Fencer Archive

Thread: Where are people getting the poison and mind fire weapons??

Pire
Tue Jun 01, 2004 7:36 am
#14

the last rebel theme park mission (one on Yavin) gives out a really good DOT vibroblade.


its a poison base, and very nice since the stats on it are a constant rather then random.


its called Jagged Edged Vibroblade if i remeber correctly, or something like that. people often auction them on their server trade forums for not too much cash, after all there are plenty non-fencers doing the missions out there.



Keifoon
Wed Jun 02, 2004 4:34 am
#15

Hey, I found a Ryyk Blade with mind poison at the Bazaar in Coronet once. the guy was selling is for only 4k (Scoop, scoop)! I only use it it battles, it's kind of nice to shock my opponent with that sucker.

If you want me to post a pic of it, i will. Just give me a day to do it.



DANTOOINE:::::::::::::::::::::::::::::::::::::::
*Keifoon Dill*
Elder Commando
+Devastation+
:::::::::::::::::::::::::::::::::::::::::COUNCIL



Daigoro202
Wed Jun 02, 2004 7:25 am
#16

I've foundseveral good DOT weapons on the bazaar. Every couple weeks if I'm killing time at an outpost, I'll do a search on both "1-handed weapons" and "melee weapons" at the bazaar. I'll search on the Entire Galaxy even if I'm at Endor or Dathomir, or wherever.


I found a pretty good fire DOT gaderiffi this way, I wonder how many decent weapons get lost because people look at the min/max damage and just junk them. The loot table is mostly junk, but I'm sure some nice things have been deleted.


As for the Erran Sif base, I've only passed through there four or five times in the past. Their loot does seem to lean toward weapons. The selection of weapons suggests a higher end of the loot table. I've pulled scatter pistols and heavy weapons, vibroblades and vibroaxes. The problem is that the loot generator seems to generate weapons with fairly fixed stats. They usually reflect the absolute basestats of these weapons, much lower than weaponsmith quality. On top of that, items like heavy weapons that received a boost seem to be stuck at their pre-patch levels, so you getflamethrowers that consistently have a max damage of 150 or so, vibroblades with a very low max damage, etc.


The problem is that it means that DOTs are the only useful loot weapons. If a weapon has a good skill mod, it's usually not enough because the damagestats areusually weak, so even a +10 or more skill mod is not worth the trade-off. At one point I had a dagger with really low HAM costs and +13 to warcry that I used for a dizzy/KD/warcry combo, but nothing you would use as a regular weapon.









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received: from unknown (swg.eclipse.daigoro)

FallAM
Wed Jun 02, 2004 9:18 am
#17

On every server, uber tuskens are spawning near the squill cave every day allowing you to single them out, with a good group for a loot chance. I mean observers, witch doctors, and executioners, all 250k HAM and extremely high resists. Somewhat cheesecake for a few doctor/swordsmen or riflemen with a tanker.



I seem to have no end of luck
ogwane
Thu Jun 03, 2004 9:42 am
#18

I seen a guy with a mind poisondot on a stun batton.....Do any of you know where to loot them?



Ogwane
"The Ganker"
Combat Medic
Bounty Hunter
"I'll give you something Ajax won't wash off."
FallAM
Thu Jun 03, 2004 9:44 am
#19

This sort of thing is generated somewhat randomly, but stun baton loots have always been reported looting from stormtroopers of all kinds, hope that helps.



I seem to have no end of luck
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