Force Sensitive Archive
Thread: *** Why Jedi Should Be Removed From SWG ***
Noxeven wrote:personally what jedi is patients. Who has the patients to see it all the way through or who will get mad and say this is blah blah blah because im to lazy to attempt it. I believe jedi is still earned no matter how many the old way was better topics that spring up. Also jedi has to be part of swg if it wasnt it wouldnt be star wars
yes. this is fact. without jedi it wouldnot be starwars.
MastemaBrother1 wrote:
Do you really think the answer to, "Who is worthy" should be, "Whoever can punch 57,000 rats"????
No, not at all. I'm just saying the ''worthiness'' isimpossible with the current system. The DEVS are doing what they can to slow down the Jedi grind with the system they have in hands.... a grinding system is a grinding system... the only way to make it slower is well... to make it longer, and make more money out of the subscriptions... not a bad system when you think of it
I don't think anyone has a problem with how long it takes. The problem is that grinding out millions of FS XP is total cheese. It's a sorry excuse for content. Hell, I would buy a whole 'nother year's subscription if I was doing something that actually felt like gaming rather some boring XP grind.
Trying to retain players by making them grind really bad. Some people may stick around and do it I agree. However many many more players would be here if they was actual content along the way.
Bigboy83 wrote:
Just out of curiosity, if they ever did concider removing all jedi from the game, how would you compensate every single person that already has a jedi? Alot of people use their Jedi as their main toon and use their second free toon as a supporter for their jedi. Would you like your toon just deleted with no reason except its 'story breaking'?
I wish people who make these silly "Jedi must go" threads would offer more of a solution as to how it could be done rather than 'why' it must be done.
AprilMoon wrote:
The grind should be hard otherwise everyone would be jedi. Why would they remove it lol its star wars.
Nobody has a problem with the path being long and hard (huh huh, I said long and hard). The main problem is that it is pointless and boring. KOTOR is a long game. KOTOR is also pretty darn hard. However KOTOR has an engaging and enjoyable STORY that you play.
Anzel i completely agree with your statement but look at the part i highlighted - not every1 has JTL.
AnzelVincir wrote:
MastemaBrother1 wrote:
AnzelVincir wrote:
If the Jedi “profession” is to be kept in SWG then it should be a badge of honor. It should be something that is regarded as one of the highest accomplishments of any MMORPG. Jedi should be the reward for completing an extremely arduous and engaging journey that captivates our imaginations in the same manner as did the Holy Trilogy. It should be a journey that requires careful preparation, extreme skill, and quick wits. It should be something that says, “I am one of the most elite players on my server”.
Right now it simply says, “I punched 56,250 rats in the middle of nowhere all by myself”
While I understand your feelings, I want you to realize that SWG requires no skills at all, it's all click and wait (JTLrequires, for example, more skills)It would be very hard to mesure ''if you're worthy or not'' to bea jedi. Since the system is based on ''click and wait'', the only l33tness that can be mesured is your aptitude to... well... click and wait (AKA as patience).So, to me, Jedi's are teh click and wait l33ts.
What would be a good way to ''select'' the Jedi's, the ''Worthy's''? I dont know. Whateverthe DEVsdecide to do, some guys or gals out there will always do the impossible to get what they want and the fastest way possible,as long as it can possiblybe, they will play until they reach it. Ironically, Power Gamers are making the MMORPG's possible but they're killing them at he same time.
I have to agree with your "click and wait" statements. The other day I was playing a bit of Republic Commando and I thought, "Wow, if they could only incorporate this type of gameplay into SWG." I don't see that happening in the forseeable future but combine it with JTL and it would be really cool.
I've only played the CU for about an hour or so but I can already see how they are trying to make combat more interactive rather than writing a macro and letting it run.
As for who is worthy? Well that's easy. Simply extend out all of the positive aspects of the current system. Ever play KOTOR? The entire game is basically a journey towards Jedi. And the story is super super cool. They just need to add more quests. Complicated quests that involve travelling between planets, maybe even JTL.
Do you really think the answer to, "Who is worthy" should be, "Whoever can punch 57,000 rats"????