Force Sensitive Archive
Thread: Guide: From Non-FS to Jedi Padawan v1.6
Just gonna add a few hints and tips for newbie Jedi, things I have picked up myself in the last month or so...
- Firstly, as soon as you complete the saber crafting initiate trial, go get your 20k Jedi xp. It's tough, you need to use beserk or you'll be at it all week, but as far as I am aware, you cannot get on the BH terminals, so you can grab the first box's xp in complete safety. However, I would still do it alone, buffed, and armoured. Time to get into good habbits.
- Secondly, when you complete the trials and get your robes, NEVER EVER EVER EVER EVER EVER EVER show anyone your robes or saber (don't even equip your saber in front of other people), not once, not even for a second, not even your alts, your guildies, your best friend, the doc that buffs you or even other Jedi. No showing off, unless you want to make your life even harder than it's about to get. Write a macro that will /clearCombatQueue, /peace, and then change your weapon and clothing to something less conspicuous, just in case some bloody npc spawns under your nose. You need to get into the habbit of only ever wearing your robe and equipping your saber when you are alone, and by alone I mean at least 2k from another player. They key to survival is to be a ghost, fail that, you're going to have a tough time. Got a BH on your case? You screwed up, don't blame the BH. Stay invisible, stay safe!
- If you do get hunted and killed, take it like a man, no hate tells, no revenge, just accept it. Trying to get back at the BH won't help, you'll just get yourself hunted more, possibly stalked. Until you hit Master LS, the BH have all the advantages. If you survive or escape, do not log in until a friendly BH gives you the all clear and you're off the terms, because you will be hunted.
- Force bar being eaten up like candy in a fat kids mouth? Get ALL of the five novice boxes, even if you don't intend to keep them for the final template. They're cheap as chips at 20k xpeach, and give you 200 force and +1 regen each. Plus, some come with added benefits, like Force healing your health for 500pts even if your BF is 1000, or some ranged and melee defence. It all helps.
Good luck to you all, and remember, stay smart, stay invisible, stay safe... the advice above has meant that none of the Jedi in my guild have *ever* been hunted.
May the Force be with you.
- Travel by shuttle to another location, and wait a few minutes
- Walk approximately 1000m outside of any player or NPC city limit
- Enter combat whilst 1000m outside of a player city
- Log in and out
The best method is often a combination. Shuttle to a city, walk 1000m outside of the city, linger a few moments, log out, wait ten minutes, log in, walk back, shuttle to another city, repeat. Eventually the Old Man will visit you, and ask if you have ever considered the possibility that you are Force Sensitive. If you say yes, he will offer you a crystal to protect, which acts as a log on your journey to Jedi. Once your conversation with the Old Man is complete, he despawns, and you are ready for the next stage.
The Sith
The Sith come in two parts. The first is a random spawn that operates in much the same way as the old man. They will appear and attack within 72hrs, you can use the same techniques listed above for causing an faster spawn, such as shuttling to another city etc. When they appear, they are approx level 75- 80, and you should loot them. There is a fair chance that they will have a datapad to use containing information regarding their basecamp, and a WP to it is added to your datapad.
[NB: If you do not loot the datapad, more Sith will attack at a later time, so don't worry, further chances to loot camp location datapads]
Once you have the Sith Camp WP, travel there. The Sith Camp has 3-4 NPC's, again, very easily defeated, and once more, a datapad with the Dathomire Village location, and a single unit of some mineral. Keep the mineral, and use the datapad to obtain the location for the Dathomire Village.
With the new WP for the Village, travel there.
The Village of Aurilia, and planning and training your Force Skills
The Village is located on Dathomire, 5000m South East of the Science Outpost. Once you are there, things start to get a little more complex, so pay attention.
The Village Quests simply allow you to unlock a branch anddevote Force XP into the unlocked branch. There are four total skill trees: Combat Prowess, Crafting Mastery, Enhanced Reflexes and Heightened Senses. Each of these trees has four branches, so sixteen branchesin total.
You must master SIX of the possible sixteen branches.
The trees and branches are as follows [Bonuses are in brackets]:
Once a branch is unlocked, you must grind experience (any type) and talk to Paemos, who will convert the normal xp into force xp. There are limitations on what kind of normal xp can be used in what tree. For instance, unarmed, combat or rifles xp is only suitable for the Combat Mastery and Enhanced reflexes. Merchant and crafting xp is suitable for Crafting Mastery, and so on.
