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Thread: Can i do this?
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Didious-Falco
Tue Jan 27, 2004 9:39 am
#1
Ok I was a pikeman but im changeing my other skills around and don't have enough skill points left over to make pikeman work anymore
. So Iwith the points I have left I could go for TKA and I thought maybe jsut climb the meditate line for all the extras that has, any opinions on whether a 4000(or any combo) can hold itself up?
Asir_SWG
Thu Sep 02, 2004 4:23 am
#2
OK, looking at the number of skill points I have keeping novice merchant will be a pain, but as I have master artisan I have business 4... I will probably be OK with 2 vendors and 250 items, but I would like them to be NPC's not box's. Can I use novice merchant to get 2 NPC vendors, then drop back to business 4, the only thing wrong is that the type of vendor, not the quantity etc....
Ta
DingoBoi
Thu Sep 02, 2004 7:41 am
#3
If you want the npcs, keep the merchant skillpoints. Otherwise deal with the boxy vendor. What part about this do you not see is an exploit?
Asir_SWG
Thu Sep 02, 2004 8:24 am
#4
DingoBoi wrote:
If you want the npcs, keep the merchant skillpoints. Otherwise deal with the boxy vendor. What part about this do you not see is an exploit?
If the in-game rules allow it and the devs are not going to patch it, how can it be an exploit? I will not be breaking any written rules, I just want to know if it would work, has anyone done anything like this on the new system..
DingoBoi
Thu Sep 02, 2004 8:33 am
#5
don't be a dolt. It's the same as people being able to keep vendors after giving up all skills.... it's an exploit.
You are an exploiter.
I hate exploiters, hence I hate you. I hate your attitude even more that you could care less about the valuable skills as merchant.
You just want want want no matter the cost to other real merchants.
/throws eggs.
Asir_SWG
Thu Sep 02, 2004 8:48 am
#6
DingoBoi wrote:
/throws eggs.
Yum....
Anyway, it's not... I have the points for two vendors, and 2 vendors is all I want (just they have to be NPC's)
Zanholo
Thu Sep 02, 2004 8:55 am
#7
While I might not agree with Dingo's delivery...he's basically right; you want npc vendors without retaining the skill for them.
I want warcry and meditate and forcerun3...ok....so I don't want forcerun3...., but I don't get those skills because I do not CURRENTLY have skill invested into the respective professions.
Spin all you want. That is how it is.
OditeFosore
Thu Sep 02, 2004 10:23 am
#8
Lol, Dingo,I think you're off the deep endof extreme. Merchant is a broken profession that has recently received a tiny amount of love - it has a long way to go before there are any real benefits to the profession that should cause you to "hate" him for exploiting a broken system.
I have never dropped my merchant skills, but I still think they're next to worthless. That said, why in the world would it be wrong for him to place NPC merchants and then use them while only having Business 4? Is he hurting anyone? Is he making your gameplay less enjoyable? Is he using a vendor while having no "vending" skills? Lol, no. He's using an NPC vendor while he no longer has the ability to place an NPC vendor. The NPC vendor will still be limited at his correct item limit, which is the most important limitation that is finally in-place. He will also pay higher vendor fees according to the proper fees for his merchant level.
I guess I'm an exploiter because I was able to choose the exact merchant I wanted while I was a master merchant, but have since dropped to 4404 merchant. What I should have done when I dropped to 4404 was destroy my existing merchants, then replace them with new vendors using therandom roll on a new merchant that is available to me at my current level.
I feel that folks that use cross-server lot trades are taking advantage of an unintended game mechanic, but I don't walk around calling them exploiters...
Tarnak_Archvold
Thu Sep 02, 2004 10:33 am
#9
I think DingoBoi was polite all things considering.
The question is not weather Asir_SWG hurts anyone. It is a question of why he should be allowed the use of skills, he no longer have. By definition He is an exploiter.
Use of buggy game mechanics to obtain something that you should not have.
You know such as NPC vendors without, novice merchant.
If he really wand the NPC, vendors he can start a campaign move the skill of NPC vendors down to artisan 4, or even make the vendor type independent of skills. However, until the rules are changed he is an Exploiter if he keeps them.
The question is not weather Asir_SWG hurts anyone. It is a question of why he should be allowed the use of skills, he no longer have. By definition He is an exploiter.
Use of buggy game mechanics to obtain something that you should not have.
You know such as NPC vendors without, novice merchant.
