Force Sensitive Archive
Thread: *** Why Jedi Should Be Removed From SWG ***
The phases are totally cool
The Village is totally cool
The quests are totally cool
However the FS grinding is nothing more than a blatant and intentional time sink meant to discourage people from becoming Jedi. So the question we must ask ourselves is why? The answer is that they are seriously conflicted as to whether Jedi should even be a part of SWG or not. This is understandable since the SWG community itself has the same confliction.
Many of us feel that Jedi don’t belong in SWG given the particular time period in which the game is set. However just as many of us love the idea of playing SWG as a Jedi. This is a difficult situation and any solution that is put forth is destined to be despised by one part of the community or another.
The current path to becoming a Jedi however is a simple road block more than a solution to this dilemma. Punching (or grenading) thousands upon thousands of rats in the middle of nowhere takes absolutely no skill whatsoever. It has nothing to do with gaming and more importantly has absolutely nothing to do with Star Wars. Therefore they should simply remove Jedi from the game entirely.
It is a considerable game breaking problem when we have some Jedi that have become so by mastering 5 or 6 professions while other players have become Jedi by mastering over 30 professions and yet a whole other group of players is now forced (get it? ‘forced’) to grind out 225 million XP just to get access to the trials. It’s a game breaking issue not because it’s unfair but because it is a constantly moving target. Every time we log in, every time we check the forums, every time we talk to other players the rules seem to change. This is completely unacceptable.
If the Jedi “profession” is to be kept in SWG then it should be a badge of honor. It should be something that is regarded as one of the highest accomplishments of any MMORPG. Jedi should be the reward for completing an extremely arduous and engaging journey that captivates our imaginations in the same manner as did the Holy Trilogy. It should be a journey that requires careful preparation, extreme skill, and quick wits. It should be something that says, “I am one of the most elite players on my server”.
Right now it simply says, “I punched 56,250 rats in the middle of nowhere all by myself”
This is a repost from the "Editorials" section on www.bluefrogserver.comand the original can be located HERE
AnzelVincir wrote:
If the Jedi “profession” is to be kept in SWG then it should be a badge of honor. It should be something that is regarded as one of the highest accomplishments of any MMORPG. Jedi should be the reward for completing an extremely arduous and engaging journey that captivates our imaginations in the same manner as did the Holy Trilogy. It should be a journey that requires careful preparation, extreme skill, and quick wits. It should be something that says, “I am one of the most elite players on my server”.
Right now it simply says, “I punched 56,250 rats in the middle of nowhere all by myself”
While I understand your feelings, I want you to realize that SWG requires no skills at all, it's all click and wait (JTLrequires, for example, more skills)It would be very hard to mesure ''if you're worthy or not'' to bea jedi. Since the system is based on ''click and wait'', the only l33tness that can be mesured is your aptitude to... well... click and wait (AKA as patience).So, to me, Jedi's are teh click and wait l33ts.
What would be a good way to ''select'' the Jedi's, the ''Worthy's''? I dont know. Whateverthe DEVsdecide to do, some guys or gals out there will always do the impossible to get what they want and the fastest way possible,as long as it can possiblybe, they will play until they reach it. Ironically, Power Gamers are making the MMORPG's possible but they're killing them at he same time.
MastemaBrother1 wrote:
AnzelVincir wrote:
If the Jedi “profession” is to be kept in SWG then it should be a badge of honor. It should be something that is regarded as one of the highest accomplishments of any MMORPG. Jedi should be the reward for completing an extremely arduous and engaging journey that captivates our imaginations in the same manner as did the Holy Trilogy. It should be a journey that requires careful preparation, extreme skill, and quick wits. It should be something that says, “I am one of the most elite players on my server”.
Right now it simply says, “I punched 56,250 rats in the middle of nowhere all by myself”
While I understand your feelings, I want you to realize that SWG requires no skills at all, it's all click and wait (JTLrequires, for example, more skills)It would be very hard to mesure ''if you're worthy or not'' to bea jedi. Since the system is based on ''click and wait'', the only l33tness that can be mesured is your aptitude to... well... click and wait (AKA as patience).So, to me, Jedi's are teh click and wait l33ts.
What would be a good way to ''select'' the Jedi's, the ''Worthy's''? I dont know. Whateverthe DEVsdecide to do, some guys or gals out there will always do the impossible to get what they want and the fastest way possible,as long as it can possiblybe, they will play until they reach it. Ironically, Power Gamers are making the MMORPG's possible but they're killing them at he same time.
I have to agree with your "click and wait" statements. The other day I was playing a bit of Republic Commando and I thought, "Wow, if they could only incorporate this type of gameplay into SWG." I don't see that happening in the forseeable future but combine it with JTL and it would be really cool.
I've only played the CU for about an hour or so but I can already see how they are trying to make combat more interactive rather than writing a macro and letting it run.
As for who is worthy? Well that's easy. Simply extend out all of the positive aspects of the current system. Ever play KOTOR? The entire game is basically a journey towards Jedi. And the story is super super cool. They just need to add more quests. Complicated quests that involve travelling between planets, maybe even JTL.
Do you really think the answer to, "Who is worthy" should be, "Whoever can punch 57,000 rats"????
AnzelVincir wrote:
SOE/LA obviously doesn’t want players becoming Jedi. It should be removed from the game and here is the proof.
The phases are totally cool
The Village is totally cool
The quests are totally cool
However the FS grinding is nothing more than a blatant and intentional time sink meant to discourage people from becoming Jedi. So the question we must ask ourselves is why? The answer is that they are seriously conflicted as to whether Jedi should even be a part of SWG or not. This is understandable since the SWG community itself has the same confliction.
Many of us feel that Jedi don’t belong in SWG given the particular time period in which the game is set. However just as many of us love the idea of playing SWG as a Jedi. This is a difficult situation and any solution that is put forth is destined to be despised by one part of the community or another.
The current path to becoming a Jedi however is a simple road block more than a solution to this dilemma. Punching (or grenading) thousands upon thousands of rats in the middle of nowhere takes absolutely no skill whatsoever. It has nothing to do with gaming and more importantly has absolutely nothing to do with Star Wars. Therefore they should simply remove Jedi from the game entirely.
It is a considerable game breaking problem when we have some Jedi that have become so by mastering 5 or 6 professions while other players have become Jedi by mastering over 30 professions and yet a whole other group of players is now forced (get it? ‘forced’) to grind out 225 million XP just to get access to the trials. It’s a game breaking issue not because it’s unfair but because it is a constantly moving target. Every time we log in, every time we check the forums, every time we talk to other players the rules seem to change. This is completely unacceptable.
If the Jedi “profession” is to be kept in SWG then it should be a badge of honor. It should be something that is regarded as one of the highest accomplishments of any MMORPG. Jedi should be the reward for completing an extremely arduous and engaging journey that captivates our imaginations in the same manner as did the Holy Trilogy. It should be a journey that requires careful preparation, extreme skill, and quick wits. It should be something that says, “I am one of the most elite players on my server”.
Right now it simply says, “I punched 56,250 rats in the middle of nowhere all by myself”
This is a repost from the "Editorials" section on www.bluefrogserver.comand the original can be located HERE
Just out of curiosity, if they ever did concider removing all jedi from the game, how would you compensate every single person that already has a jedi? Alot of people use their Jedi as their main toon and use their second free toon as a supporter for their jedi. Would you like your toon just deleted with no reason except its 'story breaking'?
I wish people who make these silly "Jedi must go" threads would offer more of a solution as to how it could be done rather than 'why' it must be done.
RedRock wrote:
Dont Be Stupid, Jedi's wanna the best things on the whole game
????