Force Sensitive Archive
Thread: STARSIDER- Sith Base Locations
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SanoSagara
Wed Jan 19, 2005 4:58 pm
#27
i do...somewhere lol, /tell Lucid i'll be online until around 9-10 ish est
Zilvaer
Sat Jan 22, 2005 9:14 am
#31
After the restart today it seems some shifted about, these are what I have so far:
Delta: -392 -6004
Epsilon: 1073 1860
Eta: -1092 2343
Mu: -1977 2234
Phy: -1680 1703
Pi: 2903 61
Psi: 1311 1219
Rho: 700 750
Sigma: -3961 -2606
Theta: 4072 -1402
Xi: -1017 -2873
Delta: -392 -6004
Epsilon: 1073 1860
Eta: -1092 2343
Mu: -1977 2234
Phy: -1680 1703
Pi: 2903 61
Psi: 1311 1219
Rho: 700 750
Sigma: -3961 -2606
Theta: 4072 -1402
Xi: -1017 -2873
Message Edited by Zilvaer on 01-22-2005 08:37 AM
Message Edited by Zilvaer on 01-22-2005 08:47 AM
nothing13
Sat Jan 29, 2005 7:24 pm
#34
anyone have complete base location for starsider in particular 'chi' and "omega'? Any help available would be great.
thanks
RoosterPowers
Tue Feb 01, 2005 1:13 am
#35
Hey all. The phase is almost over and I'm having problems finding people willing to help me.
I have a bunch of remotes and two of the bases I have no clue where they are.
Omega
Gamma
If anyone has those base locations, can you please post them?
I also have a bunch of remote that I can give someone if you are still in need. The closest one is 6km away, but they are free.
Unless, of course, Gamma and Omega are freakishly close.
mcorey
Mon Apr 18, 2005 2:55 pm
#36
Bases and names as of April 18, 2005.
Alpha: -1721 -4684
Beta: -1017 -2873
Chi: 3040 780
Delta: -410 -1904
Epsilon: -3824 -3011
Eta: -475 2481
Gamma: 650 730
Iota: -737 -5158
Kappa: -1680 1703
Lamda: 5315 -1145
Omega: 5950 -2000
Omikron: 3076 2174
Phy: -3032 1185
Pi: -2874 805
Rho: -1129 2278
Theta: 4072 -1402
Xi: 2960 45
Ypsylon: 1073 1860
Zed: -392 -6004
Zeta: -53 -159
MC
Alpha: -1721 -4684
Beta: -1017 -2873
Chi: 3040 780
Delta: -410 -1904
Epsilon: -3824 -3011
Eta: -475 2481
Gamma: 650 730
Iota: -737 -5158
Kappa: -1680 1703
Lamda: 5315 -1145
Omega: 5950 -2000
Omikron: 3076 2174
Phy: -3032 1185
Pi: -2874 805
Rho: -1129 2278
Theta: 4072 -1402
Xi: 2960 45
Ypsylon: 1073 1860
Zed: -392 -6004
Zeta: -53 -159
MC
TomarDicol
Tue Apr 19, 2005 8:07 pm
#37
I'd like to thank the above poster for the WPs.
With the aid of three other group members, I successfully completed the Phase III Combat quest on my first try.
While in a solo group today, I asked the other loquacious groupies if they were also struggling with the Phase III Village quest. In a few minutes we had rounded up a team of four, led by a buffing Doctor with previous experience in completing this quest.
When we happened upon our first Sith base, we realized that no one possessed a remote for the said base, and so I resorted to this lone thread, tucked safely away in my Firefox favorites. Of all the posted WPs, Xi was the closest base we could attempt, and so we headed off, quite unconfident and uncertain of what would transpire.
I, unfortunately, was the sorry bum stuck with the duty of infiltrating the base, capturing the commander, and escorting him back to the Village. Xi base was around 4700 meters away from the Village, and I was having doubts about the trek on foot even before it went underway.
Standing on the sidelines, I watched as my team made a valiant effort to distract and/or subdue the Sith Thugs guarding the base entrance. Their initial efforts were in vain, and so my hope of completing the quest this day was quickly crushed. In my dissapointed state, I telled a close friend and told him of my troubles. It appeared that this friend of mine had actually completed the Phase III Quest several times in the past, and as I witnessed a second-scattered attack at the Thugs by my group members, my friend on the tells let loose a simple word of advice: Wait for the Sith to despawn.
The quest, quite simply, became a matter of timing. By the first despawn and respawn, I had destroyed the front gate, inner gate, and secured a safe spot in the back of the base. Carried on the support of my group members, I escaped from the base with the commander by the second despawn. The walk on foot, despite my misgivings, was probably the easiest part, with only the concern of the one hour timer looming over my head.
For all those that have yet to complete this quest, I will tell you this: If you take advantage of the despawn, and secure a safe spot for your capturer to bind his/her time, this Quest is possible with a group of 2-3 players.
4 branches unlocked, 3 filled; almost there...
With the aid of three other group members, I successfully completed the Phase III Combat quest on my first try.
While in a solo group today, I asked the other loquacious groupies if they were also struggling with the Phase III Village quest. In a few minutes we had rounded up a team of four, led by a buffing Doctor with previous experience in completing this quest.
When we happened upon our first Sith base, we realized that no one possessed a remote for the said base, and so I resorted to this lone thread, tucked safely away in my Firefox favorites. Of all the posted WPs, Xi was the closest base we could attempt, and so we headed off, quite unconfident and uncertain of what would transpire.
I, unfortunately, was the sorry bum stuck with the duty of infiltrating the base, capturing the commander, and escorting him back to the Village. Xi base was around 4700 meters away from the Village, and I was having doubts about the trek on foot even before it went underway.
Standing on the sidelines, I watched as my team made a valiant effort to distract and/or subdue the Sith Thugs guarding the base entrance. Their initial efforts were in vain, and so my hope of completing the quest this day was quickly crushed. In my dissapointed state, I telled a close friend and told him of my troubles. It appeared that this friend of mine had actually completed the Phase III Quest several times in the past, and as I witnessed a second-scattered attack at the Thugs by my group members, my friend on the tells let loose a simple word of advice: Wait for the Sith to despawn.
The quest, quite simply, became a matter of timing. By the first despawn and respawn, I had destroyed the front gate, inner gate, and secured a safe spot in the back of the base. Carried on the support of my group members, I escaped from the base with the commander by the second despawn. The walk on foot, despite my misgivings, was probably the easiest part, with only the concern of the one hour timer looming over my head.
For all those that have yet to complete this quest, I will tell you this: If you take advantage of the despawn, and secure a safe spot for your capturer to bind his/her time, this Quest is possible with a group of 2-3 players.
4 branches unlocked, 3 filled; almost there...
XobaMajere
Mon May 09, 2005 5:59 pm
#38
I also infiltrated the base, using timing to get in and out. For me though, the walk was not the easy part. I set myself to walk speed, but everytime i hit terrian, I got too far ahead (i was going as slowly as poissible, even stopping, but he wouldn't get closer than 8m, and some terrian shot the distance to 15m in one step), and the guy would start running away, so I'd have to chase him back down.
Anyway, it took me 20 minutes to go 200m, and then the guy died of the poison - 40 minutes early. By the way - this was at base Zeta - so maybe its just a matter of picking a base that doesnt have huge valleys around it.
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