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Thread: Totally Frustrated at the Capture Quest
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AtrusAtreides
Mon Apr 18, 2005 1:03 pm
#1
Me and my wife thought it would be fun to do this quest together so we attempted it today.
Got several shield devices but the closest base we had was 6000 meters away from the village.
We go to the base and I use the device to deactivate the shield.
All the thugs spawn and we patiently pull one or two at a time and get the 5 killed that we needed.
We wait for an opening then she makes her way into the base and captures the commandor.
She then makes her way out when the coast is clear and we start heading towards the village.
I cover for her and clear a path.
Several times we are attacked by Sith pirates on the way back but I take them out while she keeps moving towards the village and they never got close to the commandor.
Our progress was constant and she never stopped.
1000 meters away from the village the commandor takes a poison and dies so we fail the mission.
We could have not done this any faster then we did, we did everything right and still fail the mission.
Why do they insist on irratating us with this kind of stuff?
Seriously, I was having a good time, it was fun and hard. But we had a plan and it was working right up until some random timer goes off and he dies so we fail with no fault of our own.Half assed programming with idiot things like this makes me want to throw my pc out the window and start breaking things.
3 F***ING hours of time wasted!
*Takes deep breath*
I feel a little better now.
Message Edited by AtrusAtreides on 04-18-2005 01:04 PM
MADMAN69UK
Mon Apr 18, 2005 1:16 pm
#2
I agree. I nearly popped my head many times on that sucka 
If they just added an extra 10-20 mins before the commander self distructs that would be great.
Teg
Mon Apr 18, 2005 1:40 pm
#3
I know what you mean.. but keep at it.. the feeling you get when the both of you pull it off is far more better then the +900 mind reward 
xur-soma
Mon Apr 18, 2005 6:58 pm
#4
Its the only chalanging combat quest in the village in my opinon but i loved it and did it with 2 people also, the best thing is to keep getting codes till u get 1 that is closer to the village 5000m or so if you can....
your did everything right just need to get in base faster from the time you kill your 5th thug ( you have 1 hr to get him back to the village from this point )
have your wife be the decoy to get the thugs away from the base u :
1.sneek in on bike
2.blow up inner gun ( if you did not get it when thesheildscamedown before the thugs spawn u got some time to do damge)
3.take out inner gate
4.get off bikeuse radial menu to capture him get on bike andRIDE!just toa safe spot not to far commander will follow u out send a 5.telltoyour wife to come gaurd you on your way back put away bike and start your long walk back
*I have seen some people ride animals back to village also if you want to try that i just walked
just so u feel betterhe died 2 times on me and 1 time just outside the front gate of thevillage lol its funnynow but wow that sucked
Paulo187
Mon Apr 18, 2005 7:22 pm
#6
just a few points to make:
1) the commander actually takes the poison as you click the capture button. you would know this if you actually pay attention and read the dialog. you have an hour from the time you click capture.
2) for the OP - I presume you must have taken over an hour because programming doesnt just randomly change to fcuk you over.
3) you don't need to look for a mission within 5000m cuz you can easily run from 10km within the hour. but obviously, the closer it is the better.
4) you don't need to blow up the turret in the base, this is a complete waste of time and is more likely to get you killed than help you.
5) timing is the key to this mission. watch and learn how the sith move and spawn. get the timing right and you should have little problem. use one of the group as a decoy for the sith to attack whilst another captures the commander.
1) the commander actually takes the poison as you click the capture button. you would know this if you actually pay attention and read the dialog. you have an hour from the time you click capture.
2) for the OP - I presume you must have taken over an hour because programming doesnt just randomly change to fcuk you over.
3) you don't need to look for a mission within 5000m cuz you can easily run from 10km within the hour. but obviously, the closer it is the better.
4) you don't need to blow up the turret in the base, this is a complete waste of time and is more likely to get you killed than help you.
5) timing is the key to this mission. watch and learn how the sith move and spawn. get the timing right and you should have little problem. use one of the group as a decoy for the sith to attack whilst another captures the commander.
