Force Sensitive Archive
Thread: Final Respec
Is anybody else using this as their backup template? I think I made the right decision. Got some nice extra defense.
MCHMBountyHunter wrote:
I know you've seen a bit of these but I was really wondering which temp to choose for grinding fs and then ultimately the Jedi grind....
I want to grind survival, vehic, ranged def, melee def.
Which prof should be chosen:
TKM, MBH, Commando 1,0,0,0
MBH, Mdoc, medic 4,4,4,0
All of which have good defenses and seem to be good in theory.... Any thoughts?
Thankyou, your help is much appreciated.
I used my final respec to go from TKM/MDoc/Medic 4440 to TKM/MBH ( + some scouting ).
I've come to the conclusion that -- for the grind -- you're going to be grouping in all likelyhood ( that's the only place I get rapid experience , usually grouping on Dant ).
MBH is very effective for the grind because you can cap three weapons ( rifile, pistol, carb ) at 900K and combat EXP at some high number before having to travel back to the village. I highly recommend it.
However, in a group, I've learned that a MBH can't outdamage a Master Rifleman, for example ( or several other classes ) because MBH really doesn't require any real proficiency in any of the weapons. As a result, I rarely draw aggro in group hunting unless I'm hunting with people much lower in level than myself.
So, I've come to the ultimate conclusion that it really didn't matter what other class I took with MBH ( for grinding only ). I'm happy to plink away as best I can, not draw aggro, help the group, and watch the EXP come in quickly.
If I had my last respec to do again, I'd probably choose MBH/MDoc just because I really enjoyed the doctor profession and miss it. It would be worth having to (sigh) go buy armor for my character. But, I'll admit a TKM/MBH isn't really powerful, but a lot of fun to play with a wide variety of attacks.