Force Sensitive Archive
Thread: Stop Already with the Grenade talk people-we dont want it nerfed...
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JulianSpeed
Mon Dec 13, 2004 4:52 pm
#1
Cant you all justplay the game and go about your business and stop bragging on how you can amass FS xp as a Commando. If your not bragging and just discussing it do it in the game. All we need is for the developers to decide to nerf this. I dont want to see that and Im sure many of you who have taken the time to master weaponsmith and train Commando dont want this.
DakOveran
Mon Dec 13, 2004 8:58 pm
#3
JulianSpeed wrote:
Cant you all justplay the game and go about your business and stop bragging on how you can amass FS xp as a Commando. If your not bragging and just discussing it do it in the game. All we need is for the developers to decide to nerf this. I dont want to see that and Im sure many of you who have taken the time to master weaponsmith and train Commando dont want this.
/sarcasm
Well, he told us to shut up. Bow to your master and close this board guys...
/sarcasm off
otoolejp
Tue Dec 14, 2004 6:13 am
#4
I can amass LOTS of FS xp as a Commando.
Hehe. If you are wondering about my thoughts on if it should be nerfed or not read the line above....and then the orignal post again.
P.S. I can amass LOTS of FS xp as a Commando.
P.P.S I'm not a commando
P.P.P.S. /Laugh. It's suppose to be funny
KODAKSTEVENS
Tue Dec 14, 2004 6:25 am
#5
done a WHOLE branch in 15hrs ^^ thats bragin all hail the mighty nade , them NADES ate over 4mill of armour but it was worth 3 WHOLE BRANCHES of force sesnsitive thx devs for the easy grind ^^
BlackSnowDevil
Tue Dec 14, 2004 7:27 am
#7
i agree that something should be done to fix the problem(maybe have them give heavy weapons and combat exp)
WolfWipeout
Tue Dec 14, 2004 7:55 am
#8
JulianSpeed wrote:
Cant you all justplay the game and go about your business and stop bragging on how you can amass FS xp as a Commando. If your not bragging and just discussing it do it in the game. All we need is for the developers to decide to nerf this. I dont want to see that and Im sure many of you who have taken the time to master weaponsmith and train Commando dont want this.
Shhh you giving them an idea!
Camrux
Tue Dec 14, 2004 8:03 am
#9
As if the devs wouldn't have figured it out for themselves.............
They have all kinds of metrics streaming in from the game, they can see trends in profession changes, items made, and even what type of XP is being traded in for FS XP.
They have done FF's on things like this in the past and they meet all the time to discuss real in game metrics on a weekly basis if I remember correctly.
So don't think that all of the people on the boards will cause this to be nerfed....the devs knew about it.
Also, keep in mind that there are plenty o' fanboys out there that PM'd devs or TH about this as soon as it popped up.
Also, if you were worried that much about it why would you post with a topic line like that?
Isn't that a bit counter productive to your cause?
Distaste
Tue Dec 14, 2004 8:11 am
#10
Way i see it is...it can only bring some attention to a profession that needs it. Poor commando's deserve some lovin.
Jessian
Tue Dec 14, 2004 8:13 am
#11
camrux, this goes back to the OLD problem with SWG. we have to grind for grinding sake, each profession has its strong points and weak points. now players have found its better to trade in combat XP for FXP, so fastest way was with commando. now because of this, a nerf might be forthcoming, so commando gets weaker. whY?
why could the devs, not make it simple FOR all our sakes. Give us a quest to build our lightsaber to be used to gather this Force XP ???
and only lightsaber. this would make it a) no need to nerf any profession b) gives us all a glowing stick.
^^ above solution would never be thought of, as it makes FS look uber. /shrugs /waitsfornerfonallclasses /looksatbountyhunterconversionrate(1:1)
why could the devs, not make it simple FOR all our sakes. Give us a quest to build our lightsaber to be used to gather this Force XP ???
and only lightsaber. this would make it a) no need to nerf any profession b) gives us all a glowing stick.
