Force Sensitive Archive
Thread: SOE xp conversion
gRampz wrote:
My response would be that Jedi was designed for the strong-willed and determined person. If the trip is too long for you, or the experience too little, maybe you should consider a new profession.
yep, what he said
wer930 wrote:
Can SOE please fix the xp conversion back to a reasonable rate since 1.2mil med xp shouldnt give only 40k senses xp (same goes with weapon xp) Or can they make fs xp like combat xp and instead of having to see paemos to get it converted you can push an action to have it converted for you or have it go up like at like 20% of what xp you get like combat xp. and then go see paemos to turn other xp into FS xp. Or at least have us get more xp or get rid of xp caps
Or.. you could always fight near the village.. roam out a bit.. kill all of the TONS of things roaming around.. head back to the village.. almost no travel at all..
12ptDroids wrote:
Tell you what...how about we just give you a Jedi...I mean why have a challenge at all?
Well put, though the xp conversion is still a joke, though bumping it up doesn't fix the fundamental problem. They need to just get rid of that and make some super hard quests that will take months to complete. C'mon guys, we need some real content. Make a series of quests like the hero of tat, but put the npcs on remote planets all over the place. give people some content and make jedi a real challenge.
BOREDOM IS NOT HARD, NOT FUN, NOT A CHALLENGE.
Jedi should be earned.
wer930 wrote:
Can SOE please fix the xp conversion back to a reasonable rate since 1.2mil med xp shouldnt give only 40k senses xp (same goes with weapon xp) Or can they make fs xp like combat xp and instead of having to see paemos to get it converted you can push an action to have it converted for you or have it go up like at like 20% of what xp you get like combat xp. and then go see paemos to turn other xp into FS xp. Or at least have us get more xp or get rid of xp caps
well, since they raised to cap on med xp from 80k to 1.2 mil, and now it is as fast to get as weapons xp, then NO, it should stay this way.
wer930 wrote:
Well that is not what i meant it just the travel to the village and having the conversion nerfed kinda sucks. I know you are trying to slow growth of jedi but it is over popularized in the eyes of noobs. But the travel to the village gets to be a pain. And the conversion gets longer, and i have to make 2-3 trips to dath in a day because i cap my xp. CouldSOE add a NPC like paemos on every planet?
there is supposed to be 1 mysterious village, not a starport friendly paemos nearby. it is supposed to be out of the way and a decent bike ride, that is the point. it was supposed to be built outta the way so only other FS people could get there.
wer930 wrote:
Well that is not what i meant it just the travel to the village and having the conversion nerfed kinda sucks. I know you are trying to slow growth of jedi but it is over popularized in the eyes of noobs. But the travel to the village gets to be a pain. And the conversion gets longer, and i have to make 2-3 trips to dath in a day because i cap my xp. CouldSOE add a NPC like paemos on every planet?
wer930 wrote:
Well i see where you guys are getting at and it does make sense
wer930 wrote:
Can SOE please fix the xp conversion back to a reasonable rate since 1.2mil med xp shouldnt give only 40k senses xp (same goes with weapon xp) Or can they make fs xp like combat xp and instead of having to see paemos to get it converted you can push an action to have it converted for you or have it go up like at like 20% of what xp you get like combat xp. and then go see paemos to turn other xp into FS xp. Or at least have us get more xp or get rid of xp caps
If it's too hard for you then don't do it.
Cebre_Opasloa wrote:
HMMurdock2K wrote:
Norewgian-Scout wrote:
6k to the village and 6k back to the starport * 100 or so.
What I'm I missing here?
Edited for a typo
Message Edited by HMMurdock2K on 08-23-2005 01:17 PM
kk mate, you seem like a nice guy, ill let you in on a litle secret.
time is everything in the grind yes?!? Clone at science, then after you have coverted in the village get someone to duel & db you, and wake up in the cloner next to the SP. Only thing you loose it pvp rating, no decay or wounds. And you have just cut your 12 k in half
Already done that, my insured items decay anyway, and thats with insuring at the outpost, I can't afford having my weapons & armour decay 5% at a time, I have only 1ADK.
Bugged it everytime it happens.
Message Edited by HMMurdock2K on 08-23-2005 01:23 PM
Insured items decay 1%, uninsured items decay 5%...
To prevent any decay though, get yourself a droid or twowith item storage, and put your valuable in it, then you will lose no pvp rating and get no decay.
Message Edited by Super_nice_jedi on 08-24-2005 03:41 AM
Gives around 600k XP per wave and you meet nice people between the attacks.