Fencer Archive

Thread: Your VOTE for Fencer TOP Fencer Issues (10/4/03)

Arell
Tue Oct 07, 2003 4:25 am
#53

4. Give us a method of stopping/slowing Fleeing opponents.


3. Restore functionality to our Status attacks.


3. Higher Melee/Ranged Defense and/or One-handed Toughness.


1. Lower HAM costs, specifically Mind.


1. Improve Dodge.


Arell Stormweaver-(a few hundred combat xp from Blademaster), Starsider

Arell
Tue Oct 07, 2003 4:27 am
#54

*Repost*


1. Give us a method of stopping/slowing Fleeing opponents.


2. Restore functionality to our Status attacks.


3. Higher Melee/Ranged Defense and/or One-handed Toughness.


4. Lower HAM costs, specifically Mind.


5. Improve Dodge.


Arell Stormweaver-(a few hundred combat xp from Blademaster), Starsider


The order is the same but the numbers match up now

Innovatao
Tue Oct 07, 2003 4:34 am
#55

1 - Fix Hit-while-running stutter.


2 - Higher Melee/Ranged Defense and/or One-handed Toughness


3 - Restore functionality to our Status attacks.


4 - Give us a method of stopping/slowing Fleeing opponents


5 - Improve Dodge


6 - Give us a /stick command to compensate for Client vs. Server issues







Ah'dahma of Tatooine
ECLIPSE

BWS -The Blackwolf Syndicate
XingYuen
Tue Oct 07, 2003 5:54 am
#56

1. Alter the speed cap for Fencers. (0.5 suggested)


2. Better selection of viable 1-handed weapons.


3. Fix Begin combat stutter.


4. Rantok needs to be craftable.


5. Give us a /stick command to compensate for Client vs. Server issues.


6. Give us a method of stopping/slowing Fleeing opponents.





Xing Yuen

Quadzoola
Tue Oct 07, 2003 6:44 am
#57

1. Give us a method of stopping/slowing Fleeing opponents.


2. Fix Begin combat stutter.


3. Fix Hit-while-running stutter.


4. Lower HAM costs, specifically Mind.


5. Better selection of viable 1-handed weapons.


6. Extend 1-handed Weapons range.


Quad Zool'aug - Novice Fencer 1.1.1.1 on Ahazi


Morzan
Tue Oct 07, 2003 7:00 am
#58

1. Give us a method of stopping/slowing fleeing opponents.

2. Alter the speed cap for Fencers (0.5 suggested)

3. Better selection of viable 1-handed weapons.

4. Fix Begin combat stutter.

5. Give us a /stick command to compensate for Client vs. Server issues.

6. Improve Dodge



d F e y s t e rd
Riflewomen are all about sex, drugs, and rock n' roll
Accept your differences and try to compromise - BloodravenII
Morzan
Tue Oct 07, 2003 7:02 am
#59

And the glorius missing part...

I'm new to fencing (Novice Fencer 0-0-0-0)



d F e y s t e rd
Riflewomen are all about sex, drugs, and rock n' roll
Accept your differences and try to compromise - BloodravenII
Sir_Voor
Tue Oct 07, 2003 8:27 am
#60

My votes for Top 6 Fencer Issues


1. Restore functionality to our Status attacks.


2. Better AP and more damage types.


3. Give us a method of stopping/slowing Fleeing opponents.


4. Lower HAM costs, specifically Mind.


5. Improve Dodge.


6. (New) Add a "Charge move" a short burst run toward a target. (Action HAM cost based on distance to target)


"Scavenge" an fencer/pistoleer on Sunrunner








[`M Sir VOOR N`\

Jessika
Tue Oct 07, 2003 8:38 am
#61

1. Better selection of viable 1-handed weapons.


2. Restore functionality to our Status attacks.


3. Give us a method of stopping/slowing Fleeing opponents.


4. Restore functionality to our Status attacks.


5. Lower HAM costs, specifically Mind.


6. Extend 1-handed Weapons range.

bliter
Tue Oct 07, 2003 8:55 am
#62

1. Extend 1-handed Weapons range.
2. Give us a method of stopping/slowing Fleeing opponents
3. Lower HAM costs, specifically Mind
4. Alter the speed cap for Fencers. (0.5 suggested)
5. Better selection of viable 1-handed weapons
6. Higher Melee/Ranged Defense and/or One-handed Toughness


Novice Fencer 1-2-0-1

Shinebox
Tue Oct 07, 2003 9:35 am
#63

4.Extended 1 hand weapons range


2. Alter speed cap for fencers (.5)


4.Give a method of slowing or stopping fleeing opponents


2. Better selection of viable one hand weapons



Shinebox (novice Fencer) Wanderhome



The way things are now I can see why I have only met 3 other fencers in my galaxy in a month of play. I hope some of these suggestions are actually taking seriously.

ShouldStudy
Tue Oct 07, 2003 10:33 am
#64

1) More Weapon selection, maybe one at higher skill levels, i.e. one at each lv 4 in Fencer


2) Better defence toughness/dodge/melee/ranged


3) Better AP or damage


4) Method of stoping fleeing opponents


5) Restore Status Attacks


6) fix graphics on viborblade


Tyle


Fencer 0 3 0 2 Master Brawler, Starsider

ShouldStudy
Tue Oct 07, 2003 10:36 am
#65

Woops


My Bad, want to change mine to have


1) LOWER HAM


and drop change vibro blade graphics # 6 to off list



Tyle

Page 5 of 7