2x as long? I sure as hell can. I'm outraged. I have my FINAL LINE to grind, and this hits.I have 2 lines to bank an entire line of FS before the exp nerf. Also, not only will it take 2x the exp basically, but it will also take 2x THE NUMBER OF TRIPS TO THE VILLIAGE, EACH TRIP TAKING 15-20 MINS (adding spaceport times and travel and crap). The 1.2 million for a line is then 12 trips = 4 hoursish of just DRIVING. (oh, and having swoops blown up occasionally, thats always fun.)
So, nades? Screw that, change it to a different exp type. But dont screw over us people that use a PISTOL to grind the normal way.
/endrant
Edit: Grinded your boxes using a pistol eh? Just note that was 2x faster than what it will be.
Message Edited by Hatai on 07-31-2005 04:32 AM
Hatai wrote:
Hey, newsflash kedo - that "noob grenade" exp isnt for everyone, i'm grinding my last line currently, and know what i use? A PISTOL. That 300000 combat exp i cap out on after capping RIFLES, PISTOLS, AND CARBINES, is worth a lot to me. I'd rather have that 100,000FS exp and less trips to the villiage, instead of 10,000FS exp. Thats total BS, so its not all about grenades. Thats going to cut my roundtimes by a TON!! Instead of bringing 190,000FS exp a round, i'll be bringing roughly 100,000FS. Can you say 2x as long? I sure as hell can. I'm outraged. I have my FINAL LINE to grind, and this hits.I have 2 lines to bank an entire line of FS before the exp nerf. Also, not only will it take 2x the exp basically, but it will also take 2x THE NUMBER OF TRIPS TO THE VILLIAGE, EACH TRIP TAKING 15-20 MINS (adding spaceport times and travel and crap). The 1.2 million for a line is then 12 trips = 4 hoursish of just DRIVING. (oh, and having swoops blown up occasionally, thats always fun.)
So, nades? Screw that, change it to a different exp type. But dont screw over us people that use a PISTOL to grind the normal way.
/endrant
Edit: Grinded your boxes using a pistol eh? Just note that was 2x faster than what it will be.
Message Edited by Hatai on 07-31-2005 04:32 AM
/agree