Fencer Archive

Thread: Triple Mastery Still Possible, Post CURB?

Atama
Mon Apr 18, 2005 6:17 am
#14

I've heard it repeated over and over that devs said there'd be no triple mastery, yet I've never seen a quote or link. It reminds me of when people kept repeating the rumor that the CU would eliminate stacking which was completely bogus. I'll tell you that as a CU insider, it makes no sense that a developer would have ever made that announcement.



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Jocephus
Mon Apr 18, 2005 7:20 am
#15


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I've heard it repeated over and over that devs said there'd be no triple mastery, yet I've never seen a quote or link. It reminds me of when people kept repeating the rumor that the CU would eliminate stacking which was completely bogus. I'll tell you that as a CU insider, it makes no sense that a developer would have ever made that announcement.


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Well, I can confirm that I defenitely read that triple mastery was going to be impossible after the CU. I believe it was TH, a correspondantor one of the Devs who said it. Sorry, but I can't provide a link to a thread I read a month ago. That may have changed since then, butwhen I read it, it was no rumor, and it wasn't some random jackass spouting off about things they had no idea about either.

Message Edited by Jocephus on 04-18-2005 10:22 AM

MarlonB
Mon Apr 18, 2005 7:27 am
#16

Not to long ago they reduced the sp needed for ID .... so you can become MDancer/MMusician/MImage designer
Now, when a singing and dancing hairdresser like that enters combat ... i would be scared ....



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MarlonB - Farstar
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Minerunner
Mon Apr 18, 2005 12:22 pm
#17

This is correct on all accounts.

It was not unremarked upon by Correspondents.



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Allia_Rain
Mon Apr 18, 2005 12:37 pm
#18






Drazharr wrote:



Am I right here or have I missed something?





Your not missing something




Allia
Freelance Pilot

kAotiC_HeRo
Mon Apr 18, 2005 12:56 pm
#19

Question regarding stances


Friend told me about Parry Riposte Stance. Can you tell me what's that about? Pro's and Con's or have you tested it yet ?



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KAOTIC HERO -[My new baby!. ]- BRITTANI


zolari
Mon Apr 18, 2005 7:06 pm
#20

as far as i heard and saw everything stacks except specific mods

melee defense stacks, ranged defense stacks, i believe armor mods stack.

though they supposedly stack on a curve

150 defense is not half of 300 it may be 30% greater or less

attacks also stack good and i love that part



And DE-10 here, he's the shepherd protecting my righteous a55 in the valley of darkness. Or it could be you're the righteous man and I'm the shepherd and it's the world that's evil and selfish. I'd like that. But that ain't the truth. The truth is you're the weak. And I'm the tyranny of evil men. But I'm tryin'. I'm tryin' real hard to be a shepherd.

Jedi should be executed, no trial, no jury just straight to execution.

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Zolari~~Bounty Hunter
Randy4u
Tue Apr 19, 2005 12:59 am
#21

i thought defenses will not stack though. so will melee defense and ranged defense stack or is the only reason to triple master is the attacks

also will armor mitigation stack? Because my template is fencer/cm and the fs trees wondering if my battle armor mitigation and movement speeds will stack together

Mankind00
Tue Apr 19, 2005 2:33 am
#22

Atama it was mentioned in the Public CU Docs I think, I can't find it at the moment though, it was deffinatly said.

As for the issue though it has been brought up a few times but with no answer yet, Gunman (Pike Corre) has been focusing on it a bit & I intend to do the same once I nail down our top issues.



___________________________________
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Sometimes that means dying, sometimes it means killing a whole lot of people. "
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NkikHet
Tue Apr 19, 2005 4:00 am
#23






Rinviero wrote:

You got it a little wrong, because with TKM armor everyone can use bio mods to get melee def up another 16 points from clothing.... Then add in the unarmed def and acc and the stats look like.... Also, without the downside for using cybernetics???????????







Drazharr wrote:





Melee Defense - 326

Ranged Defense - 245

Melee Accuracy - 280




Looks like a winner





yes looks pretty awsome on paper. however for myself i would miss the abilities from the pikeman, so i would prefer a tkm/pikeman template than a tkm/sword/fencer one



Vrashnak [REJEK]
master tank from nov 03 till nov 05


Atama
Tue Apr 19, 2005 7:12 pm
#24

Thanks.

Seems weird they posted that there and never discussed it anywhere else. I wonder if it was a mistake.



*********************************
Krayt Dragonfist, Trandoshan
Imperial Security Bureau
Corbantis Server

If you claim to "own" me, I want to see the receipt.
Nifty
Wed Apr 20, 2005 12:51 am
#25




Atama wrote:
I've heard it repeated over and over that devs said there'd be no triple mastery, yet I've never seen a quote or link. It reminds me of when people kept repeating the rumor that the CU would eliminate stacking which was completely bogus. I'll tell you that as a CU insider, it makes no sense that a developer would have ever made that announcement.




Here you go. It's in this post. Second bullet of the Special Actions section.


Clicky, I hope




Starsider: Abici Sselof, Master Entertainer, Musician and Pistoleer; Master Pilot
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