Fencer Archive

Thread: stun armor and psg's

MattaiTrickster
Tue Jun 22, 2004 7:40 pm
#1

i enjoy bein a fencer, ive had a great time with it. its a fine proffesion to be appart of.


but what has disappointed me is the fairly new implement of stun armor and psg's with stun resists.

although not neccisarily new, it has not become a problem till now were every one needs it to get anywere in pvp.

i find myself gettina fine whoopinby people that shouldnt really be beating me.

now dont get me wrong if the person does in fact not have any we do the whoopin on average (im thinkin its ok for stun

armor to even the odds a bit, but nothin much over like 20% would be preferable lol). but with these

stun armors floating around it kinda destroys the proffesion if you ask me. ibarely doany damage on them while they

are takin me out with some otherpersonsproffesion(rifleman problems any one?)

what i am gettin at is that all we basically have is nice defense and stun damage (more then those but those are central

factors of a fencer) with the stun armor it takes away one of our two advantages. we might as well be doin some other form of

damage like every other proffesion. the stun baton is the only thing that sets us outa the croud with a nice lead, but with

these armors, in my opinion, we are nothing. i might be makin crap up or have no clue what i am talkin about but ive been

thinking about this for a while now and thot i should get it outa my head. id like to know other peoples opinions on this.



DETO DROPANEL: slayer of quenks, weilder of small puny weapons
Master Pistoleer, Master Fencer, Tera Kasi Arstist
Two Gamorrean guards are walking down a narrow, deserted canyon when suddenly a Krayt Dragon comes out and starts chasing them. One of the Gamorreans stops to put on his best running shoes. "Don't waste time," shouts the other one, "you can't outrun a Krayt Dragon with those!" "I don't have to outrun the Krayt Dragon," says the first one as he finishes lacing his shoes, "I just have to outrun you!"
spizzspazzandspud
Wed Jun 23, 2004 4:42 am
#2


hi,


i totally agree with what your saying...... u thunk that the stun armor is killing more then just fencer......like pistoleer also is being effected by this stun armor i think that the stun armor should be turned down a little......or maybe nerfed but that is going to far.....
Brainplay
Wed Jun 23, 2004 4:55 am
#3


Just remember people, our stun baton isn't the only weapon we have in PvP. If they have stun layered armor then their kinetic is probably suffering for it. Switch to either a good gaffi (AP0) or a decent vibroblade (AP1). But yes our lack of AP items is rather....pitiful. Thankfully we'll be able to use two weapons sometime in the future!


p.s.- Pistoleer has been broke for what seems like forever. Be happy you have a geo pistol now. Some of us were stuck with tangle pistols as our only stun weapon back in the old days!!

Message Edited by Brainplay on 06-23-2004 04:58 AM





Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

blurrin
Wed Jun 23, 2004 4:58 am
#4

Best thing is just to wait mate. They are changing armour ratings soon, so no one really knows 100 percent what is gonna happen. Just keep the fingers crossed they make the right move



ggghMaster Chef+1hggg
lIGN Ebivo/Sykel Vendor In Blue Leaves CreeklNaboo 4403 1681l




H4rryH00d
Wed Jun 23, 2004 5:21 am
#5

The best way to counter people who are heavily protected against stun armor is to apply DoT's on them. You can get some decent DoT weapons from Janta on Dantooine. Of course, go for mind DoT's if you can. If you have the skill points, I suggest mastering Brawler so that you can use Night Sister Lances. Those things are nasty. I have one lance that does a mind fire tick for a little over 400, and a mind poison lance that does just a bit under 400. With both of them applied, you can really do some damage. Also, always remember to keep your opponent intimdated, and blind if possible. That will give you time to shred up their PSG.


Brainplay made a very good point about using other weapons as well. Try out different things as you're fighting them, and see what's doing the most damage. This is hard to do in a large battle, so I suggest trying things out on friends and guildies with duels. The thing that kills most Fencers is rifleman, and the fact we have no Ranged Mitigation at all. My current template is Master Fencer/Master Rifleman/Master Brawler/TKA 0/3/0/0, so I do have the ranged mitigation. It helps quite a lot. Use foods as much as you can as well. The dodge food combined with the Fencer CoB makes us quite hard to hit. Dump a synth steak on top of that and you can usually outlast the person you're fighting, even with stun armor, and a PSG. Also, don't forget you can warcry if you need to recharge for a bit. I'll usually warcry if I'm getting low on HAM, being Master Brawler that gives me 20 seconds to recover. You can itimidate while they are delayed, because it's not considered an attack, but don't forget the second you attack your opponent again, the delay is broken. Hope this helps.
Tigerseye
Wed Jun 23, 2004 9:42 am
#6

I think Fencer has enough advantages...


Number 1: Only Melee with Stun Damage.. Try being a TKA when everyone has 80% Kinetic armor and that is your only choice of a weapon also.


