Force Sensitive Archive

Thread: Jedi? What about Witches of Dathomir and Sorcerors of Tund?

BHM
Sat Dec 18, 2004 5:43 am
#14

I'm totally in favor of some new unlockable professions, such as "legendary BH", Mandalorian Commando or whatever..


The only problem I see with Force wielders is that this game would look to much like a sci-fi version of D&D, with melee warriors casting magical spells and throwing lightnings..



Andros Celsum ~ Master Bounty Hunter ~ "It is better to be feared than loved, if you cannot be both."

AkhikOslatta
Sat Dec 18, 2004 1:50 pm
#15

I agree 100% In some of the flavor and backstories I've read the Teras Kasi Order developed a degree of force sensitivity to be able to track and detect jedi. My intent from day one of FS was to never go jedi, haven't wanted to since day one, still don't. I love the idea of being able to be a force adept. The concept of the Sith vs. Lightside Vs. Adpets is **awesome** its essentialy a new GCW for higher level players to engauge in. I really cannot give enough support for this concept. I dont think SOE realizes how many people are interested in FS that dont give a fig about jedi.



----------------Akhik Oslatta---------------------
-FS -MFencer-MBrawler-TKM-Alliance Ace-
--------------Clanless Clan Chief----------------
Ech0Witch
Mon Dec 20, 2004 2:59 am
#16

Thought you might like to know that there are some non-Jedi force sensitive based guilds. (Not necessarily having Force Sensitive or Jedi characters though.)


Im part of the Singing Mountain Clan guild based on the concept of the Singing Mountain Clan of Dathomir. We are based on Chimaera, but one of the other servers does have a Night Sisters Guild.





Amina Perasi / Emili Gef'yana [RRF/SFR]

Amina Perasi - Jedi (pre-cu,) Pilot, (Vortex, Crimson Phoenix,) Scout, Ranger, ...Riflewoman, Commando, TKM, Medic, CH, Pikewoman, Carbineer (All Mastered)
Emili Gef'yana - Commando - Pilot, (Smugglers Alliance,) Riflegirl, Squad Leader, ...Ranger, Markswoman, Scout, BH, Carbineer (All Mastered)
(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)
- Waiting for SOE to apologise for the NGE !!!
EnSab
Mon Dec 20, 2004 1:17 pm
#17

Good read
Sigmund
Mon Dec 20, 2004 5:49 pm
#18

You know, just to keep this idea rolling, how would the FS-neutral skill tree be setup? Like,from the d20 system stuff, what skills and abilities would be available in each box? Heck, to really start it off, how would the branches be divided? This profession would have to be exclusive of the Jedi/Sith powers, right? (I should have done my homework and looked at their skill trees, but maybe someone who is familiar with them can fill in the blanks for me. ^_^)



Demra Secrivez
Privateer, Smuggler, Pistoleer, Adventurer
Also NINJ4 of both 1 and 5 stars.
MasToltak
Mon Dec 20, 2004 7:26 pm
#19

I have been wishing this for the last 4 months. I would like the optionfor my Female character to go from FS to NS or SMC. NS of course pratice the dark side, and the SMC are more in line with the Light side.


Being able to work up a skill ladder, like jedi, but within one of the 2 Witches clans.


At the point of becoming, lets say a NS Rancor Tamer you are able to train rancors as mounts, and as you make NS Elder you can have faction pets like Rangers and stalker.


Also the clothing, hair, and face changes. The witch seem to have tattoos on their face, they are in fact broken blood vessels from using the force.


there is a lot that can be done with players that are becoming FS, but do not want to be jedi.


Only problem I see with my desire of player NS and SMC, it would have to be restricked to the female characters.


very good post and topic and yes, you are not alone.


Traci Callisto
OohBo
Mon Dec 20, 2004 10:43 pm
#20

This is a cool thread and it 'kind of' pertains to a thread I started on the Jedi boards about the NS witches using lightsaber specials in combat. Myargument isthat they are not Jedi, they don't use lightsabers,therefore they should have their own special attacks.


