Force Sensitive Archive
Thread: Grenades to become Heavy Weapons XP???
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jassi007
Wed Dec 01, 2004 11:21 am
#14
Someone call the WWWAAAAAAAAAAHHHHHHH-mbulance! Seriously, if you've got an IQ higher than a rock you can tell they did NOT intend for you to grind out FS xp as fast as you can with grenades. Its an oversight they intend to correct because there are to many paddywhack wannabe's running around as is.
Y0SHI
Wed Dec 01, 2004 2:26 pm
#15
Any template change required to accomodate 4000 Commando could be reconfigured again later in a fraction of the time it takes to persist grinding with what you have!
there is no need to change templates for the grenade thing, using C-12s worked well enough for me. It worked well enough to finish my last combat tree before phase 4 started. And i didnt destroy any suits of armor, just had to repair it a few timees
Brainplay
Wed Dec 01, 2004 4:00 pm
#16
Camrux wrote:
VeryClean wrote:
I made a thread on the Commando forum asking about this, Garva said basically its a rumor thats spreading
uhhh....that was Garvin the Commando Correspondant, not Garva the Mod
Correct and I'll wager alot of cash that says this rumor wasn't started, thought up, or even mentioned by him either
ReekoShan
Wed Dec 01, 2004 4:18 pm
#17
i woudlnt be surprised if it happened..even tho im done the grind and just waiting i wouldn't be surprised if the Dev's would try to push you furthur into the new yeart until you hit Jedi..its a way to make the $$$ they dont want anything to come TOO easy
Phobia73
Wed Dec 01, 2004 6:02 pm
#18
All I can say is it's rumor for now, but I'm not thinking of it as one. I'm dumping as much time as I can to getting as much combat as I can at the moment. My eye's are all @.@ and my brain feels like it's gonna explode. I WANT JEDI. I'm on my 4th branch and should have it finished by friday in time to start banking force xp for my 5th unlock. I still need to wait on the phases. I can see that some ppl may see this as an exploit but I've heard of other ways that doctors and Artisans are making even faster xp then the grenade thing. I see it as this. Any of the four FS tree's seem to have some sort of "exploit" involed. My advice is grind your ass off. Most of us started play this game to be jedi b/c we where told we could be a jedi. Just keep your chins up. Cross your fingers and hope SOE doesn't screw us again. (I mean how long has this jedi revamp be live and they didn't see this coming. Do they thing we're stupid?)
Message Edited by Phobia73 on 12-01-2004 05:07 PM
Ciredor
Thu Dec 02, 2004 12:01 am
#19
Phobia73 wrote:
I can see that some ppl may see this as an exploit but I've heard of other ways that doctors and Artisans are making even faster xp then the grenade thing.
Message Edited by Phobia73 on 12-01-2004 05:07 PM
It takes 6 million units in resources making wind generators to fill one branch of FS crafting xp...please let me know what the "faster" way is that you've heard about 
Bkiddin
Thu Dec 02, 2004 12:59 am
#20
Eked wrote:
It would make more sense if it was... I mean after all grenades are considered heavy weapons.
if they are so heavy howcome you can throw them?
maco2702
Thu Dec 02, 2004 4:44 am
#21
grenades should become heavy weapons xp or somethign similar, all professions should take the same amount of time to reach jedi. I myself am looking to unlock so i can have a glowy stick and have the bonuses of fs skills, but i think it is crazy how someone who goes and gets 4000 commando and get so much xp so quickly. I mean compared to doc, the peep that do this have it made! medical xp cap's at 80k and converts to 8k FS! that means that after buffing about 12 people , i have to travel to the village and back again. I don't see why some people only have to go to the village maybe 20-30 times, when docs have to travel 100's of times. If im going to unlock im going to be doing all of senses and 2 crafting trees...why? because i'm a doctor and have been for about 5 months, and i dont see why i should have to change my profession to get jedi quicker...
SLK
Thu Dec 02, 2004 9:55 am
#22
maco2702 wrote:grenades should become heavy weapons xp or somethign similar, all professions should take the same amount of time to reach jedi. I myself am looking to unlock so i can have a glowy stick and have the bonuses of fs skills, but i think it is crazy how someone who goes and gets 4000 commando and get so much xp so quickly. I mean compared to doc, the peep that do this have it made! medical xp cap's at 80k and converts to 8k FS! that means that after buffing about 12 people , i have to travel to the village and back again. I don't see why some people only have to go to the village maybe 20-30 times, when docs have to travel 100's of times. If im going to unlock im going to be doing all of senses and 2 crafting trees...why? because i'm a doctor and have been for about 5 months, and i dont see why i should have to change my profession to get jedi quicker...
Mabe they should lower the xp cost overall instead?
And there will never be balance in a "dabble" system. Ever. There will always be a fotm template which is better than the others
And C-12s does not require you to change profession..
Message Edited by SLK on 12-02-2004 08:57 AM
Eked
Thu Dec 02, 2004 10:00 am
#23
Bkiddin wrote:
Eked wrote:
It would make more sense if it was... I mean after all grenades are considered heavy weapons.
if they are so heavy howcome you can throw them?
Heavy damage
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