Force Sensitive Archive
Thread: New 30:1 Combat Xp grind is good!
Flug wrote:
when i 1st heard about it i was 'NOOOOOOOOO THEY CAN TDO IT' now im 'YAY NO MORE N00B JEDI'
uh. what about the noobs already here......
err err ok lets get this started. One thing Straight right here I AM NOT A MBH! I used to be but I quit that game because of the N00bs in that side of things. I took up TKM and Pikeman.
As for the 'How does the make the Jedi more hidden' comment, I shall explain my side of it.
If you think about it the Conversion rate has been nerfed so the real players who want Jedi for being a fan and deserve it for their play time on the game have been stuffed but I doubt this will stop them if they want it so badly. All them I want a glowy stick and then get bored in the REAL Grind people. Will not even get chance to increase the population of Jedi because this will give them a glimpse of how boring the Jedi XP Grind will be. Over time the amount of Jedi being unlocked will slow down...Many Many Many players who are Jedi are leaving...especially those 'wanabe Jedi' They cannot hack it. This will put the fans back in place. Wait around as a Padawan until the FRS is back and start working their backsides off for what they deserve. Which means the population of Jedi will go down. Thats what I meant by hidden. As in Jedi will become less over time and they will be hunted more regularly by the BH out there.
Grenades were put in this game soleyfor the benefit of those hard-working people that want to be Jedi, and due to a bug in the coding that's too long and complicated to fix, commandos have access to these grenades. As we all know, commandos never use grenades in real life or movies, so this is an obvious bug. However, commandos have been ruthlessly exploiting this bug since launch; throwing grenades at helpless critters meant to be fodder for Jedi and FS grinders, and occassionally incapping themselves in the process. This horrible trend of abusing the system must be curbed somehow, so we are hereby changing the way grenades work in relation to XP so that commandos may no longer exploit the system at the expense of those poor FS grinders. Though this fix will unintentionally affect the FS grinding, we plan to implement a new, improved,and faster grinding system for these tormented individuals by the end of the coming week. Damn you, you exploitive and evil commandos, damn you all!
Actually, laddie, it's rather simple why there will be so many more as opposed to fewer. Add together those that are too close to finishing up their FS grind to give up, those that have already finished their grind for FS, but are either taking their time with the padawan trials, or are just getting to them, and those that are already non-templated Jedi, to those that are either near finished their template, or are finished with it.Add tothese two numbers to those that are IN the village, but not near done with it (yet are too stubborn to give it up), and those that are just getting glowy already knowing that the XP nerf is a reality ( and therfore cannot be counted on to quit)
Now consider the ones likely to just quit and give it up. These are the two sets of numbers that you need to be concerned about, with the laternumber representing ALOT of new cusatomers. These are the ones that were promised that they would be able to play Jedi. The little loop-hole that SIE is counting on ( that you CAN play Jedi, you just have to be willing to commit to a longrange plan) will impress these customers NOT AT ALL. They'll quit the game, not just Jedi. A major number, but not ( when you think about it) likely to have increased the number of Jedi that much anyway. They'd have given up before they got a full template anyway whe they got hit in the face with the required 30+ million Jedi XP they'd need. Thes are the ones that SOE was counting on to increase revenue, but misjudged about.
What do you have? Veteran players that never though about going Jedi because they figured it was too difficult ( they tought), and only considered it when it got easier. They are NOT going to quit. They are going to get it, no matter what. The newer players that are steadfast in their persuit of it, are vetererans of other RPG's and know how to wait ( although they gripe about it), and all the ones that are going to be Jedi from the first list. They pay attention, and know the hatred that BH's and others have for Jedi, so they'll study hard and stay off the terms.
All this equals up to ALOT more Jedi, not a decrease. For the decrease that people are hoping for to reveal it'self, you'll have to wait on attrition to set in, which could be anywhere from another year, to two more years.
What does all this mean? Simple, they new customers that were made "the promise" will quit, go out, and report that they game is a load of crap, and newer players will be harder to get. Growth will slow even further, and then you'll have stagnation.
