Force Sensitive Archive

Thread: bad news patch 21 coming tuesday

Moriendor
Sun Jul 31, 2005 8:11 pm
#27






HavykOusrik wrote:






ElfDruid wrote:





HavykOusrik wrote:





CaptainStormy wrote:
extended grinding time is not content.




I was talking about the "people who develope this game making it harder and harder".







But, wait...didn't you also post that they "opened the Jedi flood gates, now deal with it?" Isn't that, in essence, what they are doing with the new conversion rate?





WTH are you smoking? I never said anything about "opening the Jedi flood gates, now deal with it".


Though, how is making the conversion rate WORSE making it easier for Jedi? Hmm, 3:1 or 30:1...



Message Edited by HavykOusrik on 07-31-200510:08 PM






Hehe... someone is extremely retarded here and seems to think that a higher conversion rate makes it easier... funny .


HavykOusrik
Sun Jul 31, 2005 8:52 pm
#28






Moriendor wrote:






HavykOusrik wrote:






ElfDruid wrote:





HavykOusrik wrote:





CaptainStormy wrote:
extended grinding time is not content.




I was talking about the "people who develope this game making it harder and harder".







But, wait...didn't you also post that they "opened the Jedi flood gates, now deal with it?" Isn't that, in essence, what they are doing with the new conversion rate?





WTH are you smoking? I never said anything about "opening the Jedi flood gates, now deal with it".


Though, how is making the conversion rate WORSE making it easier for Jedi? Hmm, 3:1 or 30:1...



Message Edited by HavykOusrik on 07-31-200510:08 PM






Hehe... someone is extremely retarded here and seems to think that a higher conversion rate makes it easier... funny .







Can you not read? I said how is making the conversion rate worse (from 3:1 to 30:1) making it easier for Jedi? Are you that stupid? Really.

Message Edited by HavykOusrik on 07-31-2005 10:52 PM



0101011100000101110010011111000001010
0101011100000101110010011111000001010
Havyk Ousrik - Light Jedi Padawan
0100100001001101101011011111000011000
1010110111001110011100010010110111011 Havyk- Ranged extraoirdinaire

0010111111101000100011011101011011011
0100100110111110011101100101000001001
0010010010011001100000101000011111100
\\\\\\\\\\\I Jacked Derins Sig///////////
Trevellian
Mon Aug 01, 2005 2:34 am
#29



QStonecloud wrote:
Thats why Darth Vader killed all those sand people, not because they killed his mom, all he thought was I can cap my xp in an hour.





arf



Trevellian Pendragon, GTA, Caserta city, Naboo
Carbineer - Warrant Officer
Killing threads since 2003.
razeyboy
Mon Aug 01, 2005 3:21 am
#30

Could someone post a link to where it says the patch comes out on Tuesday? Sorry for the n00bishness, having some trouble finding it. Thanks
Moriendor
Mon Aug 01, 2005 5:29 am
#31






HavykOusrik wrote:






Moriendor wrote:






HavykOusrik wrote:






ElfDruid wrote:





HavykOusrik wrote:





CaptainStormy wrote:
extended grinding time is not content.




I was talking about the "people who develope this game making it harder and harder".







But, wait...didn't you also post that they "opened the Jedi flood gates, now deal with it?" Isn't that, in essence, what they are doing with the new conversion rate?





WTH are you smoking? I never said anything about "opening the Jedi flood gates, now deal with it".


Though, how is making the conversion rate WORSE making it easier for Jedi? Hmm, 3:1 or 30:1...



Message Edited by HavykOusrik on 07-31-200510:08 PM






Hehe... someone is extremely retarded here and seems to think that a higher conversion rate makes it easier... funny .







Can you not read? I said how is making the conversion rate worse (from 3:1 to 30:1) making it easier for Jedi? Are you that stupid? Really.

Message Edited by HavykOusrik on 07-31-2005 10:52 PM




Not you, dude... I was referring to the one you replied to who seemed to believe that 30:1 > 3:1 .

Baizak
Mon Aug 01, 2005 6:17 am
#32

The only ones really affected by this are grenade grinders. If you are a dbl elite combat master this should not realy delay your grind by that much. Most people cap at 300k combat xp anyway.
DocSavag
Mon Aug 01, 2005 6:32 am
#33



Baizak wrote:
The only ones really affected by this are grenade grinders. If you are a dbl elite combat master this should not realy delay your grind by that much. Most people cap at 300k combat xp anyway.





You should pay more attention in math class.

The conversion rate affects everyone. It hurts non grenade grinders as well because prior to the change you would get double the xp for each of your Weapons XP points. Now you dont.

Before (Not Using Grenades):

1.2 Million Rifle XP = 40,000 FS
350,000 Pistol XP = 11,666 FS
200,000 Carbine XP = 6,666 FS
175,000 Combat XP = 58,333 FS
Total: 116,665 FS

After (Not Using Grenades):

1.2 Million Rifle XP = 40,000 FS
350,000 Pistol XP = 11,666 FS
200,000 Carbine XP = 6,666 FS
175,000 Combat XP = 5,833 FS
Total: 64,165 FS


Difference: (52,500)

That is about a 44% drop in XP for that scenario.


