Force Sensitive Archive

Thread: Grenade Grinding has got to -GO-

Garabaldi
Wed Feb 09, 2005 11:30 pm
#1

What the title says. C'mon...every other weapon in the game grants XP relative to the weapon. Grenades should give 'grenade XP' and NOT combat XP.

LOL C'mon now, sign the petition, it's ridiculous.

/sign
gera
Wed Feb 09, 2005 11:36 pm
#2



You mean "Thrown Weapon xp"


And hmm.. did you just filled your 6 boxes and don't want new jedi?

But seriously, I'm neutral to this idea.






Armor removed from Jedi so they can be kited 'as designed' - Blixtev

ExcaliburCH
Thu Feb 10, 2005 12:10 am
#3

I will sign, when I finished the grind at the end of this week

cheers
Exi



(ggggggggggggggggggggggx=======
Minatorra - goodness of peace
=======xgggggggggggggggggggggg)

fix those bugs first
Argonithe
Thu Feb 10, 2005 12:47 am
#4

Ill sign aswell Coz my grind is complete and i tell ya i wouldnt have done it w/o nades...




SWG R.I.P 2005.11.15
Argonithe
| Light Jedi Padowan |
Argon' | Master Bounty hunter | Elite PvP Crew |
Aeolyn | Master Chef | Aeolyns shop /way -547 2979, Dantooine - MO |
Member of NightWatch


ExcaliburCH
Thu Feb 10, 2005 2:25 am
#5

ohh. and my sign was meant as a joke



(ggggggggggggggggggggggx=======
Minatorra - goodness of peace
=======xgggggggggggggggggggggg)

fix those bugs first
kaati
Thu Feb 10, 2005 3:03 am
#6



ExcaliburCH wrote:
I will sign, when I finished the grind at the end of this week

cheers
Exi




I'm with this guy



All these squawking birds won't quit.
Building nothing, laying bricks.

NasherUK
Thu Feb 10, 2005 4:52 am
#7


They should just make all thenormal combat profession experience have a conversion rate of 3:1, then you can use combat OR profession combat experience to convert, which also gives casual games with less millions to spend on grenades an equal chance (though grenades would still be a bit faster, just not MUCH faster like they are now).

Message Edited by NasherUK on 02-10-2005 04:00 AM

SalomonXsjado
Thu Feb 10, 2005 5:28 am
#8

I would like to sign cause it makes it easy in some sense. I and many others used grenades to earn FS XP. I'm not trying to be "Oh I earned jedi, keep it rare on my account". Just seems too easy to get Jedi with it. Damn, its the only reason i came back cause i knew i could do it with nades. But on the other hand Nades have always given combat xp. Second youd have to drop your temp to grind fs xp with it. Third they cost money. Overall thoug, still too easy. With normal weapons its about 4 times more work. I vote for changing the combat xp from nades to thrown weapons xp, but changing the conversion ratios in favor of a little shorter grind that it is now with normal weapons.


Also that Doc/rez crap needs to go. /handsdevsnerfbat, Swing away.




Thanks for the good times Eclipse...R.I.P. SWG
Salomon Xsjado...gone to WoW Azshara: Sifika - Alliance
May we find greener pastures anew...
Stozzy_RoX
Thu Feb 10, 2005 6:15 am
#9

I won't sign, cause nades is the only hope i got here = ) i just got to the fs xp grind, and taking up nades to HOPEFULLY stock up the total millions i need to be done with the xp part, just wait for unlocks, b4 the combat comes out. but honestly, if i break my bak with buffs i can cap my unarm once or twice a buff session... so let's say once to give ya example here. unarm xp 900k, combat 90k roughly. that's 60k fs xp, then a 15-20min to village to convert. rinse repeat. i don't wanna spend all my time grindin, i like to hang out with people too like above stated though, i'll sign... IF they tweak the conversion ratios



"You are free to sever the chains of fate that bind you..."
NasherUK
Thu Feb 10, 2005 6:28 am
#10

I run some numbers and come up with this:


You need 7350000 FS exp to fill all 6 branches, thats about 24 combat exp caps.


If you did it using just combat professionexp you would have to cap 245 times! (oraround 40 times for 1 branch)Which is rediculusand leaves you time for NOTHING else if your crazy enough to do it.


IFall exp had a ratio is 4:1 you would get 225000 FS expfrom 1 900k cap (instead of the current 30k), which means you would need to cap it 32 times to fill all 6 branches, with a 3:1 ratio you would need to cap 24 times (exactly the same as if you did it just on combat exp)
Stozzy_RoX
Thu Feb 10, 2005 6:37 am
#11

<~~ claps for Nasher



"You are free to sever the chains of fate that bind you..."
shankmaster
Thu Feb 10, 2005 6:45 am
#12

You can think of it as a trade off... Spend lots for nades and get fast xp or use combat proff and be cheaper and more caps to take longer. And any way its pretty useless for a commando to cap xp with flamer too because we dont get xp's for burning the target ... Which is horrible. plus acid rifle is pretty much useless too.



Wettham - Dark Jedi knight
Sireen Ravena - Master Dancer/ ID//Master Alliance Pilot

Craylon
Thu Feb 10, 2005 7:27 am
#13


Not sure of your math there, Nasher. If you have no unlocks, you need to cap combat experience 73.5 times to fill the lines - not 24 (Combat XP:Force Sensitive XP = 3:1)


Anyways, /unsign for me. I'll be finished with the grenade grind by late next week, and it would be hypocritical to deny others the same opportunity I was granted. And though it is easier to grenade grind rather than do sowith just regular weapon/combat XP, it's still not like someone is going to create an account and be a jedi in a weekend. The phase changes alone mandate an 18 week waiting period, and even with grenades, capping your XP and trundling out to the village gets to be boring as hell (which is a deterrent).


The original poster does sound like someone who's "got theirs" so screw everyone else.

Message Edited by Craylon on 02-10-2005 09:32 AM



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The Light In The Darkness
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