Basically all the devs would have to do is change the names of the specials the ns useto something more 'nightsistery'. It could even be the exact same code used for the LS specials - just change the name. This would be a minimalist approach to maintaining Star Wars continuity. Easy fix in my opinion.


check the thread if you like, theres some ppl posting offtopic and it spawns an argument (that's what these ppl strive for, it seems), but that can be ignored.

Click here for NS thread

Message Edited by OohBo on 12-20-2004 10:05 PM



~Colonel Ubo Cid~Jedi Padawan~
"The only thing neccessary for the triumph of evil is for good men to do nothing."

Support this Vision of a new FRS, and help save Jedi!
OohBo
Mon Dec 20, 2004 11:12 pm
#21

oh and whoever started this post, and anyone else should post some comments in this thread, the devs are reading this one for sure:


Devs want input click here



~Colonel Ubo Cid~Jedi Padawan~
"The only thing neccessary for the triumph of evil is for good men to do nothing."

Support this Vision of a new FRS, and help save Jedi!
JenTara
Tue Dec 21, 2004 5:00 am
#22






Kovev wrote:
Cool idea, but I don't think it would do anything positive for this game. I've always vewed force use by any not strictly disiplined as self destructive, look at Vader. TO add PC force users other then Jedi would be a huge error, creating many more problems then it would solve, IMHO. The Devs have full plates now, adn Jedi needs major work, all we don't need is another force using profession in the game.





Yeah, but the thing is, there are more dark jedi than dark force witches... Why is that? NO EMOTION. DO NOT HAVE EMOTION. DO NOT LOVE, AS THAT IS AN EMOTION. Anyone else see the Jedi Code as horribly flawed? It would enhance the game, not hurt it... Jedi are cool... but I think personally the code is the reason there are so many dark jedi... I mean seriously, don't give in to anger? Good idea. Don't have any emotions? Bad idea.



Jen'tara Rhee - Force-sensitive Twi'lek - Elder Teras Kasi/ Elder Pikewoman / Jedi / Imperial Pilot (Imperial Inquisition)- Intrepid

Racquel Babylon - Force-sensitive Human - Teras Kasi Elder / Elder Dancer / Master Entertainer / Alliance Pilot (Vortex) - Bria

Teavai Ynai - Force-sensitive Zabrak - Elder Bounty Hunter / Elder Creature Handler / Bounty Hunter / Freelance Pilot (Smuggler's Alliance) - Kettemoor


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JenTara
Tue Dec 21, 2004 5:09 am
#23






TheLemming wrote:
This kinda struck me, and I'm not 100% sure I understand. You want force powers, but not jedi powers?

When you bring up the NS (or the FS NPCs of Dantooine, or SMC for that matter) I'd suggest that you could be like them. They're mostly just Swordsmen/Wielders, Pikeman/wielders, etc. You can create the same templates. By saying that you have to be a Padawan to do it...well, that's just semantics... It's not as though you undergo any real training...you just kill a TON of stuff and talk to Mr special medic trainer for your next skill.

Basically, I think it's all in the way that you play your character. Just because you can create a complete jedi template doesn't mean that you have to. Just because most people create a complete jedi template doesn't mean you need to.

What would be interesting would be incentives for players to create mixed templates like this. For instance, they could make it so that when you unlock you could open a single row "FS Skill Tree" for each standard combat class with different specials, maybe a nifty (but not all powerful) new weapon cert. The main problem, however, is that the jedi skill trees are basically designed to make it impossible to dabble with their skillpoint allocation. The devs have sided against you, and seem to feel that you're either a full jedi or not. I can't say as I disagree with them since dabbling is what causes skills to be abused, then nerfed to oblivion (see here the BH profession and dirty fighting tree).

