Force Sensitive Archive

Thread: how long does it take

RubicksCube
Tue Sep 20, 2005 4:50 pm
#14

and if you did survive the two, it gives you a waypoint to go kill 4 of them...i guess at that point you could get a friend to help you.






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0000000000000000000000000000000000000000000000000 Rubick
0000000000000000000000000000000000000000000000000 Master Bounty Hunter
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RubicksCube
Tue Sep 20, 2005 6:44 pm
#15






pimpcuba2 wrote:

i'm level 69 now and gonna be 73 soon





it will help...



000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000000 Rubick
0000000000000000000000000000000000000000000000000 Master Bounty Hunter
0000000000000000000000000000000000000000000000000 Master Combat Medic
0000000000000000000000000000000000000000000000000 Giving Jedi Their Medicine!
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pimpcuba2
Wed Sep 21, 2005 6:28 am
#16

damn wheres the most common place that that old man appears?
elybo
Wed Sep 21, 2005 1:26 pm
#17

I predict on Friday...( server reset has something to do with it )...and get out of the main cities....sit by a lake or the ocean on Naboo and he'll show...he apperared to me yesterday will I was watching the sun go down....



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pimpcuba2
Wed Sep 21, 2005 4:37 pm
#18

damn that long thats 3 days or 4 days if i'm correct well i can wait right i hope
RubicksCube
Thu Sep 22, 2005 12:04 am
#19






pimpcuba2 wrote:

damn wheres the most common place that that old man appears?





Anywhere except in a non-player city or in space.







000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000000 Rubick
0000000000000000000000000000000000000000000000000 Master Bounty Hunter
0000000000000000000000000000000000000000000000000 Master Combat Medic
0000000000000000000000000000000000000000000000000 Giving Jedi Their Medicine!
0000000000000000000000000000000000000000000000000
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EvilAztec
Fri Sep 30, 2005 7:27 pm
#20

For abandoned camps to disappear. I had some blocking a spot to place on for over 3 hours.


Any ideas?



Did you know
SOE has changed this game 3 times
Jedi went from being an Icon to a normal profession
The combat system is being reduced to Enemy Territory online
"If I wanted to play a FPS I'd launch CS 1.6"
EvilAztec
Fri Sep 30, 2005 7:28 pm
#21


For abandoned camps to disappear. I had some blocking a spot to place on for over 3 hours.


Any ideas?


Posted in the Scout forums too...



Did you know
SOE has changed this game 3 times
Jedi went from being an Icon to a normal profession
The combat system is being reduced to Enemy Territory online
"If I wanted to play a FPS I'd launch CS 1.6"
Phenix1050
Fri Sep 30, 2005 7:38 pm
#22

they stay up forever now, it's a bug. the only way to get rid of them is to log off for an extended period or to manually disband them.



PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
EvilAztec
Fri Sep 30, 2005 7:41 pm
#23


Any idea on if the devs care? I can't get harvesters down. The person who placed them must still be online.







Phenix1050 wrote:
they stay up forever now, it's a bug. the only way to get rid of them is to log off for an extended period or to manually disband them.







Did you know
SOE has changed this game 3 times
Jedi went from being an Icon to a normal profession
The combat system is being reduced to Enemy Territory online
"If I wanted to play a FPS I'd launch CS 1.6"
Phenix1050
Fri Sep 30, 2005 8:01 pm
#24






EvilAztec wrote:


Any idea on if the devs care? I can't get harvesters down. The person who placed them must still be online.




no idea personally. I've bugged it in-game, but the best one to ask would be our correspondant. Best bet short-term would be to contact a CSR in-game and see if they can remove it.



PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
Almagill
Fri Sep 30, 2005 10:30 pm
#25

The camps will remain 'in the world' until the next server reset regardless of whether the player is in-game or not (in fact, if you log out in camp your camp will still be there when you log back in, anything up to three days later).

It is entirely possible that the player whose campse these are has no idea they would cause a problem, or that they are, as they may have looged out and just not been back yet.

The devs recently made an announcement (last two weeks or so) to the effect that anyone placing an object or structure in such a way as to block access to a dungeon or interfere with other players gameplay could/would result in disciplinary action, so yah, they care. Bug it, put a CSR ticket in and, if you know who your servers QA/CSR is, drop them a PM.

There WAS a fix for this bug on TC but it seems to have gone AWOL along with some other fixes.



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JBMat
Sat Oct 01, 2005 4:49 am
#26

This is a bug which has been repeatedly reported, but please keep doing so.


Normally, a camp would disappear in about 51 minutes. Back in the days of grinders and macros this meant that although you maxed XP in 21 minutes, the camp would not autodisband for another half hour - rather a waste of time.


Now it seems abandoned camps, camps where the owner is too freaking stupid to disband it before leaving; or camps where the owner has logged out from, stay around much, much, longer.


I think people should start calling this an exploit in the GCW - "Hey, this guy dropped a camp and left and it stopped me from ..." or something like that. Would be about the only way the Devs would give it any notice.


JB


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