Force Sensitive Archive
Thread: Jedi and SOE
Message Edited by thepulse on 04-09-2005 11:36 AM
Message Edited by Txaosh on 04-13-2005 09:08 AM
Message Edited by bpraswid on 04-14-2005 09:55 AM
burf wrote:
Disagree with old and new system lol
I am currently doing the grind and will unlock at weekend BUT the old way was still a grind. you grind professions instead. I think the unlock should be a time based thing and uses badges etc, say a user cant be a jedi in the first 6 months and a night within a year. I do like the quest ideas but i think it needs to be all put together in one (badges, quests , time frame, etc) less grinding and mroe playing
Message Edited by burf on 04-07-2005 05:10 AM
THIS i agree 100% with. Make jedi quest based without having to sit and grind all day.....and make it so vets only are jedi. The grind that controls populationswill begin when you get padawan and start to climb towards knight.
I feel like SOE has screwed me so many times. I didn't do the holo grind because I felt like it was a pointless waste of time. My friends all unlocked within 12 professions, so when I did start grinding 12 RANDOM professions, before christmas holos I figured I'd unlock around that same number. Only later did I realize sony cheated the system and raised the count secretly. So now we are at the village, I don't believe changing my template to grind FSbefore i'm ready was the way to go,so I figured I'd wait until phase 1 rolls around again andI get my last tree unlocked.
Then I would get commando 4-0-0-0 and just pound it out at my own pacewithout having my pvpaffected while I waited for my 6 phases. Now again SOE seems like they are going to screw me again, an almost 2 year vet., just trying to enjoy the game. I want jedi bad but the ways of attaining it are not fun. Instead I try to play the game the way it is mean to be played and have probally experienced more unique things with friends in game than n00b grinders (sorry if I offended anyone but it is the truth....I hear of guys who get the game a buddy helps them get glowy and bam they are Jedi within 6 phases). I just don't think it is right that the system really doesnt reward the vets with a gift as Jedi padawan after hell even make it 2 years....instead I get a frigin' anti decay kit. Sorry I just had to leave this off my chest.
On a side note I don't know why they just dont do that...to me it makes economical sence(sp?) If people know they can't get jedi for 1.5 - 2 years they will keep their accounts that long....raking in the dough for SOE and making more players happy. Yes there may be a surge of jedi at first, but the week light hearted ones will die off and let the strong survive. Just my 2 cents.
Message Edited by Sectick on 04-13-2005 10:19 PM
Sectick wrote:
Now again SOE seems like they are going to screw me again, an almost 2 year vet., just trying to enjoy the game. I want jedi bad but the ways of attaining it are not fun.
Awesome post. I think I'm in the exact sameboat as you.
I can't believe it when people post things like "Hey it's a grind, get used to it... can you think of anything better?" I was on these boards before the game even came out and I'veread pages and pages of ideas for becoming a Jedi that would have been 100 times better then the grinding garbage they give us. I've always wanted to be a Jedi in this game but I've never been able to stomach the grind. It's not fun.
Kael-Den wrote:
Dessimus wrote:
jedi is supposed to be long and difficult to obtain. How do you propose they go about making the path to jedi be long and difficult, but not be grinding? It will always be a grind. Get over it and get to work.
The grind is no difficult, just long, boring and discourageous.
the grinding is not difficult OR long.. you have it mixed up...
the WAITING is long and discourageous.. the grindning... 2 days... worht is all you need
keep the Waiting yes.. but change it so its actually a challange... and not just "making the grind supa hard" no... make it quests...
First off grinding isn't horrible. FSgrind is horrible. The easy thing to do if you are trying to limit the amount of Jedi on any server is to make the skill box requirements so high that it takes a long time (in comparison to other proffessions) to achieve. The problem with this being all "StarWarsie" like they claim they are trying to make is that it's not about killing a lot of stuff to make you more in tune with the force. It should be similar to what you had to do to get the first visit from the old man. There should be quests that progress in difficulty. It should be about honing the force you have just reciently began to realize. And you don't do that by killing an entire planet 7 times over of GBN on Dath. (as has been said in a previous post). Progressively harder quests. There should not be a time limit on jedi only an incredibly long list of quests and missions that lead to an acute sense of the force. The hologrind might seem better but I think It would have sucked to from all the posts i read about it. Its still grinding xp. If they want to keep people from being jedi so we don't over populate the servers with jedi then they need to think about putting restrictions on the game. First of all Jedi's were limited in there activity in respect to Wars. They were keepers of the peace not soldiers. They were wise more than they were powerful. And they were definately not hunted by freaking bounty hunters.OMG. But given the current game there are a lot of inconsistencies with what is really star wars content. So maybe that is for a different discussion.
Secondly, Like most people know workers tend to respect one of their own more than they respect executives. This is a simple example RL situation. They respect the manager who was once one of them because the manager knows what the common worker goes through. Their plight if you will. So if we had some Dev's that were Jedi Masters then they might see that the problems we report aren't just exaggerated or emotional. That the problems are real and deeply affect game play from the perspective of a jedi or jedi-hopeful.
If they do have Dev's that play the game at that kind of level then I don't know what to say about this subject.
Message Edited by Txaosh on 04-14-2005 12:26 AM
Dessimus wrote:
jedi is supposed to be long and difficult to obtain. How do you propose they go about making the path to jedi be long and difficult, but not be grinding? It will always be a grind. Get over it and get to work.
At the very least they are going to have to turn the ratios of xp conversion down to scale to the new CU. I, and others I know won't spend six months grinding just to GET Jedi. That's ridiculous, as players do you really think this game is going to last forever? MMOs have more competition than ever before and it's only going to get worse as the years go by.
And on a second note, as a veteran without a Jedi it's very frustrating to see the people that had to grind around 8-12 professions, sitting pretty at Jedi Sentinel, and 10x more frustrating to see n00bs there. I put in tons of time in this game, just not grinding for Jedi 24/7, and I've definitely put tons of money into this game. Meanwhile I can't even PvP for fun anymore without getting ganked by a group of Jedi Knights. This is BS.