Force Sensitive Archive

Thread: Warren

Nailliar
Mon Apr 11, 2005 6:14 pm
#170






Titan2000 wrote:

Although I'm not a BH, I do have to side with them on this. Grinding in the warren is an exploit. I dont see the difference between taking advantage of this bug and taking advantage of the 0, 0 / geo cave bugs that existed.


On top of that, It makes the area very laggy (houses + huge spawns) and makes it extremely difficult for some of the low lvl people looking to explore the warren and get the badges to do so.


Its also infuriating for BH. They get a mission, get the wp only to see the jedi is in one of the most confusing and annoying areas in the game (lets face it, following the map of the warren is no easy task). all the jedi needs to do is fr around the warren and the bh will never hit him, and then run out to his house and sit there... when the BH gives up.. he runs back in and it starts again.


Warren grinders/geo grinders/0,0 grinders only serve to give jedi a bad name, and make the effort that the rest of us made to grind properly seem like a joke.






Why would any Jedi care at all if a BH was inconvenienced while coming to take Exp away from them???





Rialia Darkstar
"You have failed me for the last time, SOE"
Wraith-X
Mon Apr 11, 2005 8:29 pm
#171

I am not a Jedi.


I am a psychotic freak.


I love the warren.


I give warren tours for a nominal fee.


Its possible that other than Dath I've spent more time fighting the critters in the warren (not grinding mind you... just taking folks through so they can see the cool content without the desperation that comes when you first pop up your overhead map in there) than I've spent killing anywhere else in the game (again, other than Dath).


The way some of the spawns in the warren are going now are clearly not normal. They aren't tweaked upwards a little bit. At certain times the spawns are close to what is normal. At other times, most times actually, the spawns are somewhere close to fifty times as fast.


Depending onwhether my group wants lots of'tour guiding'(Stuff like pointing out the various points of interest and making sure everone gets a good 'examine' on the Altered AT-ST) or whether they really just want to rip through at top speed and grab the badge and how capable the group in question is, an entire tour from entrance buff to sending the group off to Naboo to finish up ranges from 20 minutes to 90 minutes.


It used to be that rarely a couple of the MOB's would have respawned so there would be one or two to deal with on the way out. Currently almost all MOB's have entirely respawned within seconds.


Further the weird timing in the Warren is not limited to just spawns. Sometimes the timer on the elevator resets before the person who turned the thing on can even get TO the elevator. And as I'm sure anyone who knows anything about the Warren is well aware that the turret has been whacked out for ages (unless its supposed to not actually deactivate as a 'funny' trick to play/slightly realistic equipment failure) but currently its timer also seems buggy since you can sometimes RUN from the corpse to the turret deactivation terminal and back and the corpse will have a brand spanking new password in hand.


The one benefit of this is that the letter and elevator activation thingies are respawning quick enough that it somewhat makes up for the twitchy elevator (Course you have to run passed the homicidal self-reactivating turret more times).


The only things that don't seem to have buggy timers on them are the reactor core spawns (and the Altered AT-ST spawn) the reactor control room shutdown and the room that gets unlocked when the core's are placed.


Finally, each of these things can be on a buggy timer without other bits being buggy. It certainly seems like the MOB spawn is far more likely to break. Next seems to be the Letter and Turret shuttydown stuff. Then the elevator and turret shutdown/passcode.


Either way I can't possibly imagine that people really are thinking the two to fifteen second respawns of almost every MOB could possibly be normal. I can barely get lower level groups through because I'm having to /taunt so oftento scrape aggro Mobs off the younger folk or heal them that I end up not actually fighting. Further... last group I took through during a broken phase took about an hour and during that time I got over 1 mil of combat xp and tons of medical xp from healing and rezzing (I don't exactly know how much as I don't really care). Thats with NO grinding time... just trying to move as quickly as possible from objective to objective. I freely admit that I actually had fun doing this despite the fact that by the end only me and the group's Guild leader still had our buffs going, but had I been grinding there I wouldn't have been remotely surprised to get more than a warning for exploiting.



I aim to misbehave!
BEENdover
Mon Apr 11, 2005 10:52 pm
#172

stop complaining about the warren. So what if it's easier for jedi to get xp for once.


COMPLAIN ABOUT THE FRS AND FIGHTCLUBBING





ign = Armagod (ahazi)
itslikeas (eclipse)
scova (eclipse)
Stimy
Mon Apr 11, 2005 10:57 pm
#173

if it spawns as the NPC's die, then it is ment to do that. Jedi killing them fast with sabers is no different then a pikeman doing it. Complain somewhere else please.



Fishie
TuskKiller
Mon Apr 11, 2005 11:08 pm
#174






Titan2000 wrote:

Although I'm not a BH, I do have to side with them on this. Grinding in the warren is an exploit. I dont see the difference between taking advantage of this bug and taking advantage of the 0, 0 / geo cave bugs that existed.





Why the F*@% do BHs care if Jedi have an easier xp grind? It only serves to give more visibility to Jedi who use this POI and easier Bounties for them. The only reason I can see is that those BHsjust want us to be as miserable as possible, and that they are just in the BH bussiness for griefing.


It is full jedi who should be upset, as the misconception that JediKnight is easily attainable is what is leading to jedi nerf in the CU to only slightly better than your average combat template in PvP and in certain cases much worse than that in PvE.


I never grind at the warren or geo cave, but I did use to camp the BlueLeaf Temple before I got Master LS. Used to get a mil xp a buff and no visibility when there were no AFK riflmen camping it. I dont think the spawn rate there is broke, so it shouldnt be an exploit.


