Force Sensitive Archive

Thread: Grenades to become Heavy Weapons XP???

ChefGenius
Tue Nov 30, 2004 7:24 am
#1

Rumours are starting on the Commando forum. I was only looking because I am thinking of getting the 4000 Commando it requires and it is probably something the devs are sweating on. Its seems infinitely quicker than any other form of FS Xp. Talk of grinding a tree in 8hrs would create an awful lot of Jedi. Something to think about.



~Dandaas/Yilya/Azurati/Cassini~
ElderJedi/Master Entertainer-Politician/Elder CH/Elder Trader
VALCYN



Camrux
Tue Nov 30, 2004 7:37 am
#2


I can't even tell you how much this will piss me off...for all the good that would do me.


You just can't keep changing requirements for things, it's unfair to those of us who legitimately play by the rules and do things the way they are designed.


30K Force XP for 900K unarmed is a bit extreme for a conversion ratio. I'll grant you that 3:1 is a bit too favorable our way but w,t,f...it isn't exactly cheap to grind this way either. You rip thru armor, The grenades aren't cheap, buffs are expensive, and it still takes a good amount of time to do this.


Even though it's only a rumor this is likely only a matter of time. Either grenades go to heavy weaps XP or they change the combat ratio to 10:1.

Now the ratio change I could live with.



Marcelleus - LM Jedi and crappy rebel pilot
Camrux - MBH / MR / MM and also a crappy rebel pilot
ChefGenius
Tue Nov 30, 2004 7:47 am
#3

Well it makes sense....I can't imagine for a minute that the Devs thought about this XP method as it is so blatantly quicker than anything else. I have been grinding steadily with pistols at 60k FS xp in a 3 hour buff session as and when. When 2 or 3 lairs of the quenkers I currently hunt can nail this much xp with grenades there is a definite bias that has not been considered. It wouldn't surprise me if we did see a patch soon - lets be honest, anyone who seriously wants Jedi would have to be mad not to take this route!


Any template change required to accomodate 4000 Commando could be reconfigured again later in a fraction of the time it takes to persist grinding with what you have!


The math is simple and this does seem to be an oversight.



~Dandaas/Yilya/Azurati/Cassini~
ElderJedi/Master Entertainer-Politician/Elder CH/Elder Trader
VALCYN



Camrux
Tue Nov 30, 2004 8:26 am
#4


It's obviously an oversight but still.....


Here's the numbers to see thier logic


5000 - Unarmed combat XP for a mob @ 30:1=166 FS XP

500 - Combat XP for the kill @3:1= 166 FS XP


They never considered the grenades.....doh!


I think 30:1 is bull...., I'm a semi casual player and I enjoy other aspects of the game as well as grinding for Jedi.

The grenade method affords me the ability to grind out for 1/2 a buff or so and then go do something else like craft or something. We are already gated with the time requirements of the village phases, why have this outlandish XP requirement?


Even if I had all of the XP needed now to level when I unlock the other 4 trees that I want I am still gated to sometime in April before I will even be able to begin my padawan quests.


Again, I'll grant that currently we are taking advantage of an oversight - but I would love to see a middle ground here.Instead of grinding out 3500 Stalkers I have in my sig I will need to grind out 173,946 of them should this change be made. At 21 mobs or so a lair, that's about 8200 lairs. At about 10 lairs a day that would be 2+ years of grinding....so much for the casual players ever attining a Jedi

Message Edited by Camrux on 11-30-2004 07:33 AM



Marcelleus - LM Jedi and crappy rebel pilot
Camrux - MBH / MR / MM and also a crappy rebel pilot
Eked
Tue Nov 30, 2004 8:46 am
#5

It would make more sense if it was... I mean after all grenades are considered heavy weapons.



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Ubeir : Master Domestic Trader
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I got a fever.. and the only prescription is more cowbell.


SpaceJawa
Tue Nov 30, 2004 9:02 am
#6

Grenades aren't heavy weapons...You DO throw them after all...badum bum!

Seriously though, what other branch would the Dev's make take combat xp? Flame can't, H.A.R. can't, and Rocket Launchers sure seem to be more like heavy weapons than Grenades to me. I doubt they'd make commando the only combat profession to not have a combat XP advanced branch.

Message Edited by SpaceJawa on 11-30-2004 08:02 AM

Camrux
Tue Nov 30, 2004 9:09 am
#7

No..they will probably end up making grenade XP or something



Marcelleus - LM Jedi and crappy rebel pilot
Camrux - MBH / MR / MM and also a crappy rebel pilot
Eked
Tue Nov 30, 2004 9:38 am
#8






SpaceJawa wrote:
Grenades aren't heavy weapons...You DO throw them after all...badum bum!

Seriously though, what other branch would the Dev's make take combat xp? Flame can't, H.A.R. can't, and Rocket Launchers sure seem to be more like heavy weapons than Grenades to me. I doubt they'd make commando the only combat profession to not have a combat XP advanced branch.

Message Edited by SpaceJawa on 11-30-2004 08:02 AM





I would guess they'd do away with the combat branch and just make it another heavy weapons instead.. makes sense to me.



Worrab Eked : CL90 Dark Elder Jedi
Aeweso Eked : CL90 Shock Trooper
Ubeir : Master Domestic Trader
Vendor Waypoint -1817 -2189 Dantooine
888888888888888888888888888888888888888888

888888888888888888888888888888888888888888
888888888888888888888888888888888888888888
888888888888888888888888888888888888888888
888888888888888888888888888888888888888888
I got a fever.. and the only prescription is more cowbell.


VeryClean
Tue Nov 30, 2004 10:35 am
#9


I made a thread on the Commando forum asking about this, Garvin said basically its a rumor thats spreading

Message Edited by VeryClean on 11-30-2004 10:19 AM



Offer to any vendor at -4499 3000 outside of theed
Camrux
Tue Nov 30, 2004 10:40 am
#10






VeryClean wrote:

I made a thread on the Commando forum asking about this, Garva said basically its a rumor thats spreading






uhhh....that was Garvin the Commando Correspondant, not Garva the Mod



Marcelleus - LM Jedi and crappy rebel pilot
Camrux - MBH / MR / MM and also a crappy rebel pilot
phtco
Tue Nov 30, 2004 6:27 pm
#11

this is crap, no other profession has the ability to use anything to get them just combate exp. deal with it if it happens. just because they make granades heavy exp, that doesn't mean they should change the line toheavy weaponsexp.



Peace is a lie. There is only passion.
Through passion I gain strenght.
Through strenght I gain power.
Through power I gain victory.
Through victory my chains are broken.
VeryClean
Wed Dec 01, 2004 11:08 am
#12






phtco wrote:

this is crap, no other profession has the ability to use anything to get them just combate exp. deal with it if it happens. just because they make granades heavy exp, that doesn't mean they should change the line toheavy weaponsexp.






/nod



Offer to any vendor at -4499 3000 outside of theed
Camrux
Wed Dec 01, 2004 11:13 am
#13

It's not that big a deal either way


Cap unarmed XP for 900K with 90K combat XP = 60K FS XP


Cap Combat XP with grenades = 100 FS XP

Plus you trash your armor and spend 10 times what the missions pay


Both take about an hour or so to do


I don't know why people are so upset over this, it's not an exploit.

There are bigger things to get angry over in this game



Marcelleus - LM Jedi and crappy rebel pilot
Camrux - MBH / MR / MM and also a crappy rebel pilot
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