Force Sensitive Archive
Thread: Force Sensitive Top Issues
hiban
Sat May 21, 2005 6:04 pm
#131
I have just finished the Phase 4 "Village assault" quest fromcaptain Sargullo. My quest journal shows it as complete, I saw ywo "Mission complete" come up on my screen after I killed the required amount of Thugs and Pirates. I am now bugged. The captain keeps saying that I have a missions with someone else, which is rubbish, as I had taken the quest from him, and could not have got the onscreen update on my kill count otherwise. I asked how many other people tonight had this problem when we all finished the quest.......I counted23 people.......... TWENTY THREE PEOPLE!!!!!!!!!! I see that this bug is in the "Top issues" in the knowledge base. WILL YOU PLEASE GET THEM TO FIX THIS!!! If I get a reply from the CRS saysing that they can't or won't help then thats it. I managed to find a way through the CU, and change the way I fight, but now this. This is the last straw.
Maxil
Sun May 22, 2005 3:00 am
#132
go over to peamos and ask what you are ready to learn.
Even though I couldn't talk to the captain, it showed up in my list of trainable boxes. People are just rushing to the captain and shouting "omfgh4xorsbbqbugs!"
Now you may honestly be bugged.. but did you check what you could train first? You don't always have to go back and talk to the village person to complete
Even though I couldn't talk to the captain, it showed up in my list of trainable boxes. People are just rushing to the captain and shouting "omfgh4xorsbbqbugs!"
Now you may honestly be bugged.. but did you check what you could train first? You don't always have to go back and talk to the village person to complete
Cobad
Wed May 25, 2005 7:29 am
#133
Any word on whether shipwright xp will be tradable? I want to stay as shipwright, but if I won't be able to trade it in ever then I may as well re-spec while I have the chance.
Astyanax
Wed May 25, 2005 11:18 am
#134
hiban wrote:I have just finished the Phase 4 "Village assault" quest from captain Sargullo. My quest journal shows it as complete, I saw ywo "Mission complete" come up on my screen after I killed the required amount of Thugs and Pirates. I am now bugged. The captain keeps saying that I have a missions with someone else, which is rubbish, as I had taken the quest from him, and could not have got the onscreen update on my kill count otherwise. I asked how many other people tonight had this problem when we all finished the quest....... I counted 23 people.......... TWENTY THREE PEOPLE!!!!!!!!!! I see that this bug is in the "Top issues" in the knowledge base. WILL YOU PLEASE GET THEM TO FIX THIS!!! If I get a reply from the CRS saysing that they can't or won't help then thats it. I managed to find a way through the CU, and change the way I fight, but now this. This is the last straw.
Man, if they don't fix this in time, we're gonna have to wait 12 weeks before we can try again. That'd piss me off so bad.
Darth_Blade
Wed May 25, 2005 11:31 am
#135
Lorien-Rana wrote:
In response to everyone having the mellachae quest bug, this is the sollution, i did my Mellachae quest yesterday, and it WORKS:
Take the final red crystal down to 0/40000
Log out of star wars galaxies, leaving your friends to start hitting Mel
Log STRAIGHT back in again and the crystal will have de-spawned
Hit Mel atleast once, and you should be fine (hitting him before you log might be a better plan)
It worked fine for me as im now halfway through padawan trials.
Ok saved... I would of quit if they were not letting anyone else become Jedi... 2 years wasted if they locked it down..
JammaJames
Tue May 31, 2005 8:20 pm
#136
Can someone send the Badges i need with what planet they are on please?
JammaJames
Tue May 31, 2005 8:24 pm
#137
Can someone send me the badges that i need to become fs, along with the planet they are on, send them to me in game, my username is JammaJamez, Thanks!
Treemorr
Wed Jun 01, 2005 3:53 am
#138
Phase 1 Crafting Assemby Quest is bugged - can't use the tools, when you try to use them, it keeps saying I can't see them and need to get closer.
Can't do the quest.
Slivious
Fri Jun 03, 2005 8:04 am
#139
finished my phase one quest (ranged accuracy), I did the 10 missions, and then the extra 10 missions... Quest completed..
But everyine I talk to says I'm busy with someone else.. I know alot of people that have this problem.. please help..
thx
Voro
Fuegantus
Fri Jun 03, 2005 9:03 am
#140
Nice summery of issues etc, and i agree with others, Conversion of normal xp to FS xp is insane atm im TKM and some Doc skills etc and if i cap my XP at max for unamnred i only end up with 80k FS xp for 900k i think unamred xp, the conversion ratio when i looked was 30:1 thats insanely high and problem with the game still atm is to much grinding, STar Wars kets face it is more about jedi
thats the reason why most poeple get into Star Wars.
Id love to get Jedi Iniciat but im far from it, i appaul grinding in any shape or form, please fix the converison ratio so most conversion ratios arnt higher then 10:1 or 5:1 it be much better, for some proffesions i can see why its a bit higher i.e. for crafting proffesions but even thier they spend alot of money on recources tro buy and craft out, its no cheaper for the crafters so in all i think all xp conversion should be 5:1, also makes people feal they accomplished some thing.
Dont forget phases take 2 weeks each, we want to have fun in the game not have mindless grind threw, just leads to burning out syndrome, and most of us know what that is lol.
why not scrap the village totely and make being from FS to Iniciat by FAction bases?
This is my idea of what id have liked but oh well:
If your FS and your Faction aligned you go to your faction Jedi Master or Academy, for Imperials its to Sith Academy on Dantooine, for Rebs its some were ells were say Ghost of Obi Wan is or Luke Skywalker, for Neutrals they can go to either Academy's and from those Academys you take the road to becoming a jedi from FS to Inicait then to Padawan etc, i dont agree with the Village at all never have done realy, its just thier to waist peoples time imo, also a long long trek into the middel of no wear that takes around 4-5 mins on speederbike, then you got to go back and forth when you want to convert xp to FS xp, come on give us a break, this is just conscructive critasism im trying to give not a flame, alot of people want jedi but find road as it is far to hard and long compared to what you still go ahead when you reach Iniciat hehe...
Consider taking out Village and re-structering how the to get Jedi etc are done, i dont think Vader or Luke was going back and forth converting xp lol.
Or village phase should be cut to 3 paheses and allow poeple to unlock 2 times per phase and that inkeeping with a conversion rate of 5:1
Btw its totely easy for Devs to change the ratio for next patch, it be nice if at least some thing is done for next publish or soon.
Oh well thats enough of meblabering on.
Message Edited by Fuegantus on 06-03-2005 10:25 PM
VerinMathwin
Tue Jun 14, 2005 9:05 pm
#141
Issue with Persuation Quest:
You only have to be Master Medic toaccept the quest, but to craft the meds to cure all the illnesses one needs to be able to experiment to over 75%. Now medics only get +50 to Medical Experimentation, BEs get the rest of it, not Docs or Medics or CMs. Quest either needs to be revamped so that you only need Master Medic skills to complete it, or needs to be revamped so that you must be Master BE to GET it. I've just wasted one of my phases because I accepted the quest thinking I only needed Master Medic to complete it and I do not have the skills to experiment to get all the cures made. If anyone has a fix for how to complete this quest without having to grind out the 4th tree of BE, please send email to verin in game. Hopefully I can get it figured out before the phase changes, next phase should be my last one.
thanks
Darakeru
Wed Jun 15, 2005 8:33 am
#142
VerinMathwin wrote:
Issue with Persuation Quest:
You only have to be Master Medic toaccept the quest, but to craft the meds to cure all the illnesses one needs to be able to experiment to over 75%. Now medics only get +50 to Medical Experimentation, BEs get the rest of it, not Docs or Medics or CMs. Quest either needs to be revamped so that you only need Master Medic skills to complete it, or needs to be revamped so that you must be Master BE to GET it. I've just wasted one of my phases because I accepted the quest thinking I only needed Master Medic to complete it and I do not have the skills to experiment to get all the cures made. If anyone has a fix for how to complete this quest without having to grind out the 4th tree of BE, please send email to verin in game. Hopefully I can get it figured out before the phase changes, next phase should be my last one.
thanks
Of course, a master bio-engineer cannot get the quest without being master medic as well. Post-CU, Master Medic is such an impractical waste of skill points for anyone but a dual doctor/CMthat I don't believe more than 0.5% of the players in the game can even begin this quest without ruining their viability in the rest of the game.And why would abio-engineer waste 48 skill points on skill boxes that don'taffect his/herprofession? A bio-engineer has nothing to gain from the other three (non-crafting) branches of the medic profession or from its master box.
This quest grants access to four branches of skills, only one of which remotely relates to medicine. That branch has nothing to do with medicine crafting (bio-engineer), but everything to do with its use (medic, doctor, combat medic). The second branch is for artisan surveying. Why areartistans required to make medicines to unlock it?
This quest requires master medic (to access) and a good deal of bio-engineer to complete, even though the trees it rewards are for injury and wound treatment (not medicine crafting), surveying (not medicine crafting), and vague luck and persuasion stats (not much of anything at all).
If the two combat trees worked like this, would one need to be a master pilot to improve melee defense? How about harvesting 10,000 units of hide from Dathomirian animals to improve ranged speed?
How about the crafting tree quests? Would a master armorsmith be expected to kill 300 Sith to complete them? Oh, wait. That is how that quest works...
pygmy17
Thu Jun 16, 2005 12:32 am
#143
Anyone having any issues with Whips phase 1 missions? The villagers don't want to cooperate with me.