R2Chief2
Tue Apr 12, 2005 12:54 am
#175



Dakccoathania wrote:
Does pulling in 3+ million Jedi XP in one buff sound like an exploit?

Although I doubt anyone cares about a frustrated Bounty Hunter.

Message Edited by Dakccoathania on 04-10-2005 07:22 PM





theres no way of getting 3mil xp a buff in the warren.
Gaeladrian
Tue Apr 12, 2005 5:12 am
#176

Exploit?? What's that cr*p??


DEVS Fix your gameand let us play it !!!


If something is broken is not our fault but yours.


Don't call us exploiters, because in the history of this game there have been so much bugs that every one of usmust bean exployter in some way.
laodamas
Tue Apr 12, 2005 5:40 am
#177

I asked 3 different CSR's in chat whether this is an exploit or no. All 3 responded immediately. Took a screen shot of the third response.






Laodamas Odysseus - Elder Jedi
Helios Odysseus - Elder Master Bounty Hunter
Dionysos Odysseus - Master Weaponsmith/Master Armorsmith
Drop off's at Odysseus Loot Vendor @ /waypoint 1562 1708 Keren, Naboo
HillbilliesRule
Tue Apr 12, 2005 5:51 am
#178

"I got over 1 mil of combat xp"

must be nice, as i always capped at 200k.

Message Edited by HillbilliesRule on 04-12-2005 05:54 AM



NecroluvinNHillbilly
Shut up and fight

There is no problem that cannot be solved with the proper application of high explosives.

The world will never truly be free until the last king is strangled with the entrails of the last priest.

laodamas
Tue Apr 12, 2005 5:58 am
#179

Should have mentioned above, all 3 CSR's said this is an exploit.



Laodamas Odysseus - Elder Jedi
Helios Odysseus - Elder Master Bounty Hunter
Dionysos Odysseus - Master Weaponsmith/Master Armorsmith
Drop off's at Odysseus Loot Vendor @ /waypoint 1562 1708 Keren, Naboo
Navarchos
Tue Apr 12, 2005 10:04 am
#180

It has been pointed out before that the Chat CSR's don't appear to have any direct connection to the in game CSR's.


Some people have commented that they've spoken to chat and in game CSR's about this and have recieved conflicting responses, suggesting that decisions are being made ona case by case basis by individual CSR's with no overall consistancy of response.


This is blatantly wrong and an official decison should be obtained froma Dev, not to spite the Jedi players or convenience BH players but for these two simple reasons.


If this is as intended then several players, mostly Jedi, have been unfairly penalised which os obviously unfair.


If this is an exploit then a lot of people, NOT just Jedi, have optained XP they shouldn't have which is obviously unfair to the rest of the game population.


Either way, this needs to be sorted.



They say that Jedi represent the best the Galaxy has to offer, they are smart, noble, wise, honourable and selfless, an example to us all. Jedi, they say, are like Eagles.
They also say that Bounty Hunters are dishonourable, cowardly killers with no respect for life or honour, who strike from ambush and exist only to kill. We are, they say, like Weasels.
Bounty Hunters are Weasels, Jedi are Eagles ? I can live with that, Eagles may soar but Weasels don't get sucked into Skyhopper jet intakes.
JustinAccurate
Tue Apr 12, 2005 10:34 am
#181

There was once a time where all threads about this were deleted - now it seems to be that someone wants somebody to notice it...


Good luck to the people who used it, I personally didnt, just like i didnt go to the geo and I didint go to 0,0 on endor. You could call me a n00b cos it took me6 months or soto finish my template. I was slow to start off, butin the end i was getting around a million a day (in 2 buffs)by going to dathomir and flying round killing stuff.


If you think its OK to stand in one spot and endlessly kill the same spawn generating vast amounts of exp that you would never be able to get then I think you are somewhat pulling the blinkers on here - surely you must know it to be at leastslightly "dodgy"


Anyway i hope someone takes noice and clears it up one way or another - and the issue of players inherantlynot trusting CSRs is perhapse more worrying than any exploit



Jah / Souljah - Hunka/Molineux
Staveeno
Tue Apr 12, 2005 1:11 pm
#182






JustinAccurate wrote:

There was once a time where all threads about this were deleted - now it seems to be that someone wants somebody to notice it...


Good luck to the people who used it, I personally didnt, just like i didnt go to the geo and I didint go to 0,0 on endor. You could call me a n00b cos it took me6 months or soto finish my template. I was slow to start off, butin the end i was getting around a million a day (in 2 buffs)by going to dathomir and flying round killing stuff.


If you think its OK to stand in one spot and endlessly kill the same spawn generating vast amounts of exp that you would never be able to get then I think you are somewhat pulling the blinkers on here - surely you must know it to be at leastslightly "dodgy"


Anyway i hope someone takes noice and clears it up one way or another - and the issue of players inherantlynot trusting CSRs is perhapse more worrying than any exploit




Yeah, because why in the world would the devs put a lot of creatures/npc's in one spot? That is stupid, we should be able to have the caves/dungeons setup so any novice profession can come in and have content. Make it a walk in the park so we don't have to work for the rewards. I hope they nerf the Deathwatch bunker too, I'm tired of these dungeons you go into and you have to fight stuff. I want to be able to just walk in and get the loot with no effort at all.





Bloodfin: Staveeno's Museum and Shop 884 -4788
1k Outside Coronet Correlia

Staveeno - Jedi
Lelei - Spy
Ekita - Salesperson, Architect, Shipright

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