Fencer Archive
Thread: The only strategy that seems to work. From a Blademasters experiances
I have been around the block a few times in SWG. I have after a LOT of time figured out about the only working strategy to kill higher end NPC's. It uses up most of your skill points, but it lets you actually kill things with your sword.
The trick is to become a master CH first, and get the most ferocious pet you can find. Apparentlyferocious pets are good at grabbing agro from mobs.
My strategy is to send in a rancor, frenzied graul, or arachne webmaster. After a hit I go in and low and behold the monster usually ignores me for quite some time (enough time to gain the upper hand).
This allows me to solo enraged Kimos and the like. I usually play with my medic friend who heals my pets after every fight, but you can easily get some medic skills yourself to do that.
Currently we have no real alternatives. Pets can outrun kiting PC's and NPC's. Use your pets. If you are facing 3 stormtroopers, send in your rancor. All the stormies attack the rancor. Then you can actually get to one of the stormtroopers without it running to kingdom come. Surprisingly they don't seem to kite you if you bash them a few times. Im not sure if its because of the pets presense, but it works!
Anyways I hope this helps you out. Its not optimal, but it gets the job done.
The same with me, i played ad&d, dungeon siege, diablo2 and others like them. always was the sword character type. Now off that roleplaying basis i have created a rebel pirate guild on kauri. We own
I havent fired a gun yet on this character, been using a sword since day 3 of the game. I think we are overlooked sometimes but we definetly have power in this game, keep on leveling and u will get that skill. Im close to master footwork and it just keeps on getting better. U just have to know how to use ur skills in the right order and know ur oppenent. Just wanted to give my 2 cents. Hats off to all other swordsmen
Sethlin Netril
Space Pirate Inc
Kauri
I really wish I didn't have to use my pets to kill anything that fires a gun, or is more than a light blue con, but I must.
Perhaps the devs will fix fencers. When they do I can finally drop all my CH skills =) But untill then, yes I will have to be one of those CH guys.
I agree with Jeditool, I took CH after quickly realising that pets tank in this game not players. Even if the Devs make us effective tanks, will we be as effective as a pet. In that can we consume some food to magic away our Health and Action wounds and do a little trick to do the same for Mind? Oh and never suffer from Battle Fatigue and never take damage on our armour? Not gonna happen is it unless they nerf pets to oblivion, so looks like I'll be MCH for quite a while.
Yes I know Master Docs could make us almost pet likebut all I've known that get to Master Doc have either quit the game or re-roll to something else. ![]()
Also I can pull with pets far far more reliably and safely than myself, and I know a bit about pulling being anex-EQ monk.
Also get a pet of any level to stop kiting NPCs..my Wrix or Cupa (non-CH pets) do a preety good job of that as I absolutely refuse to have to resort to using...a high level..screen filling... Ubber beast to fight my battles..
Another tactic that work is... aim the toughest creature of the lair. Stay at a good distance. Then use a special attack... anything will work... it will say out of range but all creature from the lair or NPC exept the one you are aiming will charge you... example for gurreck lair i aim the gurreck... i do that and the cowardly gurreck and charger gurreck attack me but not the gurreck so i can just take my time to kill the easiest enemy and then heal and take the hardest one on one. This work great when this is non agressive creature or NPC with guns. Always aim the hardest tho.
Saryon Echo
I have yet to try this as a fencer (dont have pet yet)but this tactic works very good with my carbineer/combat medicand non-CH beetle pet.
- Make pet attack creature.
- Target pet
- Assist to start attacking
- ESC to get mob targetted. /follow here for melee
- Use specials or just autoattack with bezerk I guess.
This works great as a cabineer. 5 mobs can be on my beetle but as long as I start attacking by assisting the pet, I can AOE and not get any aggro. Of course if there is a mob that wasnt attacking to begin with then I will aggro him with the AOE.
I plan to get CH for my fencer and try this. Not anytime soon tho he just got novice fencer and still need to do scout requirements for CH.