Force Sensitive Archive

Thread: The Village shuttle. Poll: Yes/No?

NOFXwookie
Thu Mar 31, 2005 8:31 am
#79

Anyone who argues that a shuttle doesnt fit into the village theme. Where the hell does the village fit into the Jedi theme? We should have a Force Academy or something to go to train atrather than some broken down ass village 5kM out from a any civilization.



Bad' Religion - Dark Force Rising
dotjsd
Thu Mar 31, 2005 9:43 am
#80

NO.

I it defeats the purpose of a hidden city.



Grisen V'lour
Elder Smuggler, Elder Pistoleer, Elder TK, Elder Scout, Elder Marksman, Elder Brawler
Master Commando, Master Smuggler
z3v3n
Fri Apr 01, 2005 7:05 am
#81

So far its 95% NO.
Nuttynoah
Fri Apr 01, 2005 7:54 am
#82

Hi all


if you are going to have a shuttle, then put a cantina thier to, its getting very B O R I N G keep going back and forth, every

time you need to change your XP and get your BF down..this is not what i call making us want to turn on the computer and play the game (jedi grind), TOTALY STUPID IDEA.........put an NPC on each planet in its main city so we can at least change ourer XP over...and before anyony tells me to...NO i do not wish to grind my jedi out on that dark boring planet, and anyways thier's still the having to go back and forth for your BF...STUPID----POINTLESS----BORING


NO CAPTAIN, I SEE NO SHIPS JUST HARDSHIPS


**I once ask a group if thay wanted a hand "as im a creature handler" thier reply was: no thanks we are in a hurry**




NO CAPTAIN, I SEE NO SHIPS JUST HARDSHIPS.R.I.P SWG 26/04/2005

ghosts dont die thay just fade away like star war veterans are doing every day

Nuttynoah Elder Jedi


Squirttle
Fri Apr 01, 2005 11:04 am
#83

I say NO. But the idea of putting NPC's in major cities to convert XP is a good idea.



Katorcha -ICE- Imperial Colonel
Momichi Sohma - Structures Crafter
Drop Off Vendor 3868, 3707 ICE City, Rori
Dandare00uk
Fri Apr 01, 2005 1:20 pm
#84

Hell no... It's supposed to be a hidden village...



Postatem obscuri lateris nescitis

Jedi Padawan
(ex MDE, MP, MA, MS, MM mTKA)
negima
Fri Apr 01, 2005 3:50 pm
#85

That would be impossible

How do you think the shuttle could come thrue the sheild? Well it could be a force sensitive ship.. But then... Who knows how to make that?
DarthZhangLiao
Fri Apr 01, 2005 4:27 pm
#86


Haven't read all the post, but if they put a shuttle in the Village, the NS, and SMC, will goon a strike, because they wont be able to work (destroying people's swoops, on their way to the village)

Message Edited by DarthZhangLiao on 04-01-2005 03:28 PM



Ludus Maximus -ICE-
Haligan


"Did you just double dipped the chip?"
WintheSmuggler
Fri Apr 01, 2005 7:13 pm
#87

yes
mox-the-rebel
Fri Apr 01, 2005 9:17 pm
#88

yes....



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lotrking2000
Fri Apr 01, 2005 9:30 pm
#89

OH YELL YES!!!!!!!



Oslif Kobogah


Dark Jedi Elder


Xalabaar
Fri Apr 01, 2005 10:42 pm
#90


no




N tRoLL, tHer3f0re i AM

A v i m e s o/X å l a b ä ä r
o_O

NotLite
Sat Apr 02, 2005 12:37 am
#91



Jalinsol wrote:


Shensen wrote:
Since the original poster feels perhaps the vehicle ride is too long, I think they should remove player vehicles and give us all coconuts....
This way the people that didn't play/don't remember what it was like without vehicles can gain a healthy respect for what they have already.


/agree!

Remember when it took 2 minutes to run to the next "Resource Survey" Waypoint?!?






personally, having your burstrun runout and having to wait 5 min for it to regen while your going from moenia to theed because your too noob poor to afford shuttle tickets.... this was like a month before mountsh came out btw. and getting agged on right when your burst run is exhausted... now we can keep zippin by on our swoops...
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