The conversion ratio is often steep, you will have to grind hard in order to earn enough experience to fill each branch. This will be no walk in the park. Here are the ratio's:
- Weapons (any type)xp 30:1
- Combat xp 3:1
- Squad Leader xp 90:1
- Bounty Hunter Investigation xp1:1
- Image Design xp 7:1
- Dancing xp 10:1
- Musician xp 10:1
- Entertainer Healing xp 10:1
- Survival xp 5:1
- Scout xp 8:1
- Trapping xp 25:1
- Medical xp 10:1
- Surveying xp 10:1
- Merchant xp 4:1
- Creature Handling xp9:1
- Slicing xp 3:1
- DNA Sampling xp3:1
- Bio Engineer xp 4:1
- Politician xp 3:1
- General Crafting xp 8:1
- Architect xp 35:1
- All other crafting xp 5:1
The easiest method would probably be to pick your six branches from the Combat Prowess and Enhanced Reflexes trees, as with an elite melee profession, you should be able to grind xp very fast. Once you max out your xp, travel to the village, and talk to Paemos to have the xp converted to force xp. Then it's back to the grind for more xp, until you max, return to the Village and Paemos, convert the xp, rinse and repeat, until you have enough force xp to master a new box, and then you talk to Noldan, for training.
If there are no branches unlocked for you to train in, you are perhaps waiting for a later stage, simply grind xp anyway, and convert it, until your force xp is maxed out, and then max out your other normal xp too, so that when you unlock another branch, you have plenty of xp to devote to the new branch, speeding up your grinding process.
No Force-Sesitive xp cap has been discovered as yet, but it is safe to assume that like most other xp's, it is twice the current highest skill box.
Once you have unlockedsix branches, and converted enough xp to master those branches, you will be eligible for theJedi Padawan Trials.
Jedi Initiate
- Avoid missions on Rori, apparently they are bugged.
- You may need good Gungan faction for one of the missions.
- For the Chef mission, you do not need high Cobral Faction, simply refuse to help him get revenge.
- Trials are in random order!
Message Edited by Ithiris on 06-05-2005 05:49 PM
DeamosInfinity wrote:
I personally find that it annoys me to no end that if I wanted six skills that I would consider Jedi'sh I would have to wait almost two full cycles in order to get them. (Melee Accuracy, Melee Defense, Ranged Defense, Luck, Persausion and Survival because Persausion and Survival are both phase 1, Melee accuracy and Ranged Defense are both phase 3). 36 weeks seems a little too long.
I hope the Devs will atleast consider letting people drop one FS branch for another after they become Initiates or higher. I'm not talking about avoid taking them, just substitute one for the other.
Because of an error on my part (I should have read a spoiler site before I did anything when I entered the village, but instead I dived right in and did the Captain quest only to find out I did not get to chose one branch I wanted, but rather one the Devs had predesigned. Plus I used my rather lucky Holocredit branch on Melee defense, which I can see is the only decent branch gotten in phase 4) I will end up with three out of six branches filled with fluff that my charcter will have no use for Ever.
That is a bitter pill to swallow, so Hopefully the Devs will consider letting people like me swich one branch out for another.
I see your point, I just don't see it happening ![]()
Message Edited by Ithiris on 09-04-2004 04:04 AM
Sugasug wrote:
Great guide! However I have a question about free unlocks. I would think that you would want to use your free unlocks on phase 2 first, then phase 1, then 4 and down from there. It seems that phase 1 and 2 are the phases you will have to do twice if you want jedi ASAP. Am I missing something here?
You are correct, the guide has been updated to reflect this, thankyou!
Message Edited by Ithiris on 09-04-2004 03:46 AM
CollectorOfShoes wrote:
two things you should add -
1: If you have free branches ONLY train one at a time!!!! (open - train - then open next one - train again)
2: Crafting experimentation - it does not give you extra experiment points - it will "only" raise your chances to get amazing successes
1: Advisable, but, I got three at once, with no ill effects. I will however amend the Guide to reflect this in the next edition, for safety.
2: I'll also point this out, thanks ![]()