Force Sensitive Archive

Thread: Getting the commander

LordScotticus
Sat Jan 15, 2005 5:15 am
#40

Yeah they love to spawn right on top of you.


I've done this unlock and I've now developed a method for it. I got the mind powerup crystal but I want the other crystal too, so I'll work with two others to get this unlock done. Pay me with your color crystal reward and I'll get you the unlock, for sure.


FOR SURE.


IGN is revelation.




Templari'
We dont working noobs
[ 34 professions mastered ]
[
9 squadrons aced ]
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201 badges ]

Ahe
Sat Jan 15, 2005 9:40 am
#41

We had a blast doing this mission with ya bro
starcrusher04
Sat Jan 15, 2005 10:00 am
#42


fuzzytoad wrote:


Osgiliath_ wrote:
ok listen, i done this quest last phase 3.
Here is a run down on how you need to do it
the minimum number of people you need is 3.
Pull out the sith thugs 1 at a time and kill the 5 you need. Then get someone on a speeder to run through the sith thugs and pull them away from the door. The remaining 2 members (only 2 needs to go in) go in and capture the commandar. Once you have done this. Have the person that is outside run past the thugs again to pull the agro from the door. Then have the other person inside the base (the one who did NOT capture the commandar) burst run out as well and pull the remaining agro if any. Then the person with the commandar, sneak out and go the opposite direction of the sith agro, you can't kill all of the sith. Its virtually impossible without a crap load of jedi. Plus they keep spawning.
This is the way we done it. It was done many times for our guild. Hope it works well for ya.



that may have worked well last time this phase was around... however, it appears the Devs "fixed" it.. the thugs are all wearing full comp with max resists. The respawn rate appears to have been upped, regardless of how few people you have in the group now(2 people in group and at one point, 2 minutes into fighting the first pull, had 35 thugs surrounding us before we died).
need a new tactic for this quest this time around.





I agree with Fuzzy. We tried many times to get someone to pull the sith on their bike and it never worked. Their AI this time around is rediculous. The sith would just shoot at the person on the bike, and wouldn't follow him away from the base.

Also, at what point do we need to bring down the gate and the turret. Most of my deathblows have come from that dang turret. Pets will no longer attack anything unless you're close enough to the base to get aggro'd which is frustrating to say the least.

Message Edited by starcrusher04 on 01-15-2005 12:04 PM



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FiveToFour
Sat Jan 15, 2005 12:02 pm
#43

Yesterday I did this quest with just one other person in my group. After you get a wp disk and remote for the same base, go to that base and stay out of range of the NPCs(they're yellow but usually attack you anyway). Occasionally, they do despawn, but it takes several minutes and some will respawn soon after, so you need to be quick. Have droids/pets destroy the turrets since they don't aggro the NPCs before doing anything else. Then, when there's a despawn, have the person with the remote burst run to bring down the shields then quickly run out of range. You now have 1 hour before the mission fails. At the next despawn, have your droids and pets attack the first gate, along with the person who will capture the commander and the person who lowered the shields. If more NPCs spawn, have the person who lowered the shields aggro them(they'll probably die, but don't panick yet, it doesn't fail unless you clone before the commander's captured, but since you're in range of where the commander will spawn, you can clone or be rezed afterwards and the mission will continue). After getting through the second gate, no NPCs will attack you if you haven't aggroed any yet. Go to the room with the antenna(there's no need to destroy it) and wait for the commander to spawn. When he does, have him follow you and burst run out of the base. Now, either rez the person who lowered the shields or let them clone, and have them meet you on a speeder while you're walking the commander back to the base so they can stay in range of the commander if you need to burst run(which may cause the commander to stop and force you to return to him) and aggro any NPCs or creatures you run into so they don't slow you down. When you're close the village, a pirate NPC may spawn, but have the person who lowered the shields aggro them while staying within 200 meters of the person with the commander as they come in range of the Captain. Once in range of the Captain(and if both group members are within 200 meters of each other), the mission completes without having to converse, the melee accuracy branch unlocks, and you receive a bluish-green LS crystal along with a crystal that allows you to self-mind buff every 96 hours.



- I have chosen to reject the NGE because I love SWG.
LordScotticus
Sat Jan 15, 2005 7:13 pm
#44

UPDATE: Everyone gets both crystals. My fault, I had it in my inventory and didn't see it (the color one, I mean).


I'm now offering a walkthrough of this unlock as a service. I require you to bring your own shield remote and either know the wp for it or it already by on my list. You must bring two people to me, both of you get the unlock. If one of you already has it, that's fine too. You must be willing / able to follow my instructions. I meet unlock team at Coronet Starport unbuffed so that we all buff together (none of this crap half way through 5 thugs "Whaaaa! my buffs are wearing off!! Whaaa!! We didn't get the unlock, you cheated us, we didn't know we had to be buffed to fight thugs! Whaaaa!!!" Screw that.)


If you fit these requirements and want a guide who's done this 5 times with 100% success rate, let me know. Charge is 1 mil credits per head, half up front (I'll be damned if anyone is screwing me out of 2 hours work).


I guarantee success. In-game name is revelation, /tell or email for an appointment.


Satisfied customers so far:

------------------------------------

Terzian

Chewable

Lordvicouslotte

Daedal

Ladygun

Sagrat


Scheduled for this evening:

-----------------------------------

Aliek

Rixen


This is a Bloodfin service only.




Templari'
We dont working noobs
[ 34 professions mastered ]
[
9 squadrons aced ]
[
201 badges ]

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