Fencer Archive
Thread: how does 50 vs kd fells ?
No idea how you got away without being KD, I was a master fencer and pistoleer (100 KD I believe) and still was KD from time to time. You essentially lost 1/3 of your KD defense, I would expect a KD to land anywhere from30% to 50% of the time (depends greatly on your attackers accuracy and any other defenses you may have such as dodge and so forth that would prevent the attack from hitting in the first place).
Please not my response is completely a guess, I really do not completely understand all the combat rolls that are done. If someone else actaully did experiments, I would very much be interested in hearing the result of this change as well.
Message Edited by Tlk on 04-06-2004 09:57 PM
guys
are you forggeting somthing TKA HAVE COMBAT EQUILIBRIUMlol not sure if i spelld it right
there is always a 10% chance u will be KD no matter how much defence u have, i have +120 and i sitll get knocked down from time to time, but much less then before.
Xerses
ima master fencer and tka 4/3/3/3
which gives me 70 and i can not remeber the last time i was kd
and its also fun to be able to pvp with out armor ![]()
WoodyX wrote:
im a master fencer/tk/ pistoler -0-0-4-2 and i got over 130kd def 212 with KD food
you know that you are WAY over the cap with the food right? I think 125 is the cap .. not positive .. might save you some $.
Also any "Additional" mods negate the cap.
So for instance if you had 150 KD defense somehow naturally, it would only count 125 of that( all defenses count, not just certain dfenses by the way). however, if you had BE clothes, SEA's and food, all combining to +50 in added mods to your KD defense, in reality you have 175 Kd defense. Add to that that while I'm not sure anyone knows how much exactly COB negates in terms of the cap, it obviously boost things past it, so wtih somehow 175 KD defense, if you COB'ed, its entierly possible to have 200 KD defense or higher depending. Essentially becoming litterally un-KD-able, more or less.