Force Sensitive Archive
Thread: How Do I Steal a Phase 3 Mission?
RofraAgra wrote:
6 groups camping a base waiting for it to respawn...Howdo I get the mission 1st before all of them?
you are not ready to go down this path -- choose another that better suits you maybe ahhh Smuggler?
DocSavag wrote:
Is there no end people will not go to in order to screw over their fellow players?
ThotoOrifa wrote:
my god people quit whining and just tell him. all you've got to do is wait inside the base, bring the radial for the remote up, and as soon as you get kicked out of the base hit the button. if your fast enough youll get to the front of the line.
I had someone first say in spatial that they have been camping the base for four hours and they were running a business helping people through the phase 3 quest. Therefore, it was "their" spawn. Sufficed to say, they were camping the closest one to the village.
So, our group dropped the shield and went on our way. Completed the mission in 10 minutes.
Honestly, no one owns spawns folks. Devs have stated it and made a point of designating (in this quest) a means for someone to take ownership of the mission for a short period in order to fulfill the quest. I'm the last person to pounce on someone for trying to run a business, but your 'rights' end when they affect gameplay of others, IMO.
People spend more time at the bases yelling at each other than it takes to run the mission. Sheesh.
Whether it's an Ancient Krayt or the Phase 3 Combat Quest, there are clear definitions of play. I cannot believe that every base on Dathomir was empty when these 6 groups lined up. They all just wanted the closest and wasted more time waiting (and / or arguing) than just running the mission.
As for screwing over fellow players, as long as the devs refuse to make some sort of contracts system, that will alway continue.
Fivo Asia
Cafa wrote:
DocSavag wrote:
Is there no end people will not go to in order to screw over their fellow players?
ThotoOrifa wrote:
my god people quit whining and just tell him. all you've got to do is wait inside the base, bring the radial for the remote up, and as soon as you get kicked out of the base hit the button. if your fast enough youll get to the front of the line.
I had someone first say in spatial that they have been camping the base for four hours and they were running a business helping people through the phase 3 quest. Therefore, it was "their" spawn. Sufficed to say, they were camping the closest one to the village.
So, our group dropped the shield and went on our way. Completed the mission in 10 minutes.
Honestly, no one owns spawns folks. Devs have stated it and made a point of designating (in this quest) a means for someone to take ownership of the mission for a short period in order to fulfill the quest. I'm the last person to pounce on someone for trying to run a business, but your 'rights' end when they affect gameplay of others, IMO.
People spend more time at the bases yelling at each other than it takes to run the mission. Sheesh.
Whether it's an Ancient Krayt or the Phase 3 Combat Quest, there are clear definitions of play. I cannot believe that every base on Dathomir was empty when these 6 groups lined up. They all just wanted the closest and wasted more time waiting (and / or arguing) than just running the mission.
As for screwing over fellow players, as long as the devs refuse to make some sort of contracts system, that will alway continue.
Fivo Asia
I have no idea how a contracts system will stop people from stealing missions from other players but the root of your story seems to be players who were attempting to grief others by denying them content which is a bannable offense and should have been reported to the CSRs.
DocSavag wrote:
ThotoOrifa wrote:
my god people quit whining and just tell him. all you've got to do is wait inside the base, bring the radial for the remote up, and as soon as you get kicked out of the base hit the button. if your fast enough youll get to the front of the line.
Is there no end people will not go to in order to screw over their fellow players?
if he waits in line other people will screw him over and he wont get it done. you dont have to be the most 100% polite
Message Edited by quitch on 08-01-2005 02:50 PM
DocSavag wrote:
I have no idea how a contracts system will stop people from stealing missions from other players but the root of your story seems to be players who were attempting to grief others by denying them content which is a bannable offense and should have been reported to the CSRs.
Anarchicgorilla wrote:
Posted this else where but here you go...
Do not steal.
get 8 player group (group first) 1 player pick captian 7 pick shields.
1 of the 7 shields get a close base the other 6 get the ones no one is at.
While still grouped! ever player but the 2 for closest base disable their shields.
Then meet a base, and run mission as normal: all 8 players must kill sith.
You quest log updates that you taken down a shield while grouped with player X.
When player X takes back captain every player in that group that took down a shield completes mission.
8 winners instead of two.
Unfortuantely, you cannot take the mission a second (or more time) the next phase. Finding 8 at the same time that need it (and in the same general community) these days is a challenge I would think.
Fivo Asia
Cafa wrote:
Anarchicgorilla wrote:
Posted this else where but here you go...Do not steal.get 8 player group (group first) 1 player pick captian 7 pick shields.1 of the 7 shields get a close base the other 6 get the ones no one is at.While still grouped! ever player but the 2 for closest base disable their shields.Then meet a base, and run mission as normal: all 8 players must kill sith.You quest log updates that you taken down a shield while grouped with player X.When player X takes back captain every player in that group that took down a shield completes mission.8 winners instead of two.
Unfortuantely, you cannot take the mission a second (or more time) the next phase. Finding 8 at the same time that need it (and in the same general community) these days is a challenge I would think.Fivo Asia
Well if there are hoards of people camping the bases you would think some of them would want to cooperate if there is a way to get 8 people through it instead of 2 at a time. But what do I know.
DocSavag wrote:
Cafa wrote:
Anarchicgorilla wrote:
Posted this else where but here you go...
Do not steal.
get 8 player group (group first) 1 player pick captian 7 pick shields.
1 of the 7 shields get a close base the other 6 get the ones no one is at.
While still grouped! ever player but the 2 for closest base disable their shields.
Then meet a base, and run mission as normal: all 8 players must kill sith.
You quest log updates that you taken down a shield while grouped with player X.
When player X takes back captain every player in that group that took down a shield completes mission.
8 winners instead of two.
Unfortuantely, you cannot take the mission a second (or more time) the next phase. Finding 8 at the same time that need it (and in the same general community) these days is a challenge I would think.
Fivo Asia
Well if there are hoards of people camping the bases you would think some of them would want to cooperate if there is a way to get 8 people through it instead of 2 at a time. But what do I know.
Good point