Force Sensitive Archive
Thread: DEVELOPMENT SUGGESTION Seriously Dev's you really want to read this...
hmmmmm . . . . .i think I understand now
I still can't agree with you though ![]()
The longer purpose I think is fine .. . yeah .. /agree
but I think one thing is missing . . . and this is where the hate starts . . .
IMO . . . the grind is a deterant. Its the one thing that makes people say . . . "this is too hard" or "I don't waste my time grinding" or "It'll take me forever and a day to get the XP so I'm not gonna bother". This deterant is the Devs "population control". This is their tool to make people not want to go Jedi. I'm not saying its good . . . or bad. Personally I think that the best deterant from playing a jedi is makeing all the other profs more enjoyable and worthwhile.
sooooo . . .what I think (and mind my you I usually don't think cause it hurts my head) is that the quest based system you're proposing needs some kind of deterant. Something that will make people think twice about starting the whole thing.
Cuit.
You are very right about the deterent. WHAT YOU FORGET is this is a BUSINESS FIRST AND FOREMOST!
If it weren' tthey wouldnt have released the game when they did, at least six months before it was close to ready. I was in Beta and I can tell you the forums were FULL OF people pointing out hundreds of MAJOR game effecting bugs that weren't even close to being fixed and some still are not fixed two years in!
Why do you think SWG is now on the StationPass with EQ2, EQ and the rest of the SOE products?
Because subscriptions were dropping fast!
Whether the Developers want to keep Jedi population small or not is irrelevant. This is a business. When people aren't getting what they want, they will go some place else to get it. And that's happening a lot.
I personally know of at least 100 people who have quit the game, the majority due to the pointless grinding. They'd rather not pay a monthly fee to be lied to by a development staff tell them it will be Quest based when it's clearly not. There are lots of reasons, but the majority quit over A) Jedi system and B) Customer service. One guy was told, "sucks to be you" by a CSR when you sent in a /ticket about being killed while logging in. They finally fixed that problem, but to be told that is horrendous! He promptly said yep you're right it does. He logged off, Cancelled his account and hasn't played since.
My suggested system allows every person a chance to feel like they are accomplishing something every week. And I am sure a lot of those people will probably get to Padawan and see the dauntless grind a head and stay at that point, utilizing their other professions more so than Jedi.
Yes people will complain about that Jedi experience grind as well, but that's a completely different argument and here's why. Once you get to Jedi every point of experience actually means something, it's a point towards a new skill or more power pool or something related to the Jedi experience. All the 100,000,000+ experience you ground out before is now all just GONE! POOF! Means nothing to you at all ever again! While every point of Jedi experience you count on and utilize every time you pop your Saber, Force Lightning someone or turn on your JEDI SPEED RUN. That experience still counts!
The experience you got for killing 100,000 Pikets is just POOF! Gone. Never of use again! See ya! Buuuu bye! Gone!
There's a huge difference in that!
Message Edited by Walwyn on 06-20-2005 10:43 PM