Fencer Archive

Thread: Scatter hit2 is getting the nerf bat this publish?

BurningNinja
Sat Jun 19, 2004 9:26 pm
#14





StPhil Wrote:





DarthVillanus wrote:

It's not a nerf, it's a fix. A fix that has been long in the making.


It was a bug that scatterhit2 went through melee/saber toughness, and defenses like dodge and countterattack. It was never working as intended and now it's being fixed.








Call it whatever you like. I had some level 10 pets that were 'fixed' so that I couldn't use them anymore. I had some harvestors that were 'fixed' so that their max capacity was 2278 units. I had some great probot droids that were so 'fixed'they couldn't be found anymore. There was I time I could stack 4 health bleeds on an opponent until that was 'fixed', although I seem to still enjoy full damage from poisons, and I still get to enjoy many fights from the flat of my back totally unable to stand up.


Things thatso unbalancedthatthey make the game unfun for everyone trying to playneed to be 'fixed'. A class that is designed for high defence and low offense(and seems to have found that balance) doesn't need to be 'fixed'. But I guess that is a matter of perspective, and the devs agree with your perspective, not mine.


That's ok. I'll find something else to entertain myself with.


-Phal







/hi5

Straker_Atrella
Sun Jun 20, 2004 2:04 pm
#15

My understanding is that SH was only broken on test center and not live. Correct?


If people are saying SH is broken on normal servers, I don't understand why. It does less damage, yet hits all pools, which is our only way to hit Mind. People saying that SH hits to hard don't have a clue what they are talking about.





-------------------------------------------------------------------------------------------------------------------------
Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
DarthVillanus
Sun Jun 20, 2004 4:20 pm
#16






Barca wrote


Ahem, as of now Scatter hit 2 is domintating because if cuts throught secondary defenses like butter, Swordsman in PVP is rarely usefull because of the slow speed, it may be good in PVE because it had medium armor piercing, but inPVP its so slow and in accurate to be of much use unless you pur a lot of money into it. I heard that AP is broken on player armor, my hammer should be going straight through comp helmets but for some reason it only does about 100 damage. Oh, and most players have 80-90% blast resistance, which is much higher than almost any mobs in the game kthxbye






On TC, scatterhit2 has been fixed. It doesn't bypass defenses and it doesnt bypass melee toughness. Come this tuesday when patch 9 goes live, so will this fix.


Swordsman is not a pvp profession. It's more pve only because of the slow speed and bad accuracy mods. If you want to pvp drop swordsman and take up fencer. If you want to pve drop fencer and take up swordsman.


Oh and armor piercing has also been fixed on TC and will go live on Tuesday with patch 9. Medium and heavy armor piercing weapons will now get their correct +% to damage for every level of armor piercing that goes over the AR1 of composite. So AP2 weapons will get a +25% dmg increase against players in composite and AP3 weapons will get a 50% dmgincrease against players in composite kthxbye.

Message Edited by DarthVillanus on 06-20-2004 04:22 PM



| Kilon Wiekog |- | Master Fencer, Commando |
| Kalon Wiekog - Dark Jedi Knight |
~ Destroyer of teh Bunniez~ Arch Nemesis of Jene'vieve ~
"I don't like the CU" --Every selfish Loot Hoor in the game

DarthVillanus
Mon Jun 21, 2004 12:03 am
#17





Redvenom wrote:



you all using scater hit 2 cause it goes trough defenses like counter attack and dodge , how do you call that a nerf , ?? is it a surprise to you that 75 of pvpers have a fencer template?


swordsman are supposed to do high damage , but they dont


fencers are suposed to be hard to hit and do little damage wich is bs cause there are some graffis doing 400 damage our there


so blow me fencers


from a master swordsman






Oh man the trolls are out it force.


1) Scatterhit2 has been fixed so it doesnt bypass defenses on TC numnuts. Fencers will still continue to use scatterhit2 because it is the only attack that targets the mind


2) Swordsman don't do high dmg? Lol what are you smoking. Swordsmen does the most damage of all the melee classes. If you want to pve, you go swordsman, not fencer.


3) Fencers get 400 dmg gad batons!!!!?!?! Omgwtfhax. Wow a 400 dmg weapon that does kinetic dmg and has no armor piercing. While you swordsmen get 700 dmg power hammers that have medium armor piercing and do blast dmg, something very few creatures have high resist to.