^^ above solution would never be thought of, as it makes FS look uber. /shrugs /waitsfornerfonallclasses /looksatbountyhunterconversionrate(1:1)
Kovev
Tue Dec 14, 2004 8:52 am
#12
Are grenades not working just as intended? My impression is that they are, so there is no exploit here, and a nurf would be an abusive. As far as being able to grind out the whole 6 trees in 3 weeks, yea right. Maybe with commando grenade 4, master weapon smith to make them, using the best possible nade, and playing every waking moment. Short of doing all that, no way it’s anywhere near that fast. If someone gets commando, masters the grenade tree, masters weapon smith (with all that takes), and makes the number of grenades required, they have invested one heck of a lot of time. You must also consider the time to get the resources, if harvested. or the creds if bought. No matter how this is viewed, it takes a lot more then 3 weeks.
Take a non-commando, who buys c-12’s (all I can use), and is not wealthy, so has to earn the creds to buy them. I run a med business to make the creds for the nades, stat food, med supplies, transport fees, and armor needed to hunt, that takes 2+ hours a day to run. I then hunt for one 3 hour buff session, making 200-250 combat xp from nades, max, and that kills the weapon xp made. So, I net 83K fsxp from nades, and pick up a few misc points from healing others, and harvesting (sense fsxp, a different tree). So, for 5-6 hours of game play I get 83K fsxp in reflex, and maybe 5K fsxp in sense. Of course, 5-6 hours is one heck of a lot of game time, so that only happens 3-4 days a week. Therefore, weekly xp is approximately 290K fsxp reflex, and 17.5 sense. It takes me about 4 weeks to fill a tree, at the current rate, and this is often slowed due to being out of creds and not able to buy grenades.
I think my example is more of the norm, and the player with a bazillion creds, commando skills for advanced nades, and 10-12 hours to play daily, is the exception. At my rate it’s a 24+ week deal, roughly half a year. So, to those who say nurf grenades, you would makes my grind into a year and a half! I’m by no means unique in my circumstance, and am not complaining, about it. However, I’m be freaking ticked at a grenade nurf.
For the record, I’m master medic, master doc, 4,4,4,0 sword, novice scout, FS combat Melee speed & accuracy, FS reflex melee defense, ranged defense, and ¾ thru survival. I also have 300K fs sense xp banked for survey next phase. I have about 200K to my name. Nurfing nades will kill the average player, the power players will just find another way to do things while we take the hit, sitting on a pile of grenades that have became wo
Take a non-commando, who buys c-12’s (all I can use), and is not wealthy, so has to earn the creds to buy them. I run a med business to make the creds for the nades, stat food, med supplies, transport fees, and armor needed to hunt, that takes 2+ hours a day to run. I then hunt for one 3 hour buff session, making 200-250 combat xp from nades, max, and that kills the weapon xp made. So, I net 83K fsxp from nades, and pick up a few misc points from healing others, and harvesting (sense fsxp, a different tree). So, for 5-6 hours of game play I get 83K fsxp in reflex, and maybe 5K fsxp in sense. Of course, 5-6 hours is one heck of a lot of game time, so that only happens 3-4 days a week. Therefore, weekly xp is approximately 290K fsxp reflex, and 17.5 sense. It takes me about 4 weeks to fill a tree, at the current rate, and this is often slowed due to being out of creds and not able to buy grenades.
I think my example is more of the norm, and the player with a bazillion creds, commando skills for advanced nades, and 10-12 hours to play daily, is the exception. At my rate it’s a 24+ week deal, roughly half a year. So, to those who say nurf grenades, you would makes my grind into a year and a half! I’m by no means unique in my circumstance, and am not complaining, about it. However, I’m be freaking ticked at a grenade nurf.
For the record, I’m master medic, master doc, 4,4,4,0 sword, novice scout, FS combat Melee speed & accuracy, FS reflex melee defense, ranged defense, and ¾ thru survival. I also have 300K fs sense xp banked for survey next phase. I have about 200K to my name. Nurfing nades will kill the average player, the power players will just find another way to do things while we take the hit, sitting on a pile of grenades that have became wo
Etyrnal
Tue Dec 14, 2004 2:12 pm
#13
For the record a commando 4xxx could get all the FSXP for all the trees in75 hours of grenade time. It takes approximately 1 hour or less to cap combat75 caps for the XP needed for the trees. However then you need to add in buff time and getting into solo group (which has gooten much longer recently) Finding Nades time buying new armor time. I think conservative estimate would be 100 hours of playing time to get to exit quest.
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