In conclusion, I'd say that you can play as a non-jedi force sensitive. It's all in how you RP it. The main reason that you don't see more mixed templates is probably that you need to get 0044 sabers to grind effectively, and by that point you don't want to give up sabers once you get the other skills. It would be interesting to see some hybrid templates though...in a horrible carwreck sort of way... I shudder to imagine a CM streaking by with FR3 as he poisons and diseases a base defense group. Or a rifleman kiting someone with FR as he spams strafe2 or headshot3. Or almost killing what you think is another run of the mill stacker to suddenly have him use avoidincap. I'll stop now as I'm scaring myself and might be giving people ideas...




No, it's not just semantics... If you are a Jedi, you CANNOT be a Teras Kasi... Jedi costs too many points... THAT is my point... one cannot be a Nightsister, because a Nightsister is, in effect, a DARK JEDI MASTER AND MASTER PIKEMAN... but they dont' USE their lightsabers... They aren't just pikeman... they have force powers... they are NOT jedi nor should they be treated as such, yet in effect they are just Jedi that don't use their lightsabers...


They can figure out some ways to make it work, but why must one be a master of a lightsaber to be able to do force lightning? They have nothing to do with each other, but as it stand now, you must master every tree to advance to the next level of force powers... So, why don't the Nightsisters use the lightsabers that they MUST be proficient with? Oh they are NPCs and so don't know how to use one...


As for abusing, well, maybe the combat "upgrade" will fix things, but honestly, this game has been broken since beta, and unless the devs manage to finally do what they tried to do many many times in beta, it will still be broken...




Jen'tara Rhee - Force-sensitive Twi'lek - Elder Teras Kasi/ Elder Pikewoman / Jedi / Imperial Pilot (Imperial Inquisition)- Intrepid

Racquel Babylon - Force-sensitive Human - Teras Kasi Elder / Elder Dancer / Master Entertainer / Alliance Pilot (Vortex) - Bria

Teavai Ynai - Force-sensitive Zabrak - Elder Bounty Hunter / Elder Creature Handler / Bounty Hunter / Freelance Pilot (Smuggler's Alliance) - Kettemoor


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JenTara
Tue Dec 21, 2004 5:10 am
#24






OohBo wrote:





JenTara wrote:





konik wrote:
funny you should say that, my end game template is TKM/Force powers and whatevers left over to strengthen me





Yeah cept as it stands you will NOT get any force powers, just some minor skill bonuses... to get actual POWERS... you must drop TK and take Jedi Padawan...






uh, totally wrong. Padawan does not take ANY skill points. You have enough sp to be a TKM and have Master Force Powers if you wish.





Really? So you can be a Master Teras Kasi and be able to throw around Force Lightning and choke people just like the nightsisters?



Jen'tara Rhee - Force-sensitive Twi'lek - Elder Teras Kasi/ Elder Pikewoman / Jedi / Imperial Pilot (Imperial Inquisition)- Intrepid

Racquel Babylon - Force-sensitive Human - Teras Kasi Elder / Elder Dancer / Master Entertainer / Alliance Pilot (Vortex) - Bria

Teavai Ynai - Force-sensitive Zabrak - Elder Bounty Hunter / Elder Creature Handler / Bounty Hunter / Freelance Pilot (Smuggler's Alliance) - Kettemoor


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TheLemming
Tue Dec 28, 2004 6:45 am
#25


JenTara wrote:


TheLemming wrote:
This kinda struck me, and I'm not 100% sure I understand. You want force powers, but not jedi powers?

When you bring up the NS (or the FS NPCs of Dantooine, or SMC for that matter) I'd suggest that you could be like them. They're mostly just Swordsmen/Wielders, Pikeman/wielders, etc. You can create the same templates. By saying that you have to be a Padawan to do it...well, that's just semantics... It's not as though you undergo any real training...you just kill a TON of stuff and talk to Mr special medic trainer for your next skill.

Basically, I think it's all in the way that you play your character. Just because you can create a complete jedi template doesn't mean that you have to. Just because most people create a complete jedi template doesn't mean you need to.

