Force Sensitive Archive
Thread: Giving the Devs credit on Phase 4.
branny wrote:giving the devs credit?? what is that some kind of joke? it is fine and dandy for those of us , who have finished it early, but what happens in about 2 weeks time, when a majority of the quest grinders have long finished? How about those casual gamers who are not like us, who anxiously await each phase shift? what happens then? it is fine when there are 100 some odd players fighting these sith gank squads, but what happens later on, when the number of quest grinders are greatly reduced because they finished their quest? pirates/outlaws are a piece of cake... but when those thugs start coming, its a different story. in the past phases there would be at least some population who can actually hang out there, and logoff and so forth, now becuase its filled with sith, you would be crazy to chose to log off there, b/c you would run the risk of basically loggin on asking where you would like to clone..... giving the devs credit, pfhh... ok.....whatever.
no disrepect branny but:
errrm this is a great succuss if poeple in the furture have a hard time finding poeple that are doing the quest what is stoping them from getting help from lets say guild members this kind of quests that game needs, you want to be able to everything by yourself.........
o yea great dame job hope to see more quest out of the fs village that needs to have large groups to succed in the future
tonythegreat wrote:
no disrepect branny but:
errrm this is a great succuss if poeple in the furture have a hard time finding poeple that are doing the quest what is stoping them from getting help from lets say guild members this kind of quests that game needs, you want to be able to everything by yourself.........
o yea great dame job hope to see more quest out of the fs village that needs to have large groups to succed in the future
that was pretty fun. except for the typical people crying about the lack of pirates.
branny wrote:
no disrepect tonythegreat (and i shudder at starting any conversation with someone insisting on self greatness). but what group are you referring to when you are doing this quest? There was no need to be grouped at all. There was no need for a Squad leader profession. There was no need for medics, there was no need for tactics. this quest was basically just to run around frantically tabbing away at yellow dots, hoping that you can tap them once to go red before the rest of the individuals, and i do say individuals because there was no need to be grouped, kill them. So where is the strategy involved? where is the GROUP aspect of it involved? it was a just a glorious free-for-all tony, and as a matter of fact, pales in comparrison when compared to phase 3.
Well it took me 3 waves to complete. The 1st wave everyone was all over the place. No one hleping anyone else out. The secind 2 phases were very very much different. There were min of 2 groups of 20 each plus a smattering of others. 1 group on each side of the village with a doc in each group. You are telling us no need for medics. I tell you that without the docs things would have been very very ugly. They were rezing, buffing and healing in the middle of the battle. I have to help a doc out once or twice since a thug decided to aggro him. Personally the docs were a lifesaver. Group tactics were plenty that day too. Yes the outlaws and pirate would spwan, but if there were still some thugs around, people would concentrate on the thugs, since they are nasty little buggers, then work on the pirates / outlaws. People would also advise the location of a pirate so everyone would get a shot.
But back to the origins of this post. I fully enjoyed this quest!! The lag wast too too bad, but the worst part were the rocket launchers and the explosions. My ping stayed aroung 250 the entire time however FPS went down to 7 at the lowest. Bottom line i had a Blast and might even head back out to help others. And yes as the 3 weeks winds down, there will be fewer people in the village and harder to do, but it will still be fun.
Time to wait for phase I again so i can unlock my final branch. Woohoo
branny wrote:
giving the devs credit?? what is that some kind of joke? it is fine and dandy for those of us , who have finished it early, but what happens in about 2 weeks time, when a majority of the quest grinders have long finished? How about those casual gamers who are not like us, who anxiously await each phase shift? what happens then? it is fine when there are100 some odd players fighting these sith gank squads, but what happens later on, when the number of quest grinders are greatly reduced because they finished their quest? pirates/outlaws are a piece of cake... but when those thugs start coming, its a different story. in the past phases there would be at least some population who can actually hang out there, and logoff and so forth, now becuase its filled with sith, you would be crazy to chose to log off there, b/c you would run the risk of basically loggin on asking where you would like to clone..... giving the devs credit, pfhh... ok.....whatever.
Molveno wrote:
Pirates was an example to demostrate how bad the lag was. I'm not crying about the lack of pirates.
Only thing i was trying to tell is the REALLY bad lag i'm experiencing. You may not have the lag as bad as i do, so i'm sure it's been fun as hell.
Molveno wrote:
With a constant 20% packet loss and over 1000 ping times it's not that fun.
I had 2 waves of sith attack and still have 8 pirates to kill.
A pirate spawns, you target him, tell your toon to attack, until it recognizes your attack command the pirate is already dead.
It's a huge battle, and could have been fun, but lag is too annoying out there and kills all the fun..
Thank fully I did this Friday evening! It was one of the best experiences I've had on SWG and I've had many!! Although those that tried to do it yesterday with the MAJOR Packet Losses and Pings and a good 10min delay, God only knows how you coped!!
I was in a Massive PvP event and it was unbearable!!