Force Sensitive Archive

Thread: Force Experimentation

Parsifal_Nightstalker
Fri Sep 10, 2004 6:45 am
#14






kettmalice wrote:

Okay when you get a amazing success on ASSEMBLY it allows you to craft higher then what the resources would usually allow, its also all in the components. you may be hitting 155 max dmg with all great success, at (forgot the actually percent) say at 76% if you get all amazing success then it can go to 78%.







That may be true, but a resource gate is a resource gate... there are calculable max stats for any resources we use. Once we hit those max stats, that's it, and amazing successes will just help you reach that max faster, not exceed it.


Again, go back and look at your stats - I think you'll probably find some reason you weren't maxing speed/damage before.






Klingsor Master Weaponsmith (FS)................Tempest's Second-Oldest Active Weaponsmith
Mining Outpost, Dantooine (-371, 2107)..........................with KlingsorSliced Premium Weapons
Mos Krayt, Tatooine (6212, 4523)................................................................next to the shuttle
River's Edge, Dantooine (4444, -3916)..........................................at the Over the Edge Cantina


hulahoops
Tue Mar 08, 2005 1:00 am
#15






TheStarWarsKid wrote:

Hi everyone

I hope that I'm not the 1,000,000,000,000th person to post this, but here goes.

I'm a 10 point doc, and I'm kinda poor (I'm not dirt poor, but I'm poor enough to not have enough cashto buy tapes a lot)

And I was wondering if the Force Experimentation tree will give me medical experimentation bonuses.

Thanks




In a single word....no!...sry

TheStarWarsKid
Tue Mar 08, 2005 1:02 am
#16

Great. It only works on sabers then? Puh.

(Thanks for the quick response )



Itharr
Master Rifleman, Master Pistoleer, Alliance Ace Pilot
Ajihad Garrow
Master Architect, Master Artisan

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