Force Sensitive Archive
Thread: The 30:1 fix *EXPLAINED*
If I could play 5 hours a day, I can cap carbs, pistols, rifles, and take 320k combat to the village. That would be everyday.
That is 1.2 million rifle, 900k pistol, 900 carbine, and 320K combat. Not including my BH experience, I can take some 3.32 million xp per day... at 5 hours/day.
Master fencer: 1,200,000xp
Master TKA : 1,200,000xp
0-0-4-0 Pike : 1,000,000xp
0-0-4-0 Sword: 1,000,000xp
Combat : 300,000xp
Carbine : 10,000xp
Pistol : 10,000xp
Rifle : 10,000xp
Add them all together and you get the grand total of: 4,730,000xp
4,730,000 / 30 = 157,666 FS xp
Say you don't completely fill combat:
to be safe = 157,000 FS xp
1,225,000 FS xp per tier.
1,225,000/157,000 =a little over7trips for 1 tier, so 8 trips.
ObsidianBlades wrote:
Master fencer: 1,200,000xp
Master TKA : 1,200,000xp
0-0-4-0 Pike : 1,000,000xp 1.2 mil
0-0-4-0 Sword: 1,000,000xp 1.2 mil
Combat : 300,000xp
Carbine : 10,000xp NO, its 200,000
Pistol : 10,000xp NO, its 200,000
Rifle : 10,000xp NO, its 200,000
Add them all together and you get the grand total of: 4,730,000xp not sure what you get when you add the actualy together
4,730,000 / 30 = 157,666 FS xp
Say you don't completely fill combat:
to be safe = 157,000 FS xp
1,225,000 FS xp per tier.
1,225,000/157,000 =a little over7trips for 1 tier, so 8 trips.
aptech wrote:
i can get 900000 xp in agood group in 2 to 3hours easy, by myself 600000 i about 2 hours
900k xp in 2 hours? that sucks, you should get 1.2 mil in an hour most
He-who-hunts-jedi wrote:
Dant mining always has groups...I cap 1.2 mill main, 900k each for two secondaries..and 300k combat in about 5 hours...and thast not grinding hard, just killing considtantly.
Of course it's not hard, I could do it in my sleep. It is just insanely boring!
quitch wrote:
ObsidianBlades wrote:
Master fencer: 1,200,000xp
Master TKA : 1,200,000xp
0-0-4-0 Pike : 1,000,000xp 1.2 mil
0-0-4-0 Sword: 1,000,000xp 1.2 mil
Combat : 300,000xp
Carbine : 10,000xp NO, its 200,000
Pistol : 10,000xp NO, its 200,000
Rifle : 10,000xp NO, its 200,000
Add them all together and you get the grand total of: 4,730,000xp not sure what you get when you add the actualy together
4,730,000 / 30 = 157,666 FS xp
Say you don't completely fill combat:
to be safe = 157,000 FS xp
1,225,000 FS xp per tier.
1,225,000/157,000 =a little over7trips for 1 tier, so 8 trips.
Without Novice Marks you only get 10,000.
Without the Master box for Pike and Sword its 1,000,000.
Trust me...
You know regardless of all these people saying they can do it quicker. This guy has a point. Although he is complaining like no tomorrow about taking a YEAR to go from seeing the Old Man To Jedi Initiate. Which means maybe the Jedi will get less and less for a while. Either Way I think the Devs have dome a smashing job at slowing down the Jedi increase and its about time that people realise that Jedi will once again be harder well boring to get. So make your minds up now be hardcore and take that Year or just a bit less to become a Jedi which by then should be Fixed or GIVE up and become a dancer which is equally as boring but you can duel wield their Glowy Sticks....
DANCER 4TW
Darth-Malus wrote:
You know, if the developers really wanted to slow down the rate at which new Jedi enter the game, the simplest way would be to simply make it harder to get the Glow in the first place...
Exactly. Make it slow, right out of the gate. Once you're glowing, well... you naturally want to pursue jedi.
The most important thing I could add has already been stated. Forget combat XP, forget any other XP. The force sensitive grind is a complete walk in the park compared to the actual jedi grind. 1k xp per kill, with master boxes requiring 3.2 million xp... if you think the FS grind is too long, just save yourself some grief and skip jedi.
dead horse.....still kicking it...i see![]()
live with the fact that it's a long and winding road...a path of thorns...whatever you want to call it...it sucks...we all know it..k![]()