Fencer Archive
Thread: Question: Dodge, Pistoleer, and Fencer
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NickHeel
Mon Dec 13, 2004 2:00 am
#1
I thought this would be a common question here, but after searching for a while the only answers I found were before the defense stacking nerf. And what I did find from after the nerf didn't answer my question. So I thought I'd just come out and ask.
- Does Dodge from Fencer stack with Dodge from Pistoleer?
- Master Gunfighter andMaster Fencergives you around 200 Dodge. What is the new cap if they do happen to stack?
- If the Dodge does stack, does it go back and forth so the stacked Dodge modifier works with a 1-Handed weapon and a Pistol?
- Since I have 105 Dodge already from Master Gunfighter, will that still apply while I'm grinding Brawler 1-Hand before I have Novice Fencer? Like if I'm using a Gaderaffi Baton, Curved Sword, Vibroblade, ect before I train in Novice Fencer?
Thanks for any help I really do appreciate it.
Message Edited by NickHeel on 12-13-2004 03:53 AM
kAotiC_HeRo
Mon Dec 13, 2004 2:26 am
#2
NickHeel wrote:
I thought this would be a common question here, but after searching for a while the only answers I found were before the defense stacking nerf. And what I did find from after the nerf didn't answer my question. So I thought I'd just come out and ask.
- Does Dodge from Fencer stack with Dodge from Pistoleer?
- Master Gunfighter andMaster Fencergives you around 200 Dodge. What is the new cap if they do happen to stack?
- If the Dodge does stack, does it go back and forth so the stacked Dodge modifier works with a 1-Handed weapon and a Pistol?
Thanks for any help I really do appreciate it.
- Yes, it does
- +125 is cap, NOTHING will go over, Your skill information may say +250, BUT ONLY 125 will stick. Master Fencer, I believe has +105 at Mastery, so that leaves for a Margin of 20+ ( Tapes or Pistoleer cap it out at 125 )
- Dodge, no matter the weapon involved is dodge, whatever your weapon is ( Provided EITHER Fencer or Pistoleer is )
Trizax
Mon Dec 13, 2004 2:46 am
#5
kAotiC_HeRo wrote:
NickHeel wrote:
I thought this would be a common question here, but after searching for a while the only answers I found were before the defense stacking nerf. And what I did find from after the nerf didn't answer my question. So I thought I'd just come out and ask.
- Does Dodge from Fencer stack with Dodge from Pistoleer?
- Master Gunfighter andMaster Fencergives you around 200 Dodge. What is the new cap if they do happen to stack?
- If the Dodge does stack, does it go back and forth so the stacked Dodge modifier works with a 1-Handed weapon and a Pistol?
Thanks for any help I really do appreciate it.
- Yes, it does
- +125 is cap, NOTHING will go over, Your skill information may say +250, BUT ONLY 125 will stick. Master Fencer, I believe has +105 at Mastery, so that leaves for a Margin of 20+ ( Tapes or Pistoleer cap it out at 125 )
- Dodge, no matter the weapon involved is dodge, whatever your weapon is ( Provided EITHER Fencer or Pistoleer is )
Wrong again sir. There is a 125 profession cap so you can only have 105 from master fencer and 20 from pistoleer.
Then you are able to get another 25 in attachments that bumps you to 150.
DarthNkari
Mon Dec 13, 2004 2:47 am
#6
the devs say that dodge caps at 125 (some people will try to tell you otherwise)
both pistol and fencer dodge stack, as long as you are holding a pistol or fencer wepon, but only up to 125
you get no dodge if you dont have a pistol or fencer weapon equipped
NickHeel
Mon Dec 13, 2004 2:51 am
#7
Ah, cool thanks! Now if I can only find where I put that +25 Dodge CA.......................
NickHeel
Mon Dec 13, 2004 1:53 pm
#9
I thought this would be a common question here, but after searching for a while the only answers I found were before the defense stacking nerf. And what I did find from after the nerf didn't answer my question. So I thought I'd just come out and ask.
- Does Dodge from Fencer stack with Dodge from Pistoleer?
- Master Gunfighter and Fencer4/4/4/0gives you +195 Dodge. What is the new cap if they do happen to stack?
- If the Dodge does stack, does it go back and forth so the stacked Dodge modifier works with a 1-Handed weapon and a Pistol?
Thanks for any help
I really do appreciate it.
P.S. cram it with walnuts, Devs, for nuking our Master Gunfighter tag ![]()
Tholcrist
Mon Dec 13, 2004 3:39 pm
#10
The way people have found it to work so far is +125 from proffesions, +25 from attatchments, and then i think you can get additional from foods as well, though from what people say that effects melee/ranged defence more than dodge mod.
Minerunner
Mon Dec 13, 2004 7:21 pm
#11
The first response is the reletivly correct one.
With the following addition to make it correct.
Only Food/SL buffs will boost dodge over a 125 effectivness.
I hope some people make appologies. I thought I had cleared up all this before.
With the following addition to make it correct.
Only Food/SL buffs will boost dodge over a 125 effectivness.
I hope some people make appologies. I thought I had cleared up all this before.
Message Edited by Minerunner on 12-13-2004 06:21 PM
BeWary
Mon Dec 13, 2004 7:54 pm
#12
+125 is the cap, but food still works after that, so even if you are +125 pikatta pie or air cake will still improve your dodge rates.
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