Force Sensitive Archive
Thread: Combat XP Converson increase is not a bad thing!!!
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Riese64
Thu Aug 04, 2005 11:12 am
#14
Now I totally agree with you on the nown exploits and bugs. But it's all about the cash. We all know it, so it shouldnt suprise us when this happens. SOE played alot of people with the simple planof make Get people in with Jedi being attainable, now they want to keep them in by makeing it a longer grind. It's actaully good marketing. They will lose some, but on a whole most will stay. Most will complainbut still keep playing. These changes will not be roled back, SOE is like our government with taxes, once a tax is in place it wont be removed.
My only hope is that they do stop changing things...and work on makeing the game work the way it's supposed to. No bugs, no exploits, more content for players. Then I will be happy. It would be nice to go through one publish with no changes just fixes.
Ekul05
Thu Aug 04, 2005 11:22 am
#15
Riese64 wrote:
It would be nice to go through one publish with no changes just fixes.
Amen to that !!
/bow
That concept would be fabulous !
Jakber
Fri Aug 05, 2005 12:07 am
#16
I somewhat agree with the fix, hate the grenade mechanic giving full combat xp at 3:1. Oh well, twenty 3 hour play session instead of ten 3 hour play sessions to cap all my FS xp. I have to wait until phase 2 to unlock anyways. I feel bad for all new casual gamers now though. Took me two years of casual gaming, now it will be longer for those just starting.
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