What would be interesting would be incentives for players to create mixed templates like this. For instance, they could make it so that when you unlock you could open a single row "FS Skill Tree" for each standard combat class with different specials, maybe a nifty (but not all powerful) new weapon cert. The main problem, however, is that the jedi skill trees are basically designed to make it impossible to dabble with their skillpoint allocation. The devs have sided against you, and seem to feel that you're either a full jedi or not. I can't say as I disagree with them since dabbling is what causes skills to be abused, then nerfed to oblivion (see here the BH profession and dirty fighting tree).

In conclusion, I'd say that you can play as a non-jedi force sensitive. It's all in how you RP it. The main reason that you don't see more mixed templates is probably that you need to get 0044 sabers to grind effectively, and by that point you don't want to give up sabers once you get the other skills. It would be interesting to see some hybrid templates though...in a horrible carwreck sort of way... I shudder to imagine a CM streaking by with FR3 as he poisons and diseases a base defense group. Or a rifleman kiting someone with FR as he spams strafe2 or headshot3. Or almost killing what you think is another run of the mill stacker to suddenly have him use avoidincap. I'll stop now as I'm scaring myself and might be giving people ideas...

No, it's not just semantics... If you are a Jedi, you CANNOT be a Teras Kasi... Jedi costs too many points... THAT is my point... one cannot be a Nightsister, because a Nightsister is, in effect, a DARK JEDI MASTER AND MASTER PIKEMAN... but they dont' USE their lightsabers... They aren't just pikeman... they have force powers... they are NOT jedi nor should they be treated as such, yet in effect they are just Jedi that don't use their lightsabers...

They can figure out some ways to make it work, but why must one be a master of a lightsaber to be able to do force lightning? They have nothing to do with each other, but as it stand now, you must master every tree to advance to the next level of force powers... So, why don't the Nightsisters use the lightsabers that they MUST be proficient with? Oh they are NPCs and so don't know how to use one...

As for abusing, well, maybe the combat "upgrade" will fix things, but honestly, this game has been broken since beta, and unless the devs manage to finally do what they tried to do many many times in beta, it will still be broken...






Been away so I missed this one, but I suggest you look at a character builder. You can indeed be a Wielder/master pikeman. You can be a TKM/Master wielder. Most of what you talk about are force powers from the Wielder tree of jedi. You wouldn't need to become a "Dark jedi master" along with pikeman since you were just saying that you don't want to be a jedi. O_o

In the old system, you would be right. Jedi took 250 sp for the first box and the rest just took XP and no SP. Now they all have SP and you could balance profs quite neatly actually. Like I said though, you would probably need a saber to level with in the beginning, then drop that again once you've attained what other skills you want.

Frankly, CM is more SP heavy than jedi trees, but that doesn't stop even brawlers from dabbling in it to DOT for teh win. What you are suggesting is a way to take any semblance of balance that might be created in the CU and throw it out the window by creating yet another means for power gamers to attain an insurmountable advantage over all other players. Legendary T21 rifles that do 3k damage are bad enough, despite being insanely rare, but the sort of thing being discussed here (unblockable attacks, abilities to further enhance weapons, new damage types, etc) would basically be like handing any power gamer that did the village grind a legendary weapon. Jedi skills are nice, but they're balanced with weaknesses (lack of armor for example), whereas additions to normal professions would simply put them out of reach.




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HornedSandRanger
Tue Dec 28, 2004 7:08 am
#26

My idea for a force adept template...



Master Enhancer

Master Healer/defender

Master powers.



that way no glowstick. Thoughts...comments?


cheers.




" I like respec Jedi they are like watching a kid with a new toy but then asking if it needs batteries." Iskareot
"Rangers are your friends..... keep it that way.....or they will be your worst nightmare."

Uudoo Graeth: Ace Pilot/Elder Jedi Uudoo's Story
Monastic Order of Krayt (RP).
Kromalla: Engineering Trader/Pilot
Resta Rantay: Smuggler/Pilot
Shaik Jerbooty (BRIA): Entertainer
Sefou (BRIA): Dark Jedi
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