Force Sensitive Archive

Thread: Cost of grenade grinding, a calculation

Bermag
Thu Feb 10, 2005 6:45 am
#14






Praeses wrote:
Wow and I thought inflation was bad on other servers, isnt farstar one of the erm, newer servers? One of the euros right? OUCH.

At most imps cost 75k a crate and thermals at 50k a crate though from what I hear imps either take less to make or are easier to make so I dont understand the difference in price.






Since you are rferring tomy prices I guess I have to explain . Thermals take 15k Thoranium, 10k metal and 3k Crism and 1k Polymer for final assembly (themrals and imp use same components so there are no difference) for 1k grenades. Imp detonators take 100k steel. Thermals do take several named resources (and good crism has not spawned for a long time on WH but those stats are not that important). Steel with high OQ+SR has not spawned for a long time and since AS need the same stats those resources are in high demand and cost more. Thoranium is usually a lot cheaper since the stats are not usuable by AS (capped SR). Using lower quality steel for imp detomators would lower stats way to much.


When there is a good spawn of grenade steel on Wanderhome I am going to lower the price for Imp detonators down to Thermal prices.


I have seen that on other server Imp detonators are more expensive. I guess that might depend on not having Chrism or Thoranium. I however have Crism enough to last for 100k grenades or something





---
Bermag [SiyBer Arms]

ex-NGE 12 pt Master Weaponsmith/FS Crafting Mastery- Wanderhome
Corellia: (Coronet -200, -5500) Dantooine Imp op -4422 -2383
High quality and low price
Now playing Eve
DirtyHarryUK
Thu Feb 10, 2005 9:20 am
#15

dude lol if u where on naritus id make u a schematic if u hade the resorces for 300k... which would allow you to make 1000 grenades.. well 999 need to make the parts ... thats 40 crates that would cost you 9mill big saving lol true there is a cost to buy the resorces or dig em up... but not 9mill lol Shame ur not on naritus ah
Warryyr
Thu Feb 10, 2005 9:30 am
#16

Save the 2.5 million you would have spent to get one tree of FS skills.


Buy harvesters - maintenance and power requirements are the same regardless of server.


Buy fusion ion generators for power. You'll probably only need 2. These only take credits to power.


Survey for radioactive yourself, or geta friend to. Drop ion generator on best spot you can find for radioactive. Stats don't matter, just get a LOT of power.


Now survey for all the resources you'll need, and start collecting them in the quantities you'll need.


Consider partnering with a Weaponsmith, to get resources for grenades - as you've already seen, you can make big bucks. Maybe just dig up stuff to make money off of it for awhile, to finance your FS grind.


Dig up your stuff and get some schematics for the subcomponentsfrom a Weaponsmith. If they won't do it for free or a reasonable price, keep looking, there are tons out there.


Buy 2 equipment factories.


Start running components. Get a crate of each required subcomponent, take those to a Weaponsmith, get final schem for Imp Dets.


Keep running factory with Imp Det schem in it - they take quite awhile for the factory to produce them.


While Imp Dets are being made, run the other factory and make subcomponents - keep feeding the Imp Det factory as you can.


Enjoy your 1000 grenades and grind FS xp like mad. You'll need about 1300 total for all 6 branches, I do believe.


It will take some effort, and some planning, but it'll be more economical to do this, and while you're making up grenades keep harvesting steel and minerals to sell, to finance your grind.


Hell with 225k for ONE crate of grenades. I'm sorry, but that's a rip-off. Harvesters and factories on FarStar do NOT cost anything different than any other server, resource cost is a constant when you dig it up yourself. On a 70% spot you're talking less than 1 cpu for whatever you're digging up. At 225k you're paying a ridiculous cpu rate.


I understand different server economies, but man - talk about MAD PROFIT. Those FarStar crafters have a nice little gig going, I should change servers.



