Force Sensitive Archive

Thread: Questions about the Mellichae fight

Kovev
Mon Dec 20, 2004 6:57 am
#1

I’m very close to my second old man visit, and have begun to think about the exit quest. What I’m trying to figure out is just what kind of group will I need to take out Mellichae. I belong to a very small PA, and at any given time there are only 2 or 3 of us on. When I get the WP, does he actually spawn, or do I have to get near the WP, and then he spawns? The reason I ask is if he does not spawn when the old man comes, and has to be triggered, I can take a bit to get peeps logged on. As it stands I’m Master Doc/4,4,4,0 sword. I can count on my son, 0444 BH, with choice Commando, Smuggler, and medic skills; Master Ranger/Master Rifleman with some CM, Master; Master CM/Master Pistoleer; Master Pistoleer/Master Doc; and (I hope) Master TKA/Master Sword, with some Medic. Beyond those avatars I can’t count on anyone, will that be enough?

If the spawn is triggered be me reading a disc, or going to a WP it gives me time to get something together, if not I could be working with myself, the BH, and maybe 1-2 others. Any input would be great.



Kovev Sormcrow Elder Jedi
Pre-NGE: Jedi MLS/Master Defender Pre-CU: Jedi MLS/Master Enhancer.
Valkyri Strombringer Elder Merchant/Armor smith
Please deliver winnings to Vendor at 75 by 1436 on Dant, just outside BRP hall

DarthXerin
Mon Dec 20, 2004 7:30 am
#2

I'm not exactly sure abuot the spawning. I just did my exit quest last week. I drove to the wp the old man gave me. I stopped about 100m from it when i saw the camp come up on the screen. I then proceeded to call some of my guild and non-guild friends. We ended up with about 8 people. We had ranged and melee profs, one doc, on CM, and one Jedi Knight. The whole fight took less th an 5min. It was a cake walk.



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Ulrick
Mon Dec 20, 2004 7:36 am
#3



DarthXerin wrote:
I'm not exactly sure abuot the spawning. I just did my exit quest last week. I drove to the wp the old man gave me. I stopped about 100m from it when i saw the camp come up on the screen. I then proceeded to call some of my guild and non-guild friends. We ended up with about 8 people. We had ranged and melee profs, one doc, on CM, and one Jedi Knight. The whole fight took less th an 5min. It was a cake walk.





So given that, would I be right then in understanding that the Old Man gives you a WP, then you have some time to get to it? If that's true, and you're on Dantooine for example, you should be able to drop in on the MO and simply ask several people who are there to join you. There are usually a number of elite prof's hanging around looking for XP grind solo groups or just running missions. Could probably pick up a rifleman or two (which I hear are very good to have) a CM and a couple of melee tanks.

I for one would love to join in someone's exit quest so I'd have an idea of what will happen when I get to mine.




(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggg)

Ulrick Sola-Grati - Elder Jedi / Imperial Ace - Cancelled 4-3-06

Avero - Master Armorsmith - Canceled - 12-17-05
(Lowca) Hellfire City, Corellia






"The NGE destroyed my guild - alienated all my friends - and killed a great game
majorslappy
Mon Dec 20, 2004 7:52 am
#4


Ulrick,


1 (or 2) master riflemen

1 master doc

1 tank


optional: MCH with nice pets to distract Mellichae



If Mell spawns near water, get someone to aggro him and get him to swim. He likes to swim for some reason. Then Mind Shot, rinse and repeat.

Message Edited by majorslappy on 12-20-2004 07:52 AM



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CharleySpace
Mon Dec 20, 2004 7:52 am
#5

Yep, you have plenty of time. You can even leave the planet to get buffed, buy equipment or whatever. When you come back and get within range the camp will spawn.

Even if you fail the mission the camp will respawn when you return; of course everything will reset to the start of the mission. This can happen even during the fight if you travel too far; so if you run, run in circles until you lose the aggro otherwise you might accidently reset the quest. I speak from experience on that one, it sucked taking down the crystals twice! lol.

As for a group; I am a TKM and Doc and I grouped with a Master Combat medic and the two of us took it down. It was a slower go but tons of fun. I was in the same boat trying to get a group together. A combat medic rules against that quest. He would slowly poison the thugs a couple at a time. When they would charge down the hill to get him I was waiting. Once the thugs and other baddies were taken care of he pulled Mellichae and his cohort away from the camp and I took out the crystals.

Once the crystals were down we let the poison do the work on Mell and I finished him off once he was nice and weak.