Don't get me wrong I have mastered both and yeah fencers damage output is pretty bad in PvE and PvP but with all these "Uber" Stun batons out there... people need some defense to it.


Just be happy the cap is 45% and I haven't seen over 43% on my server.



Grianne Rohk
Philosopher
Master Bounty Hunter
realvorda
Wed Jun 23, 2004 9:56 am
#7






Brainplay wrote:


Just remember people, our stun baton isn't the only weapon we have in PvP. If they have stun layered armor then their kinetic is probably suffering for it. Switch to either a good gaffi (AP0) or a decent vibroblade (AP1). But yes our lack of AP items is rather....pitiful. Thankfully we'll be able to use two weapons sometime in the future!


p.s.- Pistoleer has been broke for what seems like forever. Be happy you have a geo pistol now. Some of us were stuck with tangle pistols as our only stun weapon back in the old days!!

Message Edited by Brainplay on 06-23-2004 04:58 AM





dont even remember me the tangle pistols


I was pistoleer for about 4 or 5 months (combined with smuggler), and tangle pistols were a killer back then there was no stun armor available, and psgs still had stat shifting you should have seen all the rebels' faces back then


but now...



Vorda Treygath
Synergy
[Original Mandalorian Warrior]
Brainplay
Thu Jun 24, 2004 6:34 am
#8






Tigerseye wrote:

I think Fencer has enough advantages...


Number 1: Only Melee with Stun Damage.. Try being a TKA when everyone has 80% Kinetic armor and that is your only choice of a weapon also. Even against 80% kinetic you still have the option of using headhit1 which is probably the best shot for PvP. Learn to try attacks other than Unarmed Hit3. You still get a +250 unarmed damage bonus you know and that combined with MIND damage will still cut through your opponents iron coccoon.


Don't get me wrong I have mastered both and yeah fencers damage output is pretty bad in PvE and PvP but with all these "Uber" Stun batons out there... people need some defense to it. The stun baton doesn't have to be "uber" to win in PvP. You just have to hope that your opponent doesn't have a novice medic and some good stimB's or worse a 10% stun PSG with high condition...dun dun DUUUN!


Just be happy the cap is 45% and I haven't seen over 43% on my server.





And riflemen usually kill more people due to luck and stupidity. The luck that the vertex and crism resources haven't spawned in a long while (and the fact that armorsmiths are to lazy to mass produce stun armor) and the stupidity for those PvP'ers who haven't gone and bought at least 3 stun helmets and dont carry one on them at all times.


I saw a fencer and rifleman showdown a while back when we raided anchorhead. The fencer was TEF coming back from his faction missions while we were all overt. My friend wanted to "take him down easy" since the guy was wearing tusken raider clothing and nothing else so we held back and watched. All of the sudden a nice shiny blue comp. helm appeared onthe rebas the jawa bolts hit. Needless to say my friend was dead in less than a minute (and I couldn't stop laughing). He never switched from his jawa since he never realized it was doing very little damage. And guess what, most riflemen are the exact same way!


PvP is an art. If you dont research and master your own profession (other than filling up those nice boxes) then you'll never be decent in PvP other than a duel. If you dont research and at least "know thy enemy" well enough to counter his attacks and defenses then you'll never be a GOOD PvP'er.



p.s.- TK's are getting a heat damage knuckler in the future as well.


Message Edited by Brainplay on 06-24-2004 06:35 AM





Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

MattaiTrickster
Thu Jun 24, 2004 8:26 am
#9


greatadvise,awesome input.



DETO DROPANEL: slayer of quenks, weilder of small puny weapons
Master Pistoleer, Master Fencer, Tera Kasi Arstist
Two Gamorrean guards are walking down a narrow, deserted canyon when suddenly a Krayt Dragon comes out and starts chasing them. One of the Gamorreans stops to put on his best running shoes. "Don't waste time," shouts the other one, "you can't outrun a Krayt Dragon with those!" "I don't have to outrun the Krayt Dragon," says the first one as he finishes lacing his shoes, "I just have to outrun you!"
WookieOgre
Thu Jun 24, 2004 8:30 am
#10


Flat out if a player has the following, you better have something else besides a nice Stun Bat if your going to win:


1)Imp PSG (40% stun)

2)Stun armor (40% stun)

3) S. Steak food (35% damage reduction)


If your enemy has these things, time to put away the bat and get your enhanced Gaf stick out to demolish that PSG or change to your Mind poisoning weapon and Warcry lol. It seems to be the FOTM tactic. If you have Warcry2 and a couple good Dot weapons......you should not lose unless your fighting a CM. I've seen it done and I have used the tactic, its pretty devastating when they can't heal or fight while the dot ticks 2 times lol.
Tigerseye
Thu Jun 24, 2004 8:42 am
#11






Brainplay wrote:






Tigerseye wrote:

I think Fencer has enough advantages...