Ocaigann
Thu Feb 10, 2005 1:04 pm
#17


Wow. Those are somehigh prices. I only pay 60K a crate for imperial detonators, and can find thermals for 50K. This is on Eclipse, by the way.

Message Edited by Ocaigann on 02-10-2005 12:04 AM

Pyskow
Thu Feb 10, 2005 1:35 pm
#18

Very Very Very wrong prices...cheap grenades in the mall in signature below....



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Namox
Thu Feb 10, 2005 1:39 pm
#19

wrong server tho psykow
Praeses
Thu Feb 10, 2005 1:42 pm
#20

Wow and I thought inflation was bad on other servers, isnt farstar one of the erm, newer servers? One of the euros right? OUCH.

At most imps cost 75k a crate and thermals at 50k a crate though from what I hear imps either take less to make or are easier to make so I dont understand the difference in price.



Zep
Light Jedi Support - Stasising Dark Jedi since 2005
Pontius
FIRM Jedi Slayer - Brain of Pinky and the Brain
Mattias
Area Concussion FTGDW
FIRM - 12 Point Crafters and Ruiners of PvP
Praeses
Thu Feb 10, 2005 2:55 pm
#21



Bermag wrote:


Praeses wrote:
Wow and I thought inflation was bad on other servers, isnt farstar one of the erm, newer servers? One of the euros right? OUCH.

At most imps cost 75k a crate and thermals at 50k a crate though from what I hear imps either take less to make or are easier to make so I dont understand the difference in price.


Since you are rferring tomy prices I guess I have to explain . Thermals take 15k Thoranium, 10k metal and 3k Crism and 1k Polymer for final assembly (themrals and imp use same components so there are no difference) for 1k grenades. Imp detonators take 100k steel. Thermals do take several named resources (and good crism has not spawned for a long time on WH but those stats are not that important). Steel with high OQ+SR has not spawned for a long time and since AS need the same stats those resources are in high demand and cost more. Thoranium is usually a lot cheaper since the stats are not usuable by AS (capped SR). Using lower quality steel for imp detomators would lower stats way to much.

When there is a good spawn of grenade steel on Wanderhome I am going to lower the price for Imp detonators down to Thermal prices.

I have seen that on other server Imp detonators are more expensive. I guess that might depend on not having Chrism or Thoranium. I however have Crism enough to last for 100k grenades or something






Believe me not complaining about your price lol, especially not after seeing what they go for on farstar, had just always wondered why they cost more.

BTW produce more!! =P Lol my bank account has no problem keeping up with my needs, unfortunately the WS's cant. FIRM has a factory down plopping them out but at like 350+ seconds each, it takes a while and can't keep up with demands of 3 people =D

Chop Chop bermag, less posting, more producing hehe



Zep
Light Jedi Support - Stasising Dark Jedi since 2005
Pontius
FIRM Jedi Slayer - Brain of Pinky and the Brain
Mattias
Area Concussion FTGDW
FIRM - 12 Point Crafters and Ruiners of PvP
ravingbantha
Thu Feb 10, 2005 3:02 pm
#22

you want to talk about high costs of grinding a FS tree? Grind a craftin box.... not a tree just 1 box and come back and complain about how much combat grinding costs.
FiveToFour
Thu Feb 10, 2005 3:04 pm
#23

From a guild crafter(whose main is a jedi unlocked through the FS grind mainly by grenades), thermal and imp detonators are 40k per crate, with the damage being about the same because of the AP difference.



- I have chosen to reject the NGE because I love SWG.
Eicy
Thu Feb 10, 2005 6:43 pm
#24

Bloodfin pwns joo all! 45k a crate for imperial detonators.




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pyromonkey89
Wed Feb 16, 2005 11:36 am
#25



Eicy wrote:
Bloodfin pwns joo all! 45k a crate for imperial detonators.




is that something to be proud of?...............um..............



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starcrusher04
Wed Feb 16, 2005 11:48 am
#26

85k on Lowca. If someone knows of less... plz let me know.



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