Force Sensitive Archive

Thread: Any plans to fix Ranged Speed and Ranged Accuracy ?

XaverriJade7
Wed Nov 10, 2004 10:40 am
#27

My guess is/has been that this will see a 'fix' when we see less Riflemen and, as a result, less peoplecomplaining that Rifleman is 'too powerful'(compared to the broken professions).





Kezia Sunshade
RIS Certified - Master Armorsmith - 12 Exp. Pts
Vendor locations:
Outland, Naboo (7013, 3646) - Kashyyykian Hunting Armor & Imperial Prototype PSGs
Elexis' Hard Wars Cafe in Paradox, Lok (1330, -305) - Kashyyykian Hunting Armor
Orim
Wed Nov 10, 2004 11:32 am
#28

That would be evil haha




:::::: Orim ::::::
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Waste93
Wed Nov 10, 2004 11:20 pm
#29






Fidelity79 wrote:

Hey all,


Unfortunately what you are discussing is not a bug but just the speed cap manifesting itself. The formula for combat speed with any combat profession is as follows:


I hopes this sheds some light on this matter.





It has been tested and shown that the FS Ranged Speed do not work. However getting FS Melee Speed will effect Ranged Weapons.


This is a known bug and has been brought to the Devs attention. However there has been no announcement when this will be fixed. But they are aware of it.





Colonel Waste - The Wookiee Crusader
RebelKnight64
Thu Nov 11, 2004 12:54 am
#30






Waste93 wrote:





Fidelity79 wrote:

Hey all,


Unfortunately what you are discussing is not a bug but just the speed cap manifesting itself. The formula for combat speed with any combat profession is as follows:


I hopes this sheds some light on this matter.





It has been tested and shown that the FS Ranged Speed do not work. However getting FS Melee Speed will effect Ranged Weapons.


This is a known bug and has been brought to the Devs attention. However there has been no announcement when this will be fixed. But they are aware of it.






And this is exactly the problem: No announcement when/if this will be fixed.

Some people like me needs to plan the future developement of their character and would not like to grind some million xp for a useless skill.



Emrys Darklight: Elder.
Doric Sparta: NGE Master Bounty Hunter, Rebel Ace
Vendors at: -2411 -3932, Lakeshire, Talus
Cancelometer: Moved 10 notches to the right since NGE
Happy--------------------|---------- Cancelled
Ackehece
Thu Nov 11, 2004 2:34 am
#31






RebelKnight64 wrote:





Waste93 wrote:





Fidelity79 wrote:

Hey all,


Unfortunately what you are discussing is not a bug but just the speed cap manifesting itself. The formula for combat speed with any combat profession is as follows:


I hopes this sheds some light on this matter.





It has been tested and shown that the FS Ranged Speed do not work. However getting FS Melee Speed will effect Ranged Weapons.


This is a known bug and has been brought to the Devs attention. However there has been no announcement when this will be fixed. But they are aware of it.






And this is exactly the problem: No announcement when/if this will be fixed.

Some people like me needs to plan the future developement of their character and would not like to grind some million xp for a useless skill.




When this will be fixed is not when/ifit will be. It is slated to be fixed. just no time listed yet (though I expect it before to much CU/R/B occurs.




"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




JavaHulk
Thu Nov 11, 2004 2:54 pm
#32

no



lol



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RebelKnight64
Thu Nov 11, 2004 5:08 pm
#33






Ackehece wrote:





RebelKnight64 wrote:





Waste93 wrote:





Fidelity79 wrote:

Hey all,


Unfortunately what you are discussing is not a bug but just the speed cap manifesting itself. The formula for combat speed with any combat profession is as follows:


I hopes this sheds some light on this matter.





It has been tested and shown that the FS Ranged Speed do not work. However getting FS Melee Speed will effect Ranged Weapons.


This is a known bug and has been brought to the Devs attention. However there has been no announcement when this will be fixed. But they are aware of it.






And this is exactly the problem: No announcement when/if this will be fixed.

Some people like me needs to plan the future developement of their character and would not like to grind some million xp for a useless skill.




When this will be fixed is not when/ifit will be. It is slated to be fixed. just no time listed yet (though I expect it before to much CU/R/B occurs.







The factDevs are aware of the problemdoes not meansthat anyone is going to fix it, so until someone release an officialstatement thatDEVS ARE ACTIVELY WORKING ON A FIX..... it is when / if....



Emrys Darklight: Elder.
Doric Sparta: NGE Master Bounty Hunter, Rebel Ace
Vendors at: -2411 -3932, Lakeshire, Talus
Cancelometer: Moved 10 notches to the right since NGE
Happy--------------------|---------- Cancelled
Waste93
Thu Nov 11, 2004 6:30 pm
#34

We were requested to send in an updated issues list.


I've put FS Ranged Mods on there and put it in the top five. As soon as I hear anything I can share with 'ya I'll let everyone know.



Colonel Waste - The Wookiee Crusader
RebelKnight64
Fri Nov 12, 2004 12:53 am
#35






Waste93 wrote:

We were requested to send in an updated issues list.


I've put FS Ranged Mods on there and put it in the top five. As soon as I hear anything I can share with 'ya I'll let everyone know.







Many thanks Waste93, I really appreciated your answer.


Please keep us informed.




Emrys Darklight: Elder.
Doric Sparta: NGE Master Bounty Hunter, Rebel Ace
Vendors at: -2411 -3932, Lakeshire, Talus
Cancelometer: Moved 10 notches to the right since NGE
Happy--------------------|---------- Cancelled
XaverriJade7
Fri Nov 12, 2004 1:48 am
#36

We know Rifleman itself is not overpowered, but as long as other in-game systems allow for all of our weaknesses to be negated, I do not see anyone allowing Riflemen to become even more powerful. That is why I see the fix for this coming at a much later date. Which is too bad considering there are plenty of Carbineers and Pistoleers whom may benefit from it as well....





Kezia Sunshade
RIS Certified - Master Armorsmith - 12 Exp. Pts
Vendor locations:
Outland, Naboo (7013, 3646) - Kashyyykian Hunting Armor & Imperial Prototype PSGs
Elexis' Hard Wars Cafe in Paradox, Lok (1330, -305) - Kashyyykian Hunting Armor
RebelKnight64
Fri Nov 12, 2004 6:05 am
#37






Eimar wrote:
Now with phase 4, are you all sure FS ranged speed are still broken?
I think FS ranged speed was blocked for phases 1,2 and 3





Yes it is still broken, it was conformed today by the rifleman corrispondent on the rifleman board.



Emrys Darklight: Elder.
Doric Sparta: NGE Master Bounty Hunter, Rebel Ace
Vendors at: -2411 -3932, Lakeshire, Talus
Cancelometer: Moved 10 notches to the right since NGE
Happy--------------------|---------- Cancelled
Orim
Fri Nov 12, 2004 11:41 am
#38

Thumbs up for Waste. Stalk the devs till we have what belongs to us Waste heheh




:::::: Orim ::::::
Light Twi' Jedi

:::::: Oroku Brightlight ::::::
The Flying Chef
Master Chef +12 * Master Artisan +12 * Rebel Ace Pilot

Vendors Naboo @ Assassins Hutt -5353 3434 Theed
Orim
Sat Nov 13, 2004 8:01 am
#39

A BUMP to get this fixed asap




:::::: Orim ::::::
Light Twi' Jedi

:::::: Oroku Brightlight ::::::
The Flying Chef
Master Chef +12 * Master Artisan +12 * Rebel Ace Pilot

Vendors Naboo @ Assassins Hutt -5353 3434 Theed
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