If he really wand the NPC, vendors he can start a campaign move the skill of NPC vendors down to artisan 4, or even make the vendor type independent of skills. However, until the rules are changed he is an Exploiter if he keeps them.
Okeefe
Thu Sep 02, 2004 10:41 am
#10
All Asir did was ask a common, civil question. There was no reason for Ding'bat' to jump down his throat. A simple 'No' would have sufficed quite nicely.
Tarnak_Archvold
Thu Sep 02, 2004 10:48 am
#11
Okeefe wrote:All Asir did was ask a common, civil question. There was no reason for Ding'bat' to jump down his throat. A simple 'No' would have sufficed quite nicely.
Did you read DingoBoi's first response?
DingoBoi wrote:If you want the npcs, keep the merchant skillpoints. Otherwise deal with the boxy vendor. What part about this do you not see is an exploit?
And like the exploiter he is Asir decited to response with this.
Asir_SWG wrote:If the in-game rules allow it and the devs are not going to patch it, how can it be an exploit? I will not be breaking any written rules, I just want to know if it would work, has anyone done anything like this on the new system..
And YOU side with Asir in this?
DingoBoi
Thu Sep 02, 2004 1:11 pm
#12
OditeFosore wrote:
Lol, Dingo,I think you're off the deep endof extreme.Anne Coulter is my mentor. Merchant is a broken profession that has recently received a tiny amount of love -Still not a reason to exploit..
I have never dropped my merchant skills, but I still think they're next to worthless. That said, why in the world would it be wrong for him to place NPC merchants and then use them while only having Business 4?Because it would be an exploit.. using a skill granted by a box he no longer posseses. Is he hurting anyone?Exploiters hurt the profession and is unfair to those who do keep the points invested for thisbenefit. Is he making your gameplay less enjoyable?Yes, he is. Those are skillpoints that he exploits to give him advantages in other professions unfairly. He's using an NPC vendor while he no longer has the ability to place an NPC vendor. Hence the word I used was EXPLOIT. The NPC vendor will still be limited at his correct item limit, which is the most important limitation that is finally in-place. He will also pay higher vendor fees according to the proper fees for his merchant level.
I guess I'm an exploiter because I was able to choose the exact merchant I wanted while I was a master merchant, but have since dropped to 4404 merchant. What I should have done when I dropped to 4404 was destroy my existing merchants, then replace them with new vendors using therandom roll on a new merchant that is available to me at my current level.Yes, that would make you an exploiter and by definition, i hate exploiters, so I hate you too.
I feel that folks that use cross-server lot trades are taking advantage of an unintended game mechanic, but I don't walk around calling them exploiters...That too is an exploit and I'vevoiced my opinions on the artisan forums about that. Maybe you don't have the eggs to call them exploiters, but I do. Although, self-admitted exploiters like yourself are in denial of what they do.
Super_nice_jedi
Thu Sep 02, 2004 1:48 pm
#13
"Can I do this?" Yes you can! 
I don't see any of that being an exploit at all, as thsoe skills just grants you the ability to choose whichever vendors you want. If you drop the skill it just means if you want to change the vendors you can't. Its entirely up the individual player whet they want to do. If someone wants to get Novice Merchant to get an npc vendor instead of a box vendor then drop the skill that is entirely up to them, but if they don't like the vendor then will have reacquire the skill, and if short on skill points then may not be able to do that anyway.
Its like as if someone in real life works in personnel and has the ability to speak several languages so can employ loads of foreign employees, then all of a sudden this personnel officer quits, and the repalcement can only speak English, so no there can be no more foreign employees, but the previous foreign employees remain as they're obviosuly doing the job OK.
All types of species are obtainable even at Novice Merchant without needing Hiring IV, just that you have to keep creating vendors until you get the one you want. You can manage any kind of species of vendor, but you can't choose which one you want, from the Create a Vendor option of the houses terminal, until you raiseyour Hiring skills.That is all that the skill allows you to do, you have used the skill, anything after that the skill is then redundant. So basically these skills are designed with the intention that a Merchant will be constantly hiring and firing staff.
If you're happy with your staff which you got at Hiring IV, and like the clothes that you gave them on them, and have no reason to fire them, then may as well drop Hiring I-IV, as you won't need to "Hire" again. So no, none of this is an exploit
Although you'll need Hiring Iv if you want master with 12 vendors.
Message Edited by Super_nice_jedi on 09-02-2004 01:49 PM
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