Number 1: Only Melee with Stun Damage.. Try being a TKA when everyone has 80% Kinetic armor and that is your only choice of a weapon also. Even against 80% kinetic you still have the option of using headhit1 which is probably the best shot for PvP. Learn to try attacks other than Unarmed Hit3. You still get a +250 unarmed damage bonus you know and that combined with MIND damage will still cut through your opponents iron coccoon. FYI... I am not a TKA but how many TKA's can kill Fencers? Some but not many. I agree Headhit is your best attack.. especially with 80% Kinetic Helms and 35% Synth Steak and all that good stuff.. It's extremely damaging.


Don't get me wrong I have mastered both and yeah fencers damage output is pretty bad in PvE and PvP but with all these "Uber" Stun batons out there... people need some defense to it. The stun baton doesn't have to be "uber" to win in PvP. You just have to hope that your opponent doesn't have a novice medic and some good stimB's or worse a 10% stun PSG with high condition...dun dun DUUUN! Exactly my point stun batons DON'T have to be uber in PvP... Stun damage is very powerful in PvP so its still powerful enough to take out most other melees. And why would medic help? If I'm incapped from a fencer its my mind (not saying medic doesn't help at all but still... its the mind)


Just be happy the cap is 45% and I haven't seen over 43% on my server.





And riflemen usually kill more people due to luck and stupidity. The luck that the vertex and crism resources haven't spawned in a long while (and the fact that armorsmiths are to lazy to mass produce stun armor) and the stupidity for those PvP'ers who haven't gone and bought at least 3 stun helmets and dont carry one on them at all times. Always have mine


I saw a fencer and rifleman showdown a while back when we raided anchorhead. The fencer was TEF coming back from his faction missions while we were all overt. My friend wanted to "take him down easy" since the guy was wearing tusken raider clothing and nothing else so we held back and watched. All of the sudden a nice shiny blue comp. helm appeared onthe rebas the jawa bolts hit. Needless to say my friend was dead in less than a minute (and I couldn't stop laughing). He never switched from his jawa since he never realized it was doing very little damage. And guess what, most riflemen are the exact same way! I know... I see this all the time. People don't understand their profession because they are bandwagon hoppers to the professions that they see "own" the most. I'm surprised these people have fun in this game. Challenges are a blessing.


PvP is an art.And a veryfine art it is.If you dont research and master your own profession (other than filling up those nice boxes) then you'll never be decent in PvP other than a duel. If you dont research and at least "know thy enemy" well enough to counter his attacks and defenses then you'll never be a GOOD PvP'er. Exactly.



p.s.- TK's are getting a heat damage knuckler in the future as well. (You are correct.. in the future... and what components do these require.. thats right one of the rarest in the game from one of the toughest creatures (NS queen) I'm hoping they change this though.



Message Edited by Brainplay on 06-24-2004 06:35 AM








Grianne Rohk
Philosopher
Master Bounty Hunter
Astute
Thu Jun 24, 2004 11:53 am
#12






WookieOgre wrote:


Flat out if a player has the following, you better have something else besides a nice Stun Bat if your going to win:


1)Imp PSG (40% stun)

2)Stun armor (40% stun)

3) S. Steak food (35% damage reduction)


If your enemy has these things, time to put away the bat and get your enhanced Gaf stick out to demolish that PSG or change to your Mind poisoning weapon and Warcry lol. It seems to be the FOTM tactic. If you have Warcry2 and a couple good Dot weapons......you should not lose unless your fighting a CM. I've seen it done and I have used the tactic, its pretty devastating when they can't heal or fight while the dot ticks 2 times lol.




Scatter 2 ignores synthstake. And to the original poster if you cant win with fencer stop pvping. Mcnub.




-Hephaestos (Wanderhome)
-Alcaeon (Wanderhome)
-Areseve (Ahazi)

-TD- Foods -70 -5545 South Coronet
WookieOgre
Thu Jun 24, 2004 2:02 pm
#13






Astute wrote:





WookieOgre wrote:


Flat out if a player has the following, you better have something else besides a nice Stun Bat if your going to win:


1)Imp PSG (40% stun)

2)Stun armor (40% stun)

3) S. Steak food (35% damage reduction)


If your enemy has these things, time to put away the bat and get your enhanced Gaf stick out to demolish that PSG or change to your Mind poisoning weapon and Warcry lol. It seems to be the FOTM tactic. If you have Warcry2 and a couple good Dot weapons......you should not lose unless your fighting a CM. I've seen it done and I have used the tactic, its pretty devastating when they can't heal or fight while the dot ticks 2 times lol.




Scatter 2 ignores synthstake. And to the original poster if you cant win with fencer stop pvping. Mcnub.







Thats currently true about Scatter 2, but in 5 days it won't. They fixed this little error on Test in case you didn't know. No more by passing defenses using this bugged attack,
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