Force Sensitive Archive
Thread: 15 odd thugs u have to kill to get Wp's-- thats a joke
fuzzytoad wrote:
the despawn trick doesn't appear to work anymore..
I appreciate everyone who's trying to help using info based on the last time this cycle was around, but things were changed.
The thugs are now in full comp with max resists(including 100% LS, apparently; read other thread for posts about J-Knights dying during this quest).
Just as one group despawns, 5-20 more are spawning right on top of them(or very near).
The only thing from last time this cycle was around that appears to still be in is that the commander instantly spawns if one of the group members dies..
Spent 9 hours yesterday trying to complete this quest, using all the 'tricks' and tips from last cycle.. none of them apply anymore.. none of the useful ones, that is.
The one time we actually got the commander out and on the way to the Village, he committed suicide 5m away from both group members before any Sith patrols even showed up.. Gave up in disgust after that.
If the despawn trick doesnt work then I am going to bum a couple people out tonight when i try and help them tonight, I have this stickied so I will try and come back tomorrow or later tonight and update how it went, it just doesnt make sense that they would make it tougher to do, it was already hard enough last phase 3to figure it out, but like many have said already, I liked the challenge, I only died one time when I first tried doing it, but I surely ran my legs off the many other times I failed before I had someone show me the method I described to you.
The despawn is very short, maybe even less than 5secs, I know that I hardly noticed it until someone showed me exactly what to do, it took allot of patience.
SinWalker1 wrote:
Yea man you need alot more patience than that. You should have gotten a group together instead of dien 8 times only then to say that it sux that you can't beat it yourself. Very lame. This game has a ton of solo stuff to do but, now that they added some group quest you complain lol.
Hell be happy you're even doing the quest! I am on DAY 7 waiting for the old man to spawn to get access to the village!
Just get a group and killem, done deal.
Getting a group together to 'killem' is easier said than done.. The way this quest works, only 2 people in the group get the reward, on top of that, the more people you have in the group, the more Sith that spawn, making it near impossible to complete. Yes, you can use a secondary group of people to help with the killing, however, there's 2 problems with that: 1. unless your partner is willing to die, the 2nd group can't help much with killing the required 5 thugs to make the commander spawn; & 2. It's becoming increasingly harder to find large groups of people willing to help with this quest when they know they're getting absolutely nothing out of it.
Trying to actually start up a secondary group to help pairs of Questerslast night resulted in finding no more than one other person willing to help out others.
Nobody's complaining(well not me at least) about having to group, or having a group-based quest. What we're complaining about is that you're punished for grouping with more than the 2 initial members.
DoctorBill wrote:
The despawn is very short, maybe even less than 5secs, I know that I hardly noticed it until someone showed me exactly what to do, it took allot of patience.