Force Sensitive Archive
Thread: Guide to Sense XP via Revive player 5 hours to train 1 tree
trifidac
Fri Dec 10, 2004 10:09 am
#40
Okay, I've been playing around with this even more, and I've learned a little about the grogginess. First thing I've learned is that logging off and back on does not seem to clear it. Second, being given a ride in my space ship did seem to clear my alt's timer. I haven't tried a shuttle yet. But, since my alt doesn't seem to be able to do anything other than move while groggy, I doubt that will help.
If you have a friend, or an alt, come to the village, try leaving behind anything that would require insurance. When you are done, have the friend/alt get cloned at the science outpost instead of reviving him/her. When you get back there, travel with your own ship to somewhere else. Once you are there, the timer is cleared. I have used this space travel method twice now. And for those who don't realize it, you don't have to have JTL to get a ride from someone. You may need it if they actually fly around in space. But you don't need it if you just use the Travel button on the screen for your ship. Then it's identical to how you travel with the starport, without the 5 minute wait.
If you have a friend, or an alt, come to the village, try leaving behind anything that would require insurance. When you are done, have the friend/alt get cloned at the science outpost instead of reviving him/her. When you get back there, travel with your own ship to somewhere else. Once you are there, the timer is cleared. I have used this space travel method twice now. And for those who don't realize it, you don't have to have JTL to get a ride from someone. You may need it if they actually fly around in space. But you don't need it if you just use the Travel button on the screen for your ship. Then it's identical to how you travel with the starport, without the 5 minute wait.
Kovev
Fri Dec 10, 2004 12:12 pm
#41
How do you take a ride in another player's ship without JTL? I didn't follow that.
Y0SHI
Sat Dec 11, 2004 1:05 am
#42
apparently non-jtl people can be transported using the yacht (and possibly other multiperson ships) if you group with them and use the terminal to travel directly to another starport, i personally have not tested it but a non-jtl friend of mine said that some people have done that with him while leaving an area after some PVP
AbdoArgentius
Sat Dec 11, 2004 7:07 am
#43
Okay, I just have to add one thing to help out here. On the DB/Revive macro, if your death-dummy has health and action maxed out for their race, you can hit them with a Stim-E just before you hit them in the head and kill them again. You can add another 300-400 xp each cycle with this and it only takes about 1 second longer with the heal in the macro. (This will cost you some Stims for healing B's will work just as well I'm sure and will reduce your overall cost on the Revive packs.) Good luck.
yass
Sun Dec 12, 2004 5:11 pm
#44
i tried this method last night and found it to be rather long ...took me 3 hrs to fill the first box of 175kxp .....i dunno what im doing wrong or what but its rather slow and again im not sure if i should do this or go 0040 ranger i only need 3 boxes in persuasion to unlock ......biggest prob seems to find a death bot ...and the most xp ive gotten is around 850 per revive 
trifidac
Sun Dec 12, 2004 6:06 pm
#45
A few more things about this (I'm an engineer. I can't help analyzing stuff to death). First, using a stim on your death bot is a great way to add in xp. I usually just do that part manually, because it slows the macro down too much otherwise. However, that only works until you get the targets BF up to around 500. At that point, the xp you get is pretty minimal. Another thing I've found is that the xp per revive is constant for a given rez pack. If the pack can do a good heal, you get a lot more xp (900+ vs. around 700-800 as a doctor 0400). But don't worry about getting good stats on a schematic if you make your own. One very unusual thing I've found is that every pack you pull from a crate will have different stats. They all have the same s/n, but different stats for the damage and wound healing.
I've almost finished filling up the Persuasion tree, and I've found that I consistently get around 80k force-sensitive sense xp every hour. You may do better as a Master Doc, but I can't say since I'm only Doctor 0400. I also cap my medic xp in 5-6 minutes.
I've almost finished filling up the Persuasion tree, and I've found that I consistently get around 80k force-sensitive sense xp every hour. You may do better as a Master Doc, but I can't say since I'm only Doctor 0400. I also cap my medic xp in 5-6 minutes.
iansarria
Sun Dec 12, 2004 8:08 pm
#46
yass wrote:
i tried this method last night and found it to be rather long ...took me 3 hrs to fill the first box of 175kxp .....i dunno what im doing wrong or what but its rather slow and again im not sure if i should do this or go 0040 ranger i only need 3 boxes in persuasion to unlock ......biggest prob seems to find a death bot ...and the most xp ive gotten is around 850 per revive
what combat prof you have? do to it fast you need an elite combat prof suck as tkm,
yass
Sun Dec 12, 2004 8:11 pm
#47
im tkm using unarmed head hit 1 in the macro .......im going to give it another shot tonight and ill post results later on tonight
trifidac
Sun Dec 12, 2004 8:42 pm
#48
I am a TKM. I take down my death bot every 2-4 seconds. I do this with no buffs, and no specials. Just a couple bottles of brandy to keep the rezing from tearing up my mind. It goes a little slower when the death bots BF is less than 500, but not by enough that I'd actually get a buff so I could use specials.
iansarria
Sun Dec 12, 2004 9:29 pm
#49
yass wrote:
im tkm using unarmed head hit 1 in the macro .......im going to give it another shot tonight and ill post results later on tonight
let the bot dies then it is rellay wonded you will gain speed, i use uahit3 and works well, just to need buff quick and streanght and take some brandy
mxduo
Tue Dec 14, 2004 12:25 am
#50
I'm doing this now. I'm a master swords and i'm using head hit 3 in my macro. i'm getting on average 790-800 xp a rez. I already had luck one so I only needed 10,500,000 xp divided by 8000 is 131,25 converts. I can cap out 80k doc xp in about 8 minutes if i'm lucky. which is 1050 minutes divided by 60 is 17.5 hours. I'm not sure what i'm doing wrong but I would like to know
Thanks,
yass
Tue Dec 14, 2004 12:30 am
#51
i dont see how doing one whole line in heightened sense in 5hrs is possible ive been doing this macro for the past 2-3 days and im just starting on my 3rd box for persuasion ...im buffed and doing unarmed hit3 ..its fast but not possible in a 5hr period ...
mxduo
Tue Dec 14, 2004 12:42 am
#52
The problem is there isn't any way to get 60k in a minute even using his macro of 0.2 I just don't see it. True this is faster then capping scout at 30k and converting but 5 hours doesn't seem right.