You should probably just go blow yourself, blow your pretty dumb brains out for being so stupid.



| Kilon Wiekog |- | Master Fencer, Commando |
| Kalon Wiekog - Dark Jedi Knight |
~ Destroyer of teh Bunniez~ Arch Nemesis of Jene'vieve ~
"I don't like the CU" --Every selfish Loot Hoor in the game

Barca
Mon Jun 21, 2004 12:56 am
#18

Ahem, as of now Scatter hit 2 is domintating because if cuts throught secondary defenses like butter, Swordsman in PVP is rarely usefull because of the slow speed, it may be good in PVE because it had medium armor piercing, but inPVP its so slow and in accurate to be of much use unless you pur a lot of money into it. I heard that AP is broken on player armor, my hammer should be going straight through comp helmets but for some reason it only does about 100 damage. Oh, and most players have 80-90% blast resistance, which is much higher than almost any mobs in the game kthxbye



[Barca Sunrunner]
"I'm not a swordsman,
just a carpenter with a bad attitude."
WDMKR
Barca
Mon Jun 21, 2004 11:34 am
#19

Like I said, as of now, which is monday, SH2 is broken along with armor piercing. Oh and dont tell me that swordsman isnt a pvp profession, I dont think you have ever seen a speed capped swordsman come and crush your head in.



[Barca Sunrunner]
"I'm not a swordsman,
just a carpenter with a bad attitude."
WDMKR
Barca
Mon Jun 21, 2004 1:06 pm
#20

exactly



[Barca Sunrunner]
"I'm not a swordsman,
just a carpenter with a bad attitude."
WDMKR
Fd3sBass
Mon Jun 21, 2004 5:52 pm
#21


Buggy boards

Message Edited by Fd3sBass on 06-21-2004 03:55 PM



Tyy'che / Oew

CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell

Si hoc signum legere potes, operis boni in rebus Latinis alacribus et fructuosis potiri potes!
Fd3sBass
Mon Jun 21, 2004 5:54 pm
#22






RedVenom400 wrote:

you all using scater hit 2 cause it goes trough defenses like counter attack and dodge , how do you call that a nerf , ?? is it a surprise to you that 75 of pvpers have a fencer template?


swordsman are supposed to do high damage , but they dont


fencers are suposed to be hard to hit and do little damage wich is bs cause there are some graffis doing 400 damage our there


so blow me fencers


from a master swordsman






Putz.

I hope you aren't allowed to play past your bedtime.


From a Master Swordsman



Tyy'che / Oew

CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell

Si hoc signum legere potes, operis boni in rebus Latinis alacribus et fructuosis potiri potes!
sasladem
Mon Jun 21, 2004 8:50 pm
#23


Ipvp almost everytime I log on, and not once have I bypassed any defenses use SH2. I also have never had a fencer bypass any of my defenses. I have fought in a lot of pvp fights one on one and multiple on one with 5 fencers hitting me with SH2 and not one of them bypassed my defenses or armor.


Sasladem Runningdust

Master Fencer to the bone even if it gets nerfed to nothing



One day this woman found a poisonus snake frozen in the snow, she nursed it back to health. Then one day the snake bit her on the cheek. As she lay dying on the floor she asked the snake, "why did you do this to me", the snake answered, "look b itch you knew i was a snake."
Straker_Atrella
Mon Jun 21, 2004 9:09 pm
#24

I agree with Sas, I have watched my logs, watched how hard I have hit and been hit, not once have I ever seen anything extra. I think it was just a problem on Test Center, that people started thinking was live.



-------------------------------------------------------------------------------------------------------------------------
Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
Joslo
Tue Jun 22, 2004 12:50 am
#25

This is a FIX, not a NERF. Scatterhit2 was bugged.



Joslo Kesunn - Famous Smuggler Board Troll
Master Rifleman, Master Fencer, TKA 4/0/0/4
http://intrepid.galaxyforums.com/
Joao-Albano
Tue Jun 22, 2004 4:36 am
#26

I have a nice baton i normally hit arround 550-570 each scatter hit (without PU), but if a guy is using a stun armor layer, plus a personal shield with 43% of stun it's IMPOSSIBLE to kill him. i have 2 reduction of armor light. plus the %of the armor and PSG. How do you expect us to kill anything after the patch. We are geting3 reduction because baton have 0ap,probably whenwe attack a guy in pvphe will lose health-action-mind and he will gains health-action-mind. That just to dam stupid.Is this thatyou call combat balance?This is just getting fencer useless....At lest put a new weapon in fencer everyone was new weapons expect fencer, we are going to stick with the uber stone knifes
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