At 116k FS per trip to the Village it takes 10.5 Trips to fill up 1 FS tree. And about 63 trips to fill all 6 branches.

At 52k it takes 23.5 trips to fill up 1 FS tree. And about 141 trips to fill all 6 branches.

Stop saying only people who use grenades are affected.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Bugboy321
Mon Aug 01, 2005 6:51 am
#34

I'm done with the FS grind, but I have another toon soon to be FS, and a commando to boot. I would GLADLY give up the current combat exchange rate to get rid of the grenade loving members ofDIG's (Dantooine Idiot Groups) thatwould rather watch the clouds go by while everyone else does their work for them. It's second only to AFK grinders/campers on my $hitlist.



IGN Ahazi:
_____________________________________________________
Norjykk, Mayor of Numanjii (Jedi Chump/Elder Creature Handler)
Norjy, Armor Hanger (Disabled Commando)
Norj, Oxymoron (Null Trader)

NGE Money Quote: "We wanted more instant gratification: kill, get treasure, repeat. We needed to give people more of an opportunity to be a part of what they have seen in the movies rather than something they had created themselves." - Nancy MacIntyre, SWG Senior Director, LucasArts


Jedi_Xan
Mon Aug 01, 2005 8:09 am
#35

It is all proceeding as I have forseen



Callale Xan
Imperial Colonel


Currently on vacation in Freeport. Please leave a message.
thebunny0904
Mon Aug 01, 2005 8:11 am
#36






KedoBanFey wrote:

So you sploiters stop throwing noob grenades for uber conversion exp, at the same time totally depending on the teammates you're mooching off of to actually kill the creatures.


Cry me a river. I grinded my boxes using pistol exp.





Believe me, I really hate the naders. I grinded 7 full trees (don't ask) with just pistols, rifles, and carbines. Several times, I got into a group that had a couple of naders that just threw a nade and sat back to watch, and every time I left the group - it just wasn't worth it.


However, nerfing the combat XP conversion ratio is not the solution. When I did my grind, I would cap 3 million weapons XP, which would result in 300k combat XP as well. This converts to roughly 200k FS XP. Now, that 300k combat XP is now worth 10k instead of 100k, which means that it will take roughly twice as long to grind FS XP.


If their intention was to eliminate nade-grinding, they should have changed it so that nades give standard weapons XP, but at the same rate as the combat XP (i.e. you would get 700 grenade XP per kill instead of 7000). Or, make it so that nades only give 700 combat XP instead of 7000. Something like that, so that it punishes the nade-grinders without punishing everyone else.


If their intention was to slow down the grind, they will have accomplished their objective. Personally, I'd like to see them make the FS-to-Jedi process harder and longer, but I don't think this is the way to do it. It might succeed in detering people away from being Jedi, but I just don't agree with their solution. I really wish that SOE would focus more on content rather than pushing the grinding bandwagon so hard.


To all those who have not finished your FS grind yet, I feel for you and I hope they will eventually make positive changes to make it more interesting for you.

DarkNexus1014
Mon Aug 01, 2005 8:20 am
#37

Damn it, devs! Just make grenades give Heavy Weapons experience, LIKE THEY SHOULD ANYWAYS!



________________________________________________________________
Valdrox on Ahazi, Trandoshan and Aspiring Mercenary
Master Combat Medic Master Commando Carbineer 0-4-0-0

Orfen_135
Mon Aug 01, 2005 8:34 am
#38


lol, all I want is a Jedi... is that so much to ask?

I want to RP with my Jedi, he's going to be a Dark Jedi. YES, I WANT A JEDI FOR RP AND... lol, because! Being a Jedi seems so much fun... and with this (and 2 unlocks) it will take me forever.


I would usually get:


3,600,000 weapons xp for 120,000 FS

Then that's 300k Combat for 100,000 FS

Now I will still get the 120,000 from weapons

but 10,000 from combat.

I'm losing 90,000 FS xp from this.

Message Edited by Orfen_135 on 08-01-2005 08:48 AM




Fral Resanto
Retired Stormtrooper
TK-157
Valcyn Galaxy

Orfen
Dark Jedi
Starsider Galaxy

JakinIrali
Mon Aug 01, 2005 9:16 am
#39


I was going to make a hybrid Jedi if I felt it was worth it for PvP, but in all honesty, I just want an alt!! I'm only half way through FS now and figured I could get my alt by the end of the year. Now it looks like we're talking next summer.


And agreed. Don't nerf everyone because of some stupid grenade grinders. Just nerf the friggin grenade experience. Is that so complicated? What moron proposed this and what morons approved it? This is like setting minimum wage in the U.S. to $0.50 just because Donald Trump found a way to make millions.


And another thing the devs haven't calculated in this.. even by nerfing combat exp, not totally sure about it, but it due to how fast they draw up combat xp, grenades will STILL be the fastest way to get FS.

Message Edited by JakinIrali on 08-01-2005 09:18 AM



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