Fencer Archive

Thread: Master Fencer/Master Doc Ultimate PvP template?

Stormbilly
Wed Apr 28, 2004 2:41 pm
#1

prolly might want at least 0200 in doc so you can buff yourself too. I'd suggest 3440 in doc so you can buff yourself and heal poison. Or you could pick up the meditation line to heal poison/disease along with mind woulds and then maybe just go 0440 in doc. Just some other things to think about.
Brainplay
Wed Apr 28, 2004 2:57 pm
#2

Nope TKM/doctor is the ultimate template.





Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

donnysabertooth
Wed Apr 28, 2004 8:18 pm
#3

both the previous posters are morons
Stormbilly-**edit** 0200 doc can use buff pak a's, yay they can enhance all tehir stats by 100 for 5 mins, thats really uber right? 3440 doc so they can heaL posion? so why not use 2 more pts so they can heal disease too?

brainplay-tkm/doctor so uber? nope, 1 type of damage is so uber right? tkm is so uber right? nope tkm is overrated and suxxor

to the original poster, yes it is, ive been it forawhile and healing poisons, diseases, fire, any STATE really pisses of ur opponents

full heals buffs anytime you want

however PVE u will suxxor



aivut
The UnTouchAbles
Fri
Wed Apr 28, 2004 8:25 pm
#4






donnysabertooth wrote:
both the previous posters are morons
Stormbilly-**edit** 0200 doc can use buff pak a's, yay they can enhance all tehir stats by 100 for 5 mins, thats really uber right? 3440 doc so they can heaL posion? so why not use 2 more pts so they can heal disease too?

brainplay-tkm/doctor so uber? nope, 1 type of damage is so uber right? tkm is so uber right? nope tkm is overrated and suxxor

to the original poster, yes it is, ive been it forawhile and healing poisons, diseases, fire, any STATE really pisses of ur opponents

full heals buffs anytime you want

however PVE u will suxxor



Not quite you wont be great solo but you can tank like a mofo....I was a pretty good doc/fencer I could almost take out a fencer/tk and I could own tk/rifleman (fencer/tk had uber stuff mine was just stock)




Darktears
~ Playboy ~
~ Self-proclaimed sex god ~
Haters wanna hate, Lovers wanna love , I dont even want none of the above...

donnysabertooth
Wed Apr 28, 2004 8:37 pm
#5

yah im talking solo PVE but PVP it is the SHIZZZZZZZZZZZZZZZZZZZZZ



aivut
The UnTouchAbles
ososinsk
Wed Apr 28, 2004 9:13 pm
#6

I'm master doc/master fencer and the combo works VERY well in both pve and pvp. Speed of fencer allows you to heal fast, you are able to cure blind and dizzy, and fire etc, and of course it's nice to be able to buff.



-ososinsk


ososinsk
Wed Apr 28, 2004 9:14 pm
#7

donny had good point until he said 'suxx0r' and then i stopped reading.
Wolf_Scout
Thu Apr 29, 2004 12:44 am
#8


I have heard this is about as good as it gets, is this true? Or would Master Fencer/Doc4/0/3/0HS 0/4/0/4 be better?

Message Edited by Wolf_Scout on 04-28-2004 12:45 PM



"Weapons are made to kill, but it is the human mind that decides the amount of pain they will inflict"

Bladepoint Bounty Hunter

Wraiith Commando
LaserDood
Thu Apr 29, 2004 1:41 pm
#9

Donny


I think the 0200 that was suggested was in addition to the 4030 or whatever was proposed. To be more clear he should have said X2XX. If you read his post properly, then you would have reallized this, and not been such a *edit*. He then went on to suggest 3440 as a good compromise for getting the most bang for the points out of doc...


And thank goodness thateach class has strengths and weaknesses, otherwise we would all be carbon copies. Your points are good, but your delivery sucks.





Igei Ieblebeu
Shadowfire
Tigok Ahazi-Shipwright, Vendor wp 1102 -5821 In Legionnaire City on Rori
Stormbilly
Thu Apr 29, 2004 2:12 pm
#10

First off, Donny, I'm not a moron. I was just trying to point out that in his post, he wouldn't be able to buff himself. So I just wanted him to consider adding some skills to buff himself. If he doesn't want master doc, then of course 444- would be ideal. But notice he was considering another profession added into it with fencer and doc. So I said 344- so he could still have the points to go up a full tree in another profession, and I believe if I remember correctly that if he went -44- that he could go up 2 trees in another profession.



I agree that TKM/doc isn't so good for PvP, but settle down and try to explain things without acting like an @$$. Open your mind and try to consider what people are talking about, not just assuming that they are "morons" because they said something different than you.


vonbraat
Thu Apr 29, 2004 2:45 pm
#11

My personal opinion as a MD/MF is that it rocks. I haven't done much PvP with it yet except against horrible odds (me vs 5 other people) but I know it does extremely well in groups and one vs one PvP.

In PvE it does OK. I can kill any NS except the elders. I can tank elders for as long as my buffs last (find a rifleman or CM friend and you will rule), same goes for krayts.

Every fencer/doc should find a rifleman/CM friend nothing in the game can beat that group



and there was much rejoicing...
Tigernight
Fri Apr 30, 2004 4:43 am
#12

As an aspiring doctor I don't see how 0-2-0-0 would be of any real benefit. Yes, you may have the ability to buff, but finding buffs with med use of around 50-60 is nigh impossible and if you did find them they would be really crappy.


I figure I'll either go 4-4-4-0 doc / master fencer and throw in some scout or go master fencer/medic/doctor and see. I just can't seem to bring myself to grind out that master doc crafting. /vomit
Bhelly
Fri Apr 30, 2004 1:44 pm
#13






Wolf_Scout wrote:


I have heard this is about as good as it gets, is this true? Or would Master Fencer/Doc4/0/3/0HS 0/4/0/4 be better?





Doc with Fencer is fantastic for PvP. I'm a Fencer/TK 0304/Doc 4040, love it!



Onye
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