Good luck.



...Those Manekulas levels are way too high...
Ulrick
Mon Dec 20, 2004 7:56 am
#6

That's a great idea - poisoning Mell and his thugs. Hadn't ever thought of that. I'm a TKM/Doc as well and so that may be a lot of fun. Glad to get confirmed that you don't have to rush right into it and you can take a bit to prepare.




(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggg)

Ulrick Sola-Grati - Elder Jedi / Imperial Ace - Cancelled 4-3-06

Avero - Master Armorsmith - Canceled - 12-17-05
(Lowca) Hellfire City, Corellia






"The NGE destroyed my guild - alienated all my friends - and killed a great game
Kovev
Mon Dec 20, 2004 8:26 am
#7

Thanks for the great responses, I'm starting to come up with several plans for the fight. If anyone is on Bloodfin and wants to help, let me know. I expect this fight within a week.



Kovev Sormcrow Elder Jedi
Pre-NGE: Jedi MLS/Master Defender Pre-CU: Jedi MLS/Master Enhancer.
Valkyri Strombringer Elder Merchant/Armor smith
Please deliver winnings to Vendor at 75 by 1436 on Dant, just outside BRP hall

CharleySpace
Mon Dec 20, 2004 8:42 am
#8

Kovev I would be happy to help. I'm on Bloodfin so just send a Tell to CroArmen.
After all the help I received when trying to do this fight I figure I have to pay some back.

I should be online Wednesday and Thursday but after that not for a while; I think my wife might want me to pay attention to her during Christmas lol.



...Those Manekulas levels are way too high...
TheBigDogWalker
Mon Dec 20, 2004 8:55 am
#9

I would recommend having one or two master rifleman (to take down the crystals)

one master doc, and at least one or two swordsman for tanking (TKM's don't do very well)

MCM does come in handy for poisons and area heals also.


With this template Mel is a pushover!



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Jaelbait
Mon Dec 20, 2004 2:34 pm
#10






JediSki wrote:

When I did Mellichae I was a TKM/Fencer/some medic, me and a combat medic was all it took to finish the quest. I had the camp cleared crystals and all except for Mellichae by the time my CM friend showed up to help with Mellichae. Then it was just a matter of letting the poison work on Melliche and then going in for the kill. The trick was run into the camp and get Mellichea aggro'd on you then drag him about 100-120m from the camp and then dash back towards the camp getting enough distance between you and Mellichea to break aggro. Then you can take out the camp without having to worry about him till you kill the last crystal. When you destroy the last crystal Mellichea will come running back to the camp. Then CM poisons him and then just run around out of his attack range and let poison do it's thing till you can kill him with one hit. Be forwarned if Mellichea hits you he does 1500-2000 points of damage so be sure to stay at least 40m away from him so he can't hit you.






I am TKM and I have tanked him for many an exit quest. I usually do it without armor, using Synth, Pikkataand a CM or Doc to heal me. The guy is a jedi, so you fight him like he was a jedi. You can't expect to tank him with armor on, just like you can't fight a jedi with armor on and not take extra damage. If you take out the crystals first, then his friends, he goes down quickly. Intimidate and taunt are your friends.
Donberto17
Mon Dec 20, 2004 6:03 pm
#11

Kovev, I am almost a MAster Sowrdsman. I am currently a MAster Doc. I am on bloodfin a lot during the morning/earily afternoon Pacific time M-F. Send me a E-mail name is Julien




Julien Riker



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JediSki
Tue Dec 21, 2004 1:10 am
#12

When I did Mellichae I was a TKM/Fencer/some medic, me and a combat medic was all it took to finish the quest. I had the camp cleared crystals and all except for Mellichae by the time my CM friend showed up to help with Mellichae. Then it was just a matter of letting the poison work on Melliche and then going in for the kill. The trick was run into the camp and get Mellichea aggro'd on you then drag him about 100-120m from the camp and then dash back towards the camp getting enough distance between you and Mellichea to break aggro. Then you can take out the camp without having to worry about him till you kill the last crystal. When you destroy the last crystal Mellichea will come running back to the camp. Then CM poisons him and then just run around out of his attack range and let poison do it's thing till you can kill him with one hit. Be forwarned if Mellichea hits you he does 1500-2000 points of damage so be sure to stay at least 40m away from him so he can't hit you.
Fortunate
Tue Dec 21, 2004 5:09 am
#13

Does anybody know what would happen if you got your second old man visit but it was to late to get people to help and the server reset. Would your camp and waypoint still be there????



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