TBH the players that come into this game thinking they are going to get Jedi and Jedi only are stupid. This game was NEVER EVER Designed for all people to be Jedi...Only those select few. Remember in Beta that there was never to be a Jedi Grind. It was going to be based on your account number. I do not know the details but they scrapped that to give everyone a chance. HEnce the Hologrind. A Chance not a sure fire hey your going to be a Jedi. I never entertained it I did not see myself as the hardcore player to get that mark. Star Wars Galaxies was never about Jedi. If people want to play a Jedi go play Jedi Academy or Knights Of The Old Republic. This game was about the other professions. like the mighty Bounty HunterBoba Fett, The Ace Pilot andSmuggler Han Solo, Not forgetting Wato and his shipwright shop. That is what this game was about. Being the characters that brought the balance into the Galaxy. Brought the Economy and thePower of War. Jedi were only the tiny tiny percent of the Movies although they were the main characters. Thatis what this game is about beyond the movies. People are blind and do not see that. All they see is a big glowing stick.
The Devs are on the right path...its just a matter of time before they realise they have forgotton what this game was made for. and it wasnt the Jedi in the game.
One key word in your post..."WAS".
Come to the present, forget about the past. Yesterday NEVER returns.
JaxMeridian wrote:
Actually, laddie, it's rather simple why there will be so many more as opposed to fewer. Add together those that are too close to finishing up their FS grind to give up, those that have already finished their grind for FS, but are either taking their time with the padawan trials, or are just getting to them, and those that are already non-templated Jedi, to those that are either near finished their template, or are finished with it.Add tothese two numbers to those that are IN the village, but not near done with it (yet are too stubborn to give it up), and those that are just getting glowy already knowing that the XP nerf is a reality ( and therfore cannot be counted on to quit)
Now consider the ones likely to just quit and give it up. These are the two sets of numbers that you need to be concerned about, with the laternumber representing ALOT of new cusatomers. These are the ones that were promised that they would be able to play Jedi. The little loop-hole that SIE is counting on ( that you CAN play Jedi, you just have to be willing to commit to a longrange plan) will impress these customers NOT AT ALL. They'll quit the game, not just Jedi. A major number, but not ( when you think about it) likely to have increased the number of Jedi that much anyway. They'd have given up before they got a full template anyway whe they got hit in the face with the required 30+ million Jedi XP they'd need. Thes are the ones that SOE was counting on to increase revenue, but misjudged about.
What do you have? Veteran players that never though about going Jedi because they figured it was too difficult ( they tought), and only considered it when it got easier. They are NOT going to quit. They are going to get it, no matter what. The newer players that are steadfast in their persuit of it, are vetererans of other RPG's and know how to wait ( although they gripe about it), and all the ones that are going to be Jedi from the first list. They pay attention, and know the hatred that BH's and others have for Jedi, so they'll study hard and stay off the terms.
All this equals up to ALOT more Jedi, not a decrease. For the decrease that people are hoping for to reveal it'self, you'll have to wait on attrition to set in, which could be anywhere from another year, to two more years.
What does all this mean? Simple, they new customers that were made "the promise" will quit, go out, and report that they game is a load of crap, and newer players will be harder to get. Growth will slow even further, and then you'll have stagnation.
This is not a flame but i fail to see your point at all. You just said alot of nothing. What the nerf for combat xp did was made the grind ALOT slower which will slow the jedi population in many ways. Yes new players are going to have a hard time for it. good. yes people who are half way done are going to have a hard time with it. good. yes it takes about 20-30 days for a complete branch if you grind right. good. I have been playing since launch and seen too many jedi so I finally decided to go jedi myself and have a long grind ahead but I really dont care becuase I still enjoy the game as it is. The jedi grind is not harder in any way, but very much longer and I think it should be both but longer works for me. If you are a jedi hopeful then thank the devs that the grind is not hard, just long and if your unwilling to grind then you should not be a jedi. too anyone still in the grind good luck and keep at it=) the reward will be worth it I promise=)