Force Sensitive Archive

Thread: Solution to Casual Player grind

saintchuck
Sat Jun 11, 2005 1:58 pm
#40

As a very casual player, I would have to say no thanks. I like playing the game. I don't grind, I just play. This game will be around for a long time so I am in no hurry to become uber. I enjoyed the lowbie content as a lowbie and am currently enjoying the middle content. When I become uber, I will enjoy the uber content.



Jedi will be rare and difficult - No
Increased Dev communication - No
CU will balance combat - No
Most of the bugs from launch fixed - No
saintchuck will continue to pay - No

- I supported the CURB, the Devs and the attempt to make SWG a better game and have realized it didn't work so I'm quitting in less than 2 days and won't be tricked into coming back again. Trick me once, shame on you...
Arexen
Sat Jun 11, 2005 9:06 pm
#41

Hmm,


Well I think this topic's reached it's conclusion. Just remember I wasn't ever desperate to have this idea implemented ever, I was just curious to see what you all thought. Speaking blatently, it should have been obvious from the get-go that I didn't care about getting a Jedi since I am a 2-year non-Jedi veteran of SWG and had plenty of time to grind it out. I mean, thelightsaber and attention is tempting, but its too much work for something that won't last. My imagination seems to work better than the game with its current lack of stability, at any rate. So yes, I felt a little anger towards those who thought I was yet another person who wanted a free Jedi, because, quite frankly I don't care.


The grind is the grind and casual players should either accept that they will have a long amount of time ahead of them before their lightsaber is activated or turn to other methods to satisfy their Star Wars experience. Either way, thank you all for your opinions. I was to especially thank those who did not use sarcasm or any other immature method of trying to prove their point. Thank you.



~Arexen -Rebel Colonel-
Ahazi Galaxy
Home in New Hope, Dantooine
Keeper of the Covenant, a Rebel Guild

Master Bounty Hunter
Master Rifleman
Combat Prowess 4-0-4-4
Enhanced Reflexes 0-2-0-0
FS XP banked 4,125,498 / 7,350,000
murphy7
Mon Jun 13, 2005 11:23 am
#42

Sounds like WoW to me, though the one good idea to come from them in my opinion. Give an XP bonus for a period of time playing after a long time fallow (off the server). Like their double xp for a few hours in any given week.


Hell, if the first four hours anyone played in a given week were double xp, that would be pretty cool. Nice for everyone, but really takes some of the edge off the disparity between the casual and power gamers.


Log in only 8 hours a week... get (4x2) + 4 hours worth xp = 12 hours worth of gaming


Log in 16 hoursa week get (4x2) + 12 giyrs = 20 hours worth xp


Log in 36 hoursa week (yikes!) = (4x2) + 32 = 40 hours worth xp.


The casual gamer isn't rewarded, they are just proportionately less behind than they might be otherwise.







"Malt does more than Milton can, to justify God's ways to man."

Hyro Protagonist, Jedi adventurer
Gallii Frey, sidekick, houseboy at Manse Protagonist
saintchuck
Mon Jun 13, 2005 2:15 pm
#43

Are the people endorsing this "WoW,EQ2,DAoC"-like feature the same ones that are complaining that the CU made SWG too "WoW,EQ2,DAoC"-like?



Jedi will be rare and difficult - No
Increased Dev communication - No
CU will balance combat - No
Most of the bugs from launch fixed - No
saintchuck will continue to pay - No

- I supported the CURB, the Devs and the attempt to make SWG a better game and have realized it didn't work so I'm quitting in less than 2 days and won't be tricked into coming back again. Trick me once, shame on you...
Shady431
Mon Jun 13, 2005 2:17 pm
#44

I'm sorry but I don't agree with this statement, how is it fair that people who don't put the time in can get as much aclompished as people who try their hardest and put as much time in as they can. I understand that some people can't play as much as they like, but I'm sorry but thats the nature of this game, if you can't put the time in don't go for jedi,



Telek Slydan, CL 80 Jedi. Intrepid.
Lordunix
Mon Jun 13, 2005 2:28 pm
#45






Zanholo wrote:


I have a life too and just don't see how this kind of approach would be equitable at all. I don't want any special treatment because I don't have time to play as much as others. That's just life and the way it is.


My path to Jedi is going to be very, very long; it's already been over a year on one character. If you want the grind to go quickly, then figure out to spend more time online, have a friend play your toon or just get used to the idea that you will get there when you get there and quit covetting the quick gratification.


This whole concept seems like the new-fangled "everyone's a winner" bs going around in some schools about competition being bad and everyone who plays should be given the same rewards and accolades. Utter nonsense...

Message Edited by Zanholo on 06-10-2005 01:28 PM





WELL SAID!! I could not agree more. I been playing since day one and worked my ass off to get to jedi which by the way i just made in sept. and still a basic noob jedi. Hard work should be rewarded. Very simple concept.
Anosa
Mon Jun 13, 2005 2:55 pm
#46

i totaly agree becuase i dont like being in front of my pc for 5 hours at a time grinding it just gets boring but i know i have to for jedi.




Conan O'Brien= Funniest guy on earth

Anosa
I wish TKM
Medic/Domestics Trader

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