ViddyWell
Mon Apr 18, 2005 7:50 pm
#7
For the 5 Thugs that you have to kill DO NOT kill the ones that spawn from the shields being lowered. Circle the base and find the random Sith spawns, they should be within 300m of the base. These spawns may be low level but each wave spawns in a higher difficulty. You will need to kill these off until they spawn Thugs usually a wave with1 thug+escortsfollowed by a wave with 2 thugs+escorts. Now after the wave of 2 Thugs the spawn usually relocates to a new area, so you need to circle again until you find the new spawn.
If you use these Thugs (not the ones that spawn at the entry)for your 5 required kills it should stop the giant thug spawn that swarms the base. When my team did this the last time around the thugs that block our entry into the base simple stopped spawning. Iused this method twice the last time around and it worked both times.
I would advise you to get the person that is going to escort the Sith Captain into the back of the base ASAP, then have the other person(s) take out the 5 thugs using the spawns that occur around the base not at the base entry. When you find the random spawn around the base make sure you kill the guys away from their spawn area the next spawn wave sometimes occurs before the first is done, and on the 3rd and 4th wave you can be overwhelmed quite fast especially if a Thug or 2 spawn with a t21 or a stun type weapon.
I have done this mission many timesand this seems to be the way to do it correctly.
Or you can get a group of 20 and brute force your way into and out of the base, your choice. 
Message Edited by ViddyWell on 04-18-2005 07:53 PM
xur-soma
Mon Apr 18, 2005 10:55 pm
#9
1) the commander actually takes the poison as you click the capture button. you would know this if you actually pay attention and read the dialog. you have an hour from the time you click capture.
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I thought this was the case also but i timed it all three times and we were under an hour from capture to villageeach time we did it. So unless they changed the timing since last phase 3 your 1 hour starts from when you get your 5th thug kill, not from capture if they changed it to be capture lol u could this from 10,000m or more easy
The last post is intresting way of doing this, good way around all the thug spawns. Getting in the back of the base works i did that on my third and final try worked good becuase you can time sneeking into the base, but with 2 people its faster if you help with the thugs then you canhead to the back of the base while your other member dose distraction.
I am sure thier are many ways to do this man I hope u get it lol with 2 people its a fun chalange and it can be done. good luck man!
Maccajnr
Mon Apr 18, 2005 11:17 pm
#10
I've heard also that each time the commander stops or escapes again, then it takes another pills, so he dies faster.
I did this mission yesterday from the closest base from the village (<3000m), so no problem at all, except it was so short run, the siths that spawn on the way back spawned just before entering the village, preventing us from entering the village as we were in combat.
I've helped for this mission a few times, and I only have 2 main advises. First, don't aggro more then 1, max 2 thugs at a time. If more then 2, then best bet is run away and regroup. Second, keep trying finding shields frequencies for bases close to village, makes life much easier.
Esrek
Tue Apr 19, 2005 1:12 am
#11
When I did mine, as soon as he spawned I drove my bike in to capture him. I hopped off my bike, capture then I burst run out and began running to the base with him behind me. My base was almost 7k away. I ran him back in 30min. I have terrain neg. so I'm not sure if that helped which I'm sure it did. Also, try not to run up and down every hill if you can run around some do it, dont try to run directly straight up a valley, run up it at an angle so you go faster.
Hope that helps
Hope that helps
SB_Tabrak
Tue Apr 19, 2005 1:14 am
#12
i just finished this quest myself i figured it was gonna be hard cause there was like a huge spawn of thugs outside the base. I also killed random thugs spawning around the base was much easier also wheni killed my fifth thug, what i did was just take a synthsteak before i went after the commander i then broke down the first gate got in killed the gun useless but whatever i didnt know lol. I then took out the inside gate got the commander all the while the thugs were attacking me and then i just took off. I ran away with commander intow and the thugs just fell back also i got attacked a couple times it was like 5k away from the village. All i did was just kept running didnt fight anything really just kept running hehe i think i may have killed like one pirate but i didnt stop running. After like omg so many minutes made it back to the village a completed the quest.
teamdoa
Tue Apr 19, 2005 1:25 am
#13
I did this last night with guild members, was good fun.
Just a question, what does it mean when you go to a base and it says something like "you cannot use that here there is too much electrical interferance" when trying to use the remote to lower the sheilds. I couldnt lower the sheilds on the first base, and had to go try another.
Also I noticed, when i was in a two man group, the front gate took a lot longer to destroy....a great deal longer. When I was by myself I destroyed it in about five hits.
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