Force Sensitive Archive
Thread: Force sensitive xp
LethalSilence wrote:
or just get c12s.. i throw em at quenkers i find thta works good.. i still fail to see why baz nitches are better
megatron2882 wrote:
When i asked what is the best way to levelup i meant with swordsman not commando or anything else.
ok, heres how for you (and not getting your thread ganked by commandos):
i am TKM so it will be pretty much the same as what i do.
1) get buffed by a doc and get a full music and dance buff.
2) join a solo group with as many people in as possible (usually at least one run by an ent in MO on dant).
3)get 2 huurton stalker missions in the same direction as each other (missions usually just over 10k unless at improved job market)
4) stand in the middle of the lair, target the lair and not the huurtons, andspam your highest spin attack move with your best weapon for killing huurtons (use /examine to check the resists but i think its your PH)
5) once the lair is dead, kill any remaining hurrtons
6) travel to your next mission and repeat the killing bits (i prefer to stop at every lair i see along the way and blow that up as well)
7) repeat the process from step 3 until your buffs run out (watch out though cuz your mind buffs will run out after 2 hours, so use brandy/canape/ahrisa for the remaining hour or so)
8) trade in your xp at the village when you cap your swords xp
by the way, i would also reccommend getting a second combat prof cuz you will cap swords xp very fast, and you will get only 90k combat xp along with it, and seeing as combat xp gets the best amount of FS xp, it is better to get more of that
hope this heps ![]()
megatron2882 wrote:When i asked what is the best way to levelup i meant with swordsman not commando or anything else.
To keep this thread on topic, instead of blabbering on about grenades all over again...
Basically anything that gives you the maximum xp for killing it, such as huurton stalkers/giant baz's/etc.
Persoanlly i would fight giant baz's with your swordsman skill.
Why?
Here's why:
1) Giant baz's have no babies. They spawn the same amount of mobs as any other lvl 99+ mob lair spawns. But the advantage is the lack of babies, so you maximise your XP output right there.
2) You save yourself valuable travel time. You're already on Dathomir. No need to shuttle around the place to get where you need to go, just hop on a swoop and fly on down to the village.
3) On the way back to the science outpost you'll notice a huge amount of red dots. Just attack them all. By the time you're done killing everything, you should almost have capped your swordsman xp again. Meaning you can turn around right there only about 1500m from the village and go convert that extra.
Those are the reasons i would still fight giant baz's with swords or any other weapon basically.
Hope that helps the original poster,
Queleri wrote:
Ok, here's the deal on using Grenades. Giant Baz nitches grant about 4k Combat XP if you destroy them only using Grenades. At lvl 99 missions there are about 15 per lair. This equates to about 66k combat XP per lair. Which means in about 4.5 lairs you've maxed out your combat XP. And your already on Dath so you save time by having easy access to the Village.
Huurton Stalkers however grant about 5k combat XP. However I'm not sure how many of these you can get per lair, I would wager that there is more then 15 but I can't verify that as I haven't count. On the downside though I believe there lairs can generate babies which would decrease your avg. combat XP per lair. And then you also have to travel to Dath and all the way out to the village to convert your combat XP so it can take a little longer in some ways. But it's easier to get a solo group on Dant. then it is on Dath.
i will try to clear some things up for you:
i get about 65k xp per huurton stalker lair using TKM, so that equates to 13 huurtons, not including any babies that come out.
you can join a solo group on dant and then just go to dath before you start grinding GBN.
if you are grinding on dant, it takes less than 30 seconds to get to dath (presuming you have JTL) so doing that once every hour or 2 doesnt really cost you much xp
MinimeAbala wrote:
true, but for those of us without jtl, it cost 2-4k to travel to dath and back, and around 8 minutes if you count the village drive. 2-4k several times a day, every day, for weeks. can get a lil expensive if your not rolling in credits.
when i said 30 seconds to get to dath i obviously didnt take into account the drive to the village, so if you dont take into account the drive non-JTL players would take about 2 minutes to get to dath (which still makes no odds really). as for the cost things, how have you got to this stage of the game (FS grinding) wihtout having accumulated at least a small fortune which you can use to travel? also, you must get some money for the missions you do whilst grinding, and due to the amount of missions you have to do to get the xp needed to travel to the village, you should easily cover the costs of travel by doing these missions. i fail to see the problem
if all else fails